Player Matchup

Atlas
Atlas
 
Atlas
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lehhar
Neith
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 110L
1,421 Elo+
Solo
Scylla
Scylla
LightYagami777
Scylla
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 137L
1,433 Elo+
Solo
Thanatos
Thanatos
benjamix23
Thanatos
Level 135
God Stats
0W - 4L
1,189 SR
Queue Stats
206W - 183L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
knock B6
Nu Wa
Level 123
God Stats
7W - 12L
1,500 SR
Queue Stats
134W - 158L
1,368 Elo+
Solo
Team Averages
Level 89
1,438 SR
1,448 Elo+

VS

Team Averages
Level 123
1,676 SR
1,803 Elo+
Mercury
Mercury
Giotto
Mercury
Level 160
God Stats
20W - 5L
1,971 SR
Queue Stats
399W - 111L
1,801 Elo+
Party 1
He Bo
He Bo
PelonMakna
He Bo
Level 127
God Stats
2W - 2L
1,525 SR
Queue Stats
172W - 184L
1,890 Elo+
Party 1
Bacchus
Bacchus
RedLabel8
Bacchus
Level 160
God Stats
22W - 7L
1,692 SR
Queue Stats
395W - 122L
1,843 Elo+
Party 1
Chiron
Chiron
SnitTheInvyS
Chiron
Level 12
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 3L
1,829 Elo+
Party 1
Ares
Ares
lDarkGhostl
Ares
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 44L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 8 / 4
8,871
386
5,727
22,516
20,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lehhar
Neith
12
1 / 10 / 1
8,352
363
2,837
16,054
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 2
10,510
457
14,480
16,327
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
benjamix23
Thanatos
10
1 / 3 / 1
7,996
348
1,315
11,635
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
knock B6
Nu Wa
9
1 / 5 / 0
7,766
338
4,326
7,487
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Giotto
Mercury
20
10 / 1 / 5
16,760
729
16,182
19,901
8,721
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
19
4 / 2 / 2
13,066
568
7,391
10,393
3,619
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RedLabel8
Bacchus
17
5 / 1 / 10
12,702
552
8,719
21,163
23,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
9 / 2 / 7
15,495
674
15,908
12,720
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 1 / 8
12,606
548
13,585
19,636
20,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
32
32
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
8
4
0.38
W
Mercury
Giotto
Mercury
10
1
5
12.5
L
Neith
Lehhar
Neith
1
10
1
0.15
L
3
6
2
0.67
W
He Bo
4
2
2
2.5
W
Bacchus
RedLabel8
Bacchus
5
1
10
10
W
Chiron
9
2
7
6.25
L
Thanatos
benjamix23
Thanatos
1
3
1
0.5
L
Nu Wa
knock B6
Nu Wa
1
5
0
0.2
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
61,785
74,019
Taken
83,813
38,115
Mitigated
61,744
12,363
Healing
30,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,727
2,127
0
2,295
22,516
20,484
0
9,855
12,444
22,172
0
W
Mercury
Giotto
Mercury
16,182
8,426
0
2,975
19,901
8,721
121
4,609
13,310
0
187,009
L
Neith
Lehhar
Neith
2,837
634
0
902
16,054
5,006
592
6,072
9,810
0
37,620
L
14,480
1,536
0
2,274
16,327
6,374
0
7,080
9,078
88,077
0
W
He Bo
7,391
345
0
3,691
10,393
3,619
1,887
4,577
5,796
94,311
0
W
Bacchus
RedLabel8
Bacchus
8,719
687
0
6,634
21,163
23,464
504
4,911
13,874
38,561
0
W
Chiron
15,908
7,495
957
6,270
12,720
5,475
6,193
2,879
9,781
0
141,644
L
Thanatos
benjamix23
Thanatos
1,315
576
0
6,192
11,635
3,845
0
2,187
9,378
0
30,194
L
Nu Wa
knock B6
Nu Wa
4,326
1,731
0
700
7,487
2,406
0
3,541
3,614
23,742
0
W
13,585
426
0
9,816
19,636
20,465
54
7,553
11,889
45,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
70,629
346
Minions Killed
701
0
Camps Cleared
0
1,572,883
Distance Traveled
2,407,086
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,871
386
26
1
0
399,574
2
W
Mercury
16,760
729
237
10
0
614,915
5
L
Neith
8,352
363
76
3
0
351,293
3
L
Scylla
10,510
457
130
6
0
395,442
5
W
He Bo
13,066
568
143
6
0
449,233
6
W
Bacchus
12,702
552
38
2
0
440,724
6
W
Chiron
15,495
674
221
10
0
441,663
2
L
Thanatos
7,996
348
71
3
0
264,857
2
L
Nu Wa
7,766
338
43
2
0
161,717
1
W
Ares
12,606
548
62
3
0
460,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role