Player Matchup

Bastet
Bastet
IPhronesisI
Bastet
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 203L
1,481 Elo+
Party 1
Sol
Sol
PMeSrA
Sol
Level 58
God Stats
7W - 5L
1,839 SR
Queue Stats
117W - 167L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
Richard Hoil22
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
TheFerbyus
Nu Wa
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 113L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
oW GsEsRa
Danzaburou
Level 49
God Stats
7W - 6L
1,804 SR
Queue Stats
108W - 144L
1,439 Elo+
Party 1
Team Averages
Level 80
1,629 SR
1,452 Elo+

VS

Team Averages
Level 80
1,359 SR
1,383 Elo+
Osiris
Osiris
BigBass8473
Osiris
Level 65
God Stats
5W - 14L
1,492 SR
Queue Stats
51W - 71L
1,426 Elo+
Solo
Hera
Hera
Deityathena9908
Hera
Level 15
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Cupid
Cupid
LilChubbyBear
Cupid
Level 108
God Stats
8W - 11L
1,500 SR
Queue Stats
325W - 329L
1,370 Elo+
Party 2
Apollo
Apollo
SbSenpai
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 327L
1,346 Elo+
Party 2
Mulan
Mulan
The231 Joker
Mulan
Level 89
God Stats
3W - 12L
1,099 SR
Queue Stats
310W - 342L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 2 / 4
5,676
568
4,219
6,713
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
PMeSrA
Sol
11
3 / 1 / 1
6,743
674
5,246
6,370
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
8
0 / 0 / 8
5,447
545
3,474
8,459
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
10
7 / 0 / 3
6,158
616
7,406
3,558
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
oW GsEsRa
Danzaburou
8
2 / 3 / 3
5,321
532
5,170
5,228
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
1 / 3 / 0
4,813
481
2,746
7,239
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 3 / 0
4,049
405
401
2,905
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 4 / 2
5,319
532
3,830
6,653
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
SbSenpai
Apollo
8
1 / 3 / 1
4,860
486
3,648
7,680
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 3
5,386
539
4,074
9,547
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
6
6
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
0
0.33
L
0
3
0
0
W
Bastet
3
2
4
2.5
L
3
4
2
1
W
Sol
PMeSrA
Sol
3
1
1
3.5
W
Cabrakan
0
0
8
4
L
Apollo
SbSenpai
Apollo
1
3
1
0.5
L
1
2
3
1.25
W
Nu Wa
7
0
3
8.5
W
Danzaburou
oW GsEsRa
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
14,699
30,328
Taken
34,024
12,771
Mitigated
10,400
10,405
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,746
1,019
0
1,753
7,239
2,235
150
4,973
2,161
0
17,350
L
401
131
0
0
2,905
646
0
2,140
473
9,105
0
W
Bastet
4,219
1,056
0
3,056
6,713
2,104
724
0
6,713
0
27,597
L
3,830
2,459
0
1,210
6,653
1,284
0
2,519
3,996
0
16,655
W
Sol
PMeSrA
Sol
5,246
3,245
0
3,222
6,370
1,734
1,194
0
6,370
43,041
0
W
Cabrakan
3,474
728
0
2,159
8,459
6,544
596
0
8,459
12,774
0
L
Apollo
SbSenpai
Apollo
3,648
1,760
0
1,875
7,680
2,300
0
2,300
5,292
0
24,045
L
4,074
884
179
2,441
9,547
3,935
0
3,435
5,976
0
22,997
W
Nu Wa
7,406
1,184
0
450
3,558
917
1,403
365
3,157
27,513
0
W
Danzaburou
oW GsEsRa
Danzaburou
5,170
2,657
0
1,518
5,228
1,472
117
0
5,228
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
24,427
266
Minions Killed
181
0
Camps Cleared
0
954,783
Distance Traveled
845,638
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,813
481
33
3
0
165,062
1
L
Hera
4,049
405
20
2
0
132,505
0
W
Bastet
5,676
568
51
5
0
208,829
0
L
Cupid
5,319
532
40
4
0
172,308
1
W
Sol
6,743
674
97
10
0
188,778
1
W
Cabrakan
5,447
545
25
3
0
173,277
2
L
Apollo
4,860
486
49
5
0
194,288
2
L
Mulan
5,386
539
39
4
0
181,475
0
W
Nu Wa
6,158
616
51
5
0
204,811
4
W
Danzaburou
5,321
532
42
4
0
179,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role