Player Matchup

Thanatos
Thanatos
HBASRA19
Thanatos
Level 47
God Stats
2W - 4L
1,409 SR
Queue Stats
53W - 50L
1,553 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hype_Radio
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,604 Elo+
Party 3
Achilles
Achilles
Jeevanx
Achilles
Level 25
God Stats
19W - 17L
1,537 SR
Queue Stats
42W - 34L
1,553 Elo+
Party 3
Chronos
Chronos
VixNZ_
Chronos
Level 123
God Stats
7W - 3L
1,609 SR
Queue Stats
53W - 52L
1,409 Elo+
Party 2
Artemis
Artemis
batman12112Xx
Artemis
Level 141
God Stats
27W - 18L
1,547 SR
Queue Stats
309W - 318L
1,396 Elo+
Party 2
Team Averages
Level 76
1,521 SR
1,503 Elo+

VS

Team Averages
Level 63
1,638 SR
1,479 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
A Great Old One
Hera
Level 88
God Stats
35W - 24L
1,813 SR
Queue Stats
119W - 97L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
D1ZZYH1PPY
Gilgamesh
Level 24
God Stats
7W - 4L
1,777 SR
Queue Stats
57W - 55L
1,515 Elo+
Party 1
Izanami
Izanami
FutureXXIX
Izanami
Level 86
God Stats
1W - 5L
1,601 SR
Queue Stats
192W - 224L
1,425 Elo+
Solo
Kali
Kali
mosdef03
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HBASRA19
Thanatos
10
7 / 0 / 4
6,251
625
5,916
3,960
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Hype_Radio
Morgan Le Fay
9
2 / 0 / 7
5,505
551
2,360
4,986
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jeevanx
Achilles
9
4 / 1 / 5
5,398
540
4,920
5,153
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
VixNZ_
Chronos
11
1 / 0 / 0
6,271
627
4,251
3,647
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
5 / 1 / 5
6,036
604
5,302
3,669
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,406
541
1,897
6,761
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,266
527
2,584
4,469
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
D1ZZYH1PPY
Gilgamesh
8
0 / 4 / 1
4,749
475
2,620
9,335
3,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
FutureXXIX
Izanami
8
1 / 4 / 1
5,202
520
1,959
6,625
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
5
0 / 7 / 0
4,083
408
1,321
7,172
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
1
2
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
L
0
3
0
0
L
Gilgamesh
D1ZZYH1PPY
Gilgamesh
0
4
1
0.13
L
Izanami
FutureXXIX
Izanami
1
4
1
0.38
W
Thanatos
HBASRA19
Thanatos
7
0
4
9
W
Morgan Le Fay
Hype_Radio
Morgan Le Fay
2
0
7
5.5
W
Achilles
Jeevanx
Achilles
4
1
5
6.5
W
Chronos
VixNZ_
Chronos
1
0
0
1
W
Artemis
5
1
5
7.5
L
Kali
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
10,381
21,415
Taken
34,362
7,629
Mitigated
9,962
11,160
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,897
424
0
1,969
6,761
3,113
0
4,251
2,510
0
32,182
L
2,584
678
0
395
4,469
1,052
0
859
3,426
31,597
0
L
Gilgamesh
D1ZZYH1PPY
Gilgamesh
2,620
378
60
1,518
9,335
3,103
0
764
8,207
0
20,382
L
Izanami
FutureXXIX
Izanami
1,959
1,386
246
1,786
6,625
1,250
1,164
271
6,222
0
24,817
W
Thanatos
HBASRA19
Thanatos
5,916
1,353
0
5,345
3,960
1,313
0
838
3,122
0
23,126
W
Morgan Le Fay
Hype_Radio
Morgan Le Fay
2,360
310
56
1,162
4,986
1,397
285
1,746
3,240
17,235
0
W
Achilles
Jeevanx
Achilles
4,920
1,714
0
1,637
5,153
1,942
116
0
5,153
0
14,377
W
Chronos
VixNZ_
Chronos
4,251
1,927
0
1,773
3,647
2,087
616
0
3,647
39,705
0
W
Artemis
5,302
1,751
0
1,187
3,669
890
701
0
3,669
0
31,532
L
Kali
1,321
598
0
589
7,172
1,444
114
134
6,975
0
8,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
24,706
253
Minions Killed
224
0
Camps Cleared
0
979,255
Distance Traveled
917,539
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,406
541
55
6
0
193,210
1
L
Hera
5,266
527
57
6
0
168,631
1
L
Gilgamesh
4,749
475
31
3
0
195,974
0
L
Izanami
5,202
520
61
6
0
152,933
0
W
Thanatos
6,251
625
47
5
0
226,657
4
W
Morgan Le Fay
5,505
551
27
3
0
188,477
2
W
Achilles
5,398
540
16
2
0
216,872
2
W
Chronos
6,271
627
98
10
0
181,885
2
W
Artemis
6,036
604
65
7
0
165,364
6
L
Kali
4,083
408
20
2
0
206,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role