Player Matchup

Athena
Athena
EduardoLGV
Athena
Level 71
God Stats
1W - 1L
1,516 SR
Queue Stats
10W - 34L
1,257 Elo+
Party 2
Neith
Neith
FPS_KINGPIN_
Neith
Level 64
God Stats
3W - 14L
1,474 SR
Queue Stats
10W - 34L
1,257 Elo+
Party 2
Zeus
Zeus
Sin_Of_Pride_12
Zeus
Level 86
God Stats
2W - 2L
1,451 SR
Queue Stats
25W - 45L
1,333 Elo+
Party 2
Kali
Kali
sawgman9921
Kali
Level 84
God Stats
1W - 1L
1,453 SR
Queue Stats
10W - 34L
1,257 Elo+
Party 2
Set
Set
swagy_ninga69
Set
Level 69
God Stats
1W - 4L
1,166 SR
Queue Stats
17W - 44L
1,257 Elo+
Party 2
Team Averages
Level 75
1,412 SR
1,272 Elo+

VS

Team Averages
Level 60
1,610 SR
1,437 Elo+
Guan Yu
Guan Yu
CeeKing101
Guan Yu
Level 62
God Stats
1W - 1L
1,472 SR
Queue Stats
146W - 160L
1,465 Elo+
Party 1
Ullr
Ullr
Chantz101
Ullr
Level 71
God Stats
7W - 5L
1,689 SR
Queue Stats
196W - 221L
1,443 Elo+
Party 1
Mulan
Mulan
Cryptid101
Mulan
Level 57
God Stats
7W - 5L
1,581 SR
Queue Stats
219W - 256L
1,471 Elo+
Party 1
Tiamat
Tiamat
RC51Girard_101
Tiamat
Level 64
God Stats
1W - 1L
1,683 SR
Queue Stats
16W - 27L
1,324 Elo+
Party 1
He Bo
He Bo
slammedaccordTTV
He Bo
Level 46
God Stats
6W - 6L
1,625 SR
Queue Stats
68W - 70L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EduardoLGV
Athena
16
3 / 2 / 12
11,179
559
8,759
14,572
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 2 / 4
10,137
507
10,855
8,684
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 5 / 4
10,923
546
15,013
10,173
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 5 / 13
10,447
522
10,678
17,840
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 3
11,358
568
5,452
14,026
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CeeKing101
Guan Yu
15
3 / 7 / 6
9,660
483
7,814
19,930
14,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
16
3 / 3 / 2
9,628
481
5,874
9,792
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
1 / 6 / 4
8,524
426
6,328
20,160
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 2 / 2
9,540
477
7,762
9,808
11,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 5 / 4
10,568
528
13,613
11,441
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
22
Kills
15
15
Deaths
23
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CeeKing101
Guan Yu
3
7
6
0.86
L
Ullr
3
3
2
1.33
L
Mulan
1
6
4
0.5
W
Athena
EduardoLGV
Athena
3
2
12
4.5
W
5
2
4
3.5
L
1
2
2
1
W
7
5
4
1.8
W
4
5
13
2.1
L
7
5
4
1.8
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,757
Damage
41,391
65,295
Taken
71,131
38,670
Mitigated
54,431
17,296
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CeeKing101
Guan Yu
7,814
289
656
3,206
19,930
14,842
149
9,406
9,997
0
48,877
L
Ullr
5,874
2,049
0
1,481
9,792
3,765
57
2,565
7,147
0
59,960
L
Mulan
6,328
996
306
5,662
20,160
21,008
0
6,623
13,353
0
30,673
W
Athena
EduardoLGV
Athena
8,759
1,731
772
2,688
14,572
14,549
84
4,455
9,981
39,259
0
W
10,855
4,374
541
2,424
8,684
3,234
3,036
1,636
6,990
0
54,710
L
7,762
1,134
0
2,304
9,808
11,200
0
1,534
7,923
54,454
0
W
15,013
1,880
0
1,233
10,173
3,070
1,249
3,111
6,484
78,570
0
W
10,678
6,391
243
6,555
17,840
7,805
0
4,721
12,553
0
57,437
L
13,613
359
57
1,788
11,441
3,616
0
4,326
6,233
58,267
0
W
5,452
1,701
69
2,771
14,026
10,012
27
7,683
6,241
0
82,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,044
Gold Earned
47,920
528
Minions Killed
475
0
Camps Cleared
0
1,937,469
Distance Traveled
1,852,576
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,660
483
88
4
0
403,409
5
L
Ullr
9,628
481
114
6
0
358,636
1
L
Mulan
8,524
426
46
2
0
372,602
0
W
Athena
11,179
559
56
3
0
445,255
2
W
Neith
10,137
507
102
5
0
344,167
3
L
Tiamat
9,540
477
117
6
0
366,023
0
W
Zeus
10,923
546
122
6
0
354,036
1
W
Kali
10,447
522
76
4
0
431,228
3
L
He Bo
10,568
528
110
6
0
351,906
5
W
Set
11,358
568
172
9
0
362,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role