Player Matchup

Cthulhu
Cthulhu
LethalQueen
Cthulhu
Level 124
God Stats
27W - 46L
1,241 SR
Queue Stats
71W - 132L
1,281 Elo+
Party 1
Sol
Sol
Pusheen17
Sol
Level 16
God Stats
27W - 60L
1,089 SR
Queue Stats
27W - 63L
1,037 Elo+
Party 1
Baba Yaga
Baba Yaga
StoNeyJoey209
Baba Yaga
Level 102
God Stats
2W - 11L
1,500 SR
Queue Stats
611W - 818L
1,273 Elo+
Party 1
Team Averages
Level 81
1,276 SR
1,197 Elo+

VS

Team Averages
Level 80
1,506 SR
1,343 Elo+
Cernunnos
Cernunnos
Cdblarr
Cernunnos
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
7W - 8L
1,216 Elo+
Solo
Chang'e
Chang'e
JessicaDarling
Chang'e
Level 27
God Stats
11W - 10L
1,468 SR
Queue Stats
16W - 24L
1,398 Elo+
Party 2
Bastet
Bastet
Viinturuth808
Bastet
Level 129
God Stats
1W - 0L
1,749 SR
Queue Stats
46W - 41L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LethalQueen
Cthulhu
15
2 / 3 / 5
11,132
655
12,047
22,517
22,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 5 / 6
10,670
628
4,246
11,149
3,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
StoNeyJoey209
Baba Yaga
18
8 / 3 / 2
12,863
757
16,647
11,626
9,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cdblarr
Cernunnos
15
0 / 3 / 6
10,786
634
8,678
14,696
5,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 8
11,509
677
8,401
11,658
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
10 / 4 / 0
12,417
730
19,432
22,156
13,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
11
11
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cdblarr
Cernunnos
0
3
6
1
W
1
3
8
1.67
L
Cthulhu
LethalQueen
Cthulhu
2
3
5
1.5
L
0
5
6
0.6
L
Baba Yaga
StoNeyJoey209
Baba Yaga
8
3
2
3
W
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
36,511
45,292
Taken
48,510
36,328
Mitigated
23,681
9,162
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cdblarr
Cernunnos
8,678
2,733
51
2,713
14,696
5,635
1,331
11,018
3,356
0
52,079
W
8,401
222
2,311
4,270
11,658
4,451
721
9,689
1,689
27,388
0
L
Cthulhu
LethalQueen
Cthulhu
12,047
380
0
4,558
22,517
22,907
0
4,218
17,998
36,141
0
L
4,246
1,688
0
1,402
11,149
3,915
781
1,262
9,823
19,831
0
L
Baba Yaga
StoNeyJoey209
Baba Yaga
16,647
773
439
2,763
11,626
9,506
454
2,644
8,701
61,983
0
W
19,432
5,372
341
7,316
22,156
13,595
437
12,774
8,823
0
52,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
34,712
173
Minions Killed
169
4
Camps Cleared
8
879,348
Distance Traveled
942,658
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,786
634
67
4
1
272,634
0
W
Chang'e
11,509
677
46
3
4
324,682
0
L
Cthulhu
11,132
655
40
2
0
294,220
6
L
Sol
10,670
628
45
3
0
269,045
0
L
Baba Yaga
12,863
757
88
5
4
316,083
3
W
Bastet
12,417
730
56
3
3
345,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role