Player Matchup

Discordia
Discordia
DucksMM8
Discordia
Level 137
God Stats
1W - 5L
1,715 SR
Queue Stats
277W - 255L
1,506 Elo+
Party 2
Yemoja
Yemoja
LIL_JESS_29
Yemoja
Level 132
God Stats
3W - 2L
1,778 SR
Queue Stats
293W - 288L
1,457 Elo+
Party 2
Thor
Thor
PreachPasta
Thor
Level 128
God Stats
3W - 8L
1,500 SR
Queue Stats
395W - 412L
1,508 Elo+
Solo
Chiron
Chiron
kotayoda__
Chiron
Level 35
God Stats
0W - 4L
1,174 SR
Queue Stats
48W - 86L
1,383 Elo+
Solo
Nemesis
Nemesis
onlineplayerbl
Nemesis
Level 156
God Stats
18W - 15L
1,607 SR
Queue Stats
152W - 147L
1,528 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,476 Elo+

VS

Team Averages
Level 100
1,549 SR
1,620 Elo+
Artemis
Artemis
ATMm3
Artemis
Level 39
God Stats
3W - 1L
1,735 SR
Queue Stats
355W - 193L
1,898 Elo+
Solo
Mulan
Mulan
ENEMIES1STSTRIKE
Mulan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 1
Ganesha
Ganesha
Gamrue
Ganesha
Level 142
God Stats
6W - 2L
1,841 SR
Queue Stats
79W - 71L
1,678 Elo+
Solo
The Morrigan
The Morrigan
ShadeKhan
The Morrigan
Level 156
God Stats
6W - 6L
1,374 SR
Queue Stats
531W - 539L
1,515 Elo+
Solo
Hades
Hades
superdoggyboy10
Hades
Level 36
God Stats
2W - 2L
1,294 SR
Queue Stats
4W - 2L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DucksMM8
Discordia
14
2 / 5 / 3
8,779
549
8,031
8,131
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
1 / 2 / 5
7,819
489
8,216
10,679
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 8 / 3
8,253
516
4,470
12,896
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
kotayoda__
Chiron
15
3 / 2 / 2
8,595
537
6,721
7,008
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 1
9,946
622
9,801
9,670
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ATMm3
Artemis
15
1 / 2 / 4
8,519
532
4,800
7,867
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 2 / 2
11,505
719
16,396
15,592
8,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Gamrue
Ganesha
13
0 / 2 / 8
8,439
527
2,325
10,511
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
ShadeKhan
The Morrigan
15
1 / 5 / 3
8,988
562
5,750
10,143
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 8
7,915
495
4,718
12,814
6,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
15
Kills
18
18
Deaths
16
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
ATMm3
Artemis
1
2
4
1.5
L
Discordia
DucksMM8
Discordia
2
5
3
0.7
W
15
2
2
8
W
Ganesha
Gamrue
Ganesha
0
2
8
2
L
Yemoja
1
2
5
1.75
L
3
8
3
0.56
W
The Morrigan
ShadeKhan
The Morrigan
1
5
3
0.5
L
Chiron
kotayoda__
Chiron
3
2
2
2
L
6
1
1
6.5
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
33,989
48,384
Taken
56,927
18,227
Mitigated
31,443
14,456
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ATMm3
Artemis
4,800
1,307
0
3,611
7,867
2,879
99
2,182
5,685
0
63,036
L
Discordia
DucksMM8
Discordia
8,031
452
0
840
8,131
1,884
0
1,119
7,012
55,200
0
W
16,396
3,348
0
8,904
15,592
8,430
0
3,310
12,114
0
82,666
W
Ganesha
Gamrue
Ganesha
2,325
542
0
2,589
10,511
9,699
7
3,420
7,091
29,241
0
L
Yemoja
8,216
978
574
2,534
10,679
6,706
0
2,413
7,946
30,024
5,438
L
4,470
1,358
0
2,872
12,896
3,219
0
2,994
9,902
0
44,622
W
The Morrigan
ShadeKhan
The Morrigan
5,750
1,989
0
3,482
10,143
4,326
454
139
9,333
53,694
7,333
L
Chiron
kotayoda__
Chiron
6,721
1,918
321
2,439
7,008
1,899
0
595
6,413
0
56,097
L
9,801
2,854
0
4,876
9,670
4,519
0
3,489
6,181
0
59,027
W
4,718
226
207
1,696
12,814
6,109
0
6,167
6,647
28,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
45,366
471
Minions Killed
499
0
Camps Cleared
0
1,482,497
Distance Traveled
1,568,625
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,519
532
144
9
0
308,921
8
L
Discordia
8,779
549
105
7
0
287,882
6
W
Mulan
11,505
719
128
8
0
356,356
4
W
Ganesha
8,439
527
7
0
0
344,321
6
L
Yemoja
7,819
489
50
3
0
275,082
5
L
Thor
8,253
516
86
5
0
268,375
4
W
The Morrigan
8,988
562
136
9
0
270,218
4
L
Chiron
8,595
537
115
7
0
317,321
3
L
Nemesis
9,946
622
115
7
0
333,837
8
W
Hades
7,915
495
84
5
0
288,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role