Player Matchup

Hou Yi
Hou Yi
AlphaBorne
Hou Yi
Level 125
God Stats
3W - 2L
1,309 SR
Queue Stats
206W - 176L
1,639 Elo+
Party 1
Atlas
Atlas
CannabisCrusade
Atlas
Level 160
God Stats
8W - 6L
1,675 SR
Queue Stats
143W - 137L
1,444 Elo+
Solo
Ymir
Ymir
MCHeat23
Ymir
Level 46
God Stats
49W - 19L
1,899 SR
Queue Stats
87W - 81L
1,688 Elo+
Party 1
Tiamat
Tiamat
SticksTx
Tiamat
Level 86
God Stats
2W - 6L
1,340 SR
Queue Stats
150W - 155L
1,486 Elo+
Solo
Guan Yu
Guan Yu
zDarthDaddy
Guan Yu
Level 103
God Stats
3W - 2L
1,123 SR
Queue Stats
72W - 59L
1,671 Elo+
Party 1
Team Averages
Level 104
1,469 SR
1,586 Elo+

VS

Team Averages
Level 92
1,668 SR
1,625 Elo+
Apollo
Apollo
CheapNEazy
Apollo
Level 152
God Stats
7W - 3L
1,629 SR
Queue Stats
421W - 374L
1,616 Elo+
Party 2
Erlang Shen
Erlang Shen
ExyPlayz
Erlang Shen
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,575 Elo+
Party 2
Agni
Agni
FootxLover
Agni
Level 21
God Stats
11W - 5L
1,746 SR
Queue Stats
25W - 17L
1,856 Elo+
Party 2
Sobek
Sobek
LNGSWRD
Sobek
Level 122
God Stats
9W - 8L
1,637 SR
Queue Stats
271W - 300L
1,496 Elo+
Solo
Kali
Kali
theunknownbravo
Kali
Level 106
God Stats
4W - 3L
1,829 SR
Queue Stats
69W - 58L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlphaBorne
Hou Yi
13
3 / 4 / 0
8,107
477
7,753
10,097
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 3
7,696
453
4,762
10,147
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
11
1 / 7 / 1
7,029
413
4,403
14,844
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
SticksTx
Tiamat
13
0 / 5 / 1
7,806
459
3,097
10,858
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
zDarthDaddy
Guan Yu
16
5 / 3 / 2
9,310
548
12,152
17,234
16,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CheapNEazy
Apollo
19
7 / 1 / 3
12,017
707
11,128
10,637
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ExyPlayz
Erlang Shen
14
0 / 3 / 3
8,862
521
7,152
15,231
12,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
7 / 1 / 8
9,921
584
14,880
4,803
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
LNGSWRD
Sobek
13
3 / 2 / 8
8,235
484
3,673
11,526
9,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 4
9,292
547
10,168
13,714
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
21
21
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlphaBorne
Hou Yi
3
4
0
0.75
L
1
2
3
1.25
W
Apollo
CheapNEazy
Apollo
7
1
3
8.5
W
Erlang Shen
ExyPlayz
Erlang Shen
0
3
3
0.5
W
7
1
8
11
W
Sobek
LNGSWRD
Sobek
3
2
8
3.5
L
Ymir
1
7
1
0.21
L
Tiamat
SticksTx
Tiamat
0
5
1
0.1
W
4
4
4
1.5
L
Guan Yu
zDarthDaddy
Guan Yu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
47,001
63,180
Taken
55,911
35,175
Mitigated
32,970
14,441
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlphaBorne
Hou Yi
7,753
3,248
0
2,284
10,097
2,868
0
439
9,658
0
47,339
L
4,762
1,600
294
1,605
10,147
6,703
0
2,954
6,681
15,229
2,812
W
Apollo
CheapNEazy
Apollo
11,128
8,584
0
6,350
10,637
3,498
2,403
1,751
8,886
0
102,039
W
Erlang Shen
ExyPlayz
Erlang Shen
7,152
2,531
0
6,303
15,231
12,450
0
1,281
13,950
0
49,867
W
14,880
1,315
0
1,300
4,803
1,543
327
1,911
2,892
60,184
0
W
Sobek
LNGSWRD
Sobek
3,673
223
729
3,166
11,526
9,703
342
3,046
8,060
17,177
0
L
Ymir
4,403
1,290
0
1,742
14,844
4,651
0
6,858
7,707
46,809
0
L
Tiamat
SticksTx
Tiamat
3,097
223
0
2,226
10,858
4,929
144
3,675
7,183
54,806
0
W
10,168
5,281
0
5,388
13,714
5,776
0
4,043
9,671
0
60,031
L
Guan Yu
zDarthDaddy
Guan Yu
12,152
1,078
709
5,581
17,234
16,024
0
4,627
12,607
409
56,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
48,327
452
Minions Killed
488
0
Camps Cleared
0
1,581,920
Distance Traveled
1,745,678
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,107
477
103
6
0
305,837
2
L
Atlas
7,696
453
16
1
0
337,183
8
W
Apollo
12,017
707
187
11
0
348,503
4
W
Erlang Shen
8,862
521
105
6
0
324,971
7
W
Agni
9,921
584
92
5
0
347,865
8
W
Sobek
8,235
484
22
1
0
358,252
7
L
Ymir
7,029
413
78
5
0
299,509
3
L
Tiamat
7,806
459
121
7
0
274,958
8
W
Kali
9,292
547
82
5
0
366,087
2
L
Guan Yu
9,310
548
134
8
0
364,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role