Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Yung_Rich9
Zeus
Level 16
God Stats
18W - 11L
1,790 SR
Queue Stats
38W - 24L
1,601 Elo+
Party 1
Team Averages
Level 102
1,597 SR
1,534 Elo+

VS

Team Averages
Level 12
1,500 SR
1,500 Elo+
Zeus
Zeus
MrSoloDolo69
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SLIMPENI
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Xephyyr
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
6 / 1 / 10
6,978
997
4,831
7,206
3,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
 
Agni
10
6 / 0 / 9
6,975
996
7,359
4,227
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 9
6,479
926
7,356
2,883
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,429
633
1,017
5,143
1,662
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SLIMPENI
Jormungandr
7
0 / 5 / 1
4,837
691
1,091
11,285
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Xephyyr
Anubis
7
0 / 5 / 0
4,537
648
1,631
5,544
2,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
16
Kills
0
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
10
11
W
Agni
 
Agni
6
0
9
10.5
L
0
6
0
0
L
Jormungandr
SLIMPENI
Jormungandr
0
5
1
0.1
L
Anubis
Xephyyr
Anubis
0
5
0
0
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,546
Damage
3,739
14,316
Taken
21,972
5,642
Mitigated
13,171
4,231
Healing
502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,831
1,679
0
2,648
7,206
3,662
223
1,796
5,410
0
8,584
W
Agni
 
Agni
7,359
945
0
1,126
4,227
1,155
1,293
1,314
2,913
20,414
0
L
1,017
741
0
71
5,143
1,662
12
3,327
1,620
2,276
0
L
Jormungandr
SLIMPENI
Jormungandr
1,091
553
0
48
11,285
9,188
48
7,079
3,982
3,183
0
L
Anubis
Xephyyr
Anubis
1,631
166
0
383
5,544
2,321
0
3,741
1,655
5,968
0
W
7,356
1,377
0
457
2,883
825
579
1,326
1,557
22,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
13,803
68
Minions Killed
19
3
Camps Cleared
1
374,530
Distance Traveled
203,217
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,978
997
10
1
1
130,351
2
W
Agni
6,975
996
31
4
1
121,375
2
L
Zeus
4,429
633
3
0
0
67,019
0
L
Jormungandr
4,837
691
3
0
0
70,813
1
L
Anubis
4,537
648
13
2
1
65,385
0
W
Zeus
6,479
926
27
4
1
122,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role