Player Matchup

Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
ClawedCmaniac
Heimdallr
Bronze III
Level 127
God Stats
3W - 4L
1,224 SR
Queue Stats
78W - 92L
1,268 MMR
Solo
Sol
Sol
Silver II
LiI j11
Sol
Silver II
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
311W - 336L
1,117 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
WonkerMeme
Erlang Shen
Silver III
Level 117
God Stats
0W - 2L
1,225 SR
Queue Stats
106W - 109L
1,100 MMR
Solo
Apollo
Apollo
Silver V
reyching
Apollo
Silver V
Level 60
God Stats
1W - 2L
1,580 SR
Queue Stats
36W - 51L
610 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,454 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,645 SR
1,083 MMR
Ganesha
Ganesha
Silver III
IR0N_Burtex
Ganesha
Silver III
Level 156
God Stats
27W - 18L
1,485 SR
Queue Stats
342W - 353L
926 MMR
Solo
Merlin
Merlin
Silver IV
LaGolf4
Merlin
Silver IV
Level 125
God Stats
5W - 4L
1,638 SR
Queue Stats
45W - 42L
1,324 MMR
Solo
Osiris
Osiris
Silver I
Ponches
Osiris
Silver I
Level 65
God Stats
4W - 1L
1,715 SR
Queue Stats
99W - 101L
1,198 MMR
Party 1
Chiron
Chiron
Silver III
Usseles123
Chiron
Silver III
Level 121
God Stats
4W - 3L
1,885 SR
Queue Stats
641W - 651L
711 MMR
Solo
Camazotz
Camazotz
Silver I
legman2711
Camazotz
Silver I
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 121L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
1 / 4 / 2
12,675
437
8,576
12,026
3,546
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ClawedCmaniac
Heimdallr
20
4 / 7 / 1
13,832
477
13,865
23,239
8,365
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
20
1 / 4 / 2
13,807
476
17,310
16,509
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
WonkerMeme
Erlang Shen
20
3 / 5 / 1
12,482
430
11,629
30,662
17,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
reyching
Apollo
20
0 / 5 / 1
12,930
446
7,913
18,102
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetAchillesGebMedusa

VS

Bans
Ah Muzen CabCthulhuZeusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IR0N_Burtex
Ganesha
20
0 / 2 / 16
14,643
505
4,362
22,736
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
LaGolf4
Merlin
20
6 / 1 / 9
16,477
568
21,189
7,465
2,896
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Ponches
Osiris
20
5 / 0 / 10
16,933
584
19,442
30,068
36,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
Usseles123
Chiron
20
8 / 4 / 5
17,977
620
17,708
24,081
8,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
legman2711
Camazotz
20
6 / 2 / 11
17,279
596
11,102
23,892
9,632
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
9
Kills
25
25
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
2
0.5
L
Heimdallr
ClawedCmaniac
Heimdallr
4
7
1
0.64
W
Ganesha
IR0N_Burtex
Ganesha
0
2
16
4
W
Merlin
LaGolf4
Merlin
6
1
9
10.5
L
Sol
1
4
2
0.5
W
Osiris
Ponches
Osiris
5
0
10
10
W
Chiron
Usseles123
Chiron
8
4
5
2.63
L
Erlang Shen
WonkerMeme
Erlang Shen
3
5
1
0.7
W
Camazotz
legman2711
Camazotz
6
2
11
5.75
L
Apollo
reyching
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,293
Damage
73,803
100,538
Taken
108,242
40,715
Mitigated
82,139
24,336
Healing
56,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,576
546
0
776
12,026
3,546
610
1,455
10,368
102,032
0
L
Heimdallr
ClawedCmaniac
Heimdallr
13,865
6,210
0
6,650
23,239
8,365
2,260
5,574
17,585
0
99,518
W
Ganesha
IR0N_Burtex
Ganesha
4,362
230
0
5,739
22,736
25,196
434
4,827
15,428
31,715
0
W
Merlin
LaGolf4
Merlin
21,189
1,319
319
2,303
7,465
2,896
1,149
1,965
5,494
137,385
0
L
Sol
17,310
4,059
0
4,400
16,509
4,838
0
3,967
12,304
116,923
0
W
Osiris
Ponches
Osiris
19,442
7,134
0
16,948
30,068
36,338
4,799
6,695
23,223
0
115,090
W
Chiron
Usseles123
Chiron
17,708
6,935
792
12,058
24,081
8,077
4,781
6,788
16,505
0
158,203
L
Erlang Shen
WonkerMeme
Erlang Shen
11,629
3,340
0
6,218
30,662
17,307
0
11,635
18,514
0
94,041
W
Camazotz
legman2711
Camazotz
11,102
2,324
0
18,607
23,892
9,632
3,224
6,120
17,638
0
147,569
L
Apollo
reyching
Apollo
7,913
5,058
0
6,292
18,102
6,659
0
1,846
16,216
0
90,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,726
Gold Earned
83,309
859
Minions Killed
822
0
Camps Cleared
0
2,678,533
Distance Traveled
2,989,398
43
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,675
437
174
6
0
571,557
21
L
Heimdallr
13,832
477
154
5
0
482,722
1
W
Ganesha
14,643
505
17
1
0
570,147
13
W
Merlin
16,477
568
210
7
0
589,397
16
L
Sol
13,807
476
193
7
0
513,051
10
W
Osiris
16,933
584
170
6
0
577,044
13
W
Chiron
17,977
620
241
8
0
646,327
4
L
Erlang Shen
12,482
430
148
5
0
591,784
5
W
Camazotz
17,279
596
184
6
0
606,483
2
L
Apollo
12,930
446
190
7
0
519,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role