Player Matchup

Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
CobraStrike209
Ah Puch
Level 49
God Stats
10W - 15L
1,536 SR
Queue Stats
20W - 37L
1,399 Elo+
Party 3
Cabrakan
Cabrakan
Hitnick
Cabrakan
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 46L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
aSoggyPancake
Erlang Shen
Level 88
God Stats
2W - 0L
1,518 SR
Queue Stats
123W - 109L
1,506 Elo+
Party 1
Kali
Kali
daKookee
Kali
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 68L
1,509 Elo+
Party 1
Team Averages
Level 70
1,511 SR
1,517 Elo+

VS

Team Averages
Level 35
1,466 SR
1,531 Elo+
Xing Tian
Xing Tian
FireToxicPlays
Xing Tian
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Achilles
Achilles
JasperGTD
Achilles
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
KUSHBANGER12
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordofAces
Tsukuyomi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,633 Elo+
Party 2
Arachne
Arachne
Yaboisazh
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 4 / 5
9,550
735
10,951
7,706
2,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 3 / 4
10,155
781
8,683
8,939
3,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Hitnick
Cabrakan
19
9 / 2 / 10
11,165
859
19,357
11,857
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
aSoggyPancake
Erlang Shen
18
6 / 5 / 8
10,591
815
19,397
14,844
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kali
16
3 / 4 / 6
9,996
769
4,262
11,015
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FireToxicPlays
Xing Tian
17
1 / 2 / 5
9,305
716
6,403
14,111
15,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JasperGTD
Achilles
17
8 / 4 / 5
9,961
766
8,987
19,591
25,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
12
0 / 5 / 1
7,662
589
570
5,181
1,801
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
LordofAces
Tsukuyomi
15
2 / 8 / 10
9,065
697
13,263
15,755
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Yaboisazh
Arachne
16
7 / 6 / 4
9,874
760
8,843
19,247
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
25
Kills
18
18
Deaths
25
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
5
1.13
W
5
3
4
2.33
L
Xing Tian
FireToxicPlays
Xing Tian
1
2
5
1.75
W
Cabrakan
Hitnick
Cabrakan
9
2
10
7
L
Achilles
JasperGTD
Achilles
8
4
5
2.63
L
Olorun
0
5
1
0.1
L
Tsukuyomi
LordofAces
Tsukuyomi
2
8
10
0.88
L
Arachne
Yaboisazh
Arachne
7
6
4
1.5
W
Erlang Shen
aSoggyPancake
Erlang Shen
6
5
8
2
W
Kali
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,650
Damage
38,066
54,361
Taken
73,885
30,449
Mitigated
60,023
9,774
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,951
1,268
11
341
7,706
2,641
2,438
99
7,323
36,080
0
W
8,683
1,591
252
1,365
8,939
3,142
1,407
756
8,042
33,024
0
L
Xing Tian
FireToxicPlays
Xing Tian
6,403
598
34
1,271
14,111
15,373
373
6,442
7,669
20,101
0
W
Cabrakan
Hitnick
Cabrakan
19,357
2,686
112
1,757
11,857
10,702
1,516
1,752
9,917
37,381
1,261
L
Achilles
JasperGTD
Achilles
8,987
3,148
193
2,440
19,591
25,517
484
12,707
6,884
0
21,863
L
Olorun
570
268
0
203
5,181
1,801
0
2,589
2,592
7,524
0
L
Tsukuyomi
LordofAces
Tsukuyomi
13,263
3,563
0
2,455
15,755
8,010
576
7,018
8,737
0
28,679
L
Arachne
Yaboisazh
Arachne
8,843
6,258
0
4,722
19,247
9,322
0
9,476
9,771
0
26,013
W
Erlang Shen
aSoggyPancake
Erlang Shen
19,397
12,599
0
4,298
14,844
8,754
0
2,509
12,227
0
44,691
W
Kali
4,262
2,039
0
1,638
11,015
5,210
515
1,857
9,085
0
23,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,457
Gold Earned
45,867
266
Minions Killed
163
0
Camps Cleared
0
1,255,885
Distance Traveled
1,062,271
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,550
735
63
5
0
207,459
0
W
Ah Puch
10,155
781
49
4
0
246,178
0
L
Xing Tian
9,305
716
33
3
0
237,367
0
W
Cabrakan
11,165
859
62
5
0
264,581
1
L
Achilles
9,961
766
39
3
0
238,098
0
L
Olorun
7,662
589
16
1
0
84,672
2
L
Tsukuyomi
9,065
697
40
3
0
242,429
1
L
Arachne
9,874
760
35
3
0
259,705
1
W
Erlang Shen
10,591
815
53
4
0
266,614
0
W
Kali
9,996
769
39
3
0
271,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role