Player Matchup

Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Al3xSylvz
Chaac
Level 35
God Stats
3W - 3L
1,215 SR
Queue Stats
45W - 22L
1,794 Elo+
Party 2
Yemoja
Yemoja
bakers8boy
Yemoja
Level 91
God Stats
3W - 3L
1,615 SR
Queue Stats
122W - 115L
1,488 Elo+
Party 2
Thoth
Thoth
bobbyidc
Thoth
Level 143
God Stats
2W - 2L
1,684 SR
Queue Stats
92W - 60L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
iOmorfia
Danzaburou
Level 157
God Stats
47W - 17L
1,737 SR
Queue Stats
468W - 278L
1,645 Elo+
Party 2
Team Averages
Level 106
1,550 SR
1,620 Elo+

VS

Team Averages
Level 103
1,571 SR
1,577 Elo+
Cliodhna
Cliodhna
Chknugitz916
Cliodhna
Level 47
God Stats
16W - 11L
1,333 SR
Queue Stats
92W - 97L
1,499 Elo+
Solo
Freya
Freya
Gedestra
Freya
Level 152
God Stats
3W - 1L
1,727 SR
Queue Stats
17W - 11L
1,655 Elo+
Party 1
Bacchus
Bacchus
LittleChaneke
Bacchus
Level 126
God Stats
3W - 2L
1,635 SR
Queue Stats
19W - 24L
1,510 Elo+
Party 1
Agni
Agni
Sm1rnoff
Agni
Level 160
God Stats
21W - 14L
1,661 SR
Queue Stats
73W - 72L
1,477 Elo+
Party 1
Hercules
Hercules
lYanoStarkl
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 8 / 3
8,725
485
6,515
14,331
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Al3xSylvz
Chaac
12
1 / 5 / 2
7,400
411
12,152
17,219
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
bakers8boy
Yemoja
11
1 / 4 / 2
7,467
415
2,697
16,800
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
bobbyidc
Thoth
12
0 / 5 / 3
7,374
410
4,502
10,614
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iOmorfia
Danzaburou
15
5 / 8 / 3
10,164
565
12,265
18,376
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chknugitz916
Cliodhna
19
7 / 3 / 3
11,401
633
7,444
12,498
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Gedestra
Freya
18
12 / 2 / 1
11,843
658
16,399
13,065
5,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
15
3 / 0 / 13
9,884
549
8,296
11,695
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
15
4 / 3 / 4
9,933
552
14,212
8,829
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lYanoStarkl
Hercules
16
4 / 1 / 5
10,100
561
13,255
19,698
19,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
30
30
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
3
0.31
L
Chaac
Al3xSylvz
Chaac
1
5
2
0.4
W
Cliodhna
Chknugitz916
Cliodhna
7
3
3
2.83
W
Freya
Gedestra
Freya
12
2
1
6.25
W
Bacchus
3
0
13
9.5
W
Agni
4
3
4
2
L
Yemoja
bakers8boy
Yemoja
1
4
2
0.5
L
Thoth
bobbyidc
Thoth
0
5
3
0.3
L
Danzaburou
iOmorfia
Danzaburou
5
8
3
0.81
W
Hercules
lYanoStarkl
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,131
Damage
59,606
77,340
Taken
65,785
44,307
Mitigated
49,795
19,919
Healing
29,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,515
3,399
0
2,770
14,331
4,877
0
9,682
4,649
0
51,199
L
Chaac
Al3xSylvz
Chaac
12,152
1,921
375
6,043
17,219
14,185
0
6,779
10,347
7,929
29,144
W
Cliodhna
Chknugitz916
Cliodhna
7,444
556
0
7,234
12,498
5,077
0
1,399
11,066
0
94,403
W
Freya
Gedestra
Freya
16,399
5,953
0
8,120
13,065
5,124
2,775
747
12,246
80,751
999
W
Bacchus
8,296
890
0
2,298
11,695
16,985
338
2,362
9,266
24,815
0
W
Agni
14,212
1,163
0
1,242
8,829
2,755
638
2,290
6,474
74,911
0
L
Yemoja
bakers8boy
Yemoja
2,697
1,375
2,436
3,626
16,800
16,637
12
10,085
6,715
10,562
0
L
Thoth
bobbyidc
Thoth
4,502
267
0
500
10,614
2,923
0
4,212
6,402
48,414
0
L
Danzaburou
iOmorfia
Danzaburou
12,265
4,460
0
4,169
18,376
5,685
0
11,684
6,692
0
58,223
W
Hercules
lYanoStarkl
Hercules
13,255
3,605
0
10,658
19,698
19,854
306
3,319
15,488
13,849
45,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
53,161
373
Minions Killed
554
0
Camps Cleared
0
1,708,251
Distance Traveled
1,784,402
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,725
485
99
6
0
303,311
4
L
Chaac
7,400
411
56
3
0
376,041
2
W
Cliodhna
11,401
633
151
8
0
405,210
1
W
Freya
11,843
658
134
7
0
317,970
8
W
Bacchus
9,884
549
26
1
0
352,058
10
W
Agni
9,933
552
120
7
0
341,304
3
L
Yemoja
7,467
415
10
1
0
346,912
4
L
Thoth
7,374
410
101
6
0
321,690
6
L
Danzaburou
10,164
565
107
6
0
360,297
3
W
Hercules
10,100
561
123
7
0
367,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role