Player Matchup

Discordia
Discordia
DiceHeart
Discordia
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 228L
1,610 Elo+
Party 2
Thor
Thor
Gorіllа
Thor
Level 158
God Stats
2W - 1L
1,717 SR
Queue Stats
136W - 85L
1,747 Elo+
Party 2
Chiron
Chiron
GоrіIIа
Chiron
Level 144
God Stats
12W - 4L
1,500 SR
Queue Stats
277W - 163L
1,690 Elo+
Party 2
Kuzenbo
Kuzenbo
Gоrіllа
Kuzenbo
Level 135
God Stats
6W - 9L
1,463 SR
Queue Stats
201W - 121L
1,691 Elo+
Party 2
Nox
Nox
djbingbing
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,592 Elo+
Party 2
Team Averages
Level 149
1,536 SR
1,666 Elo+

VS

Team Averages
Level 83
1,525 SR
1,499 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
NegativeNoob
Serqet
Level 107
God Stats
11W - 10L
1,623 SR
Queue Stats
456W - 364L
1,489 Elo+
Solo
Achilles
Achilles
YOZZZAAA
Achilles
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,517 Elo+
Party 1
Atlas
Atlas
princesababies
Atlas
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiceHeart
Discordia
10
1 / 1 / 4
5,907
591
3,042
2,974
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
5 / 0 / 2
6,811
681
6,700
6,333
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
GоrіIIа
Chiron
10
9 / 1 / 4
7,097
710
10,702
4,805
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Gоrіllа
Kuzenbo
10
1 / 0 / 5
5,921
592
3,146
5,563
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

8
2 / 1 / 7
5,857
586
1,666
3,882
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 3 / 1
4,945
495
2,495
6,179
1,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
 
Olorun
2
0 / 4 / 0
3,569
357
205
3,007
364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
11
1 / 2 / 2
6,144
614
2,288
7,559
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
YOZZZAAA
Achilles
9
2 / 3 / 1
5,873
587
2,359
7,629
3,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 6 / 0
4,592
459
1,313
8,678
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
3
3
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
3
1
0.17
W
Olorun
 
Olorun
0
4
0
0
L
Discordia
DiceHeart
Discordia
1
1
4
3
L
Thor
5
0
2
6
L
Chiron
GоrіIIа
Chiron
9
1
4
11
L
Kuzenbo
Gоrіllа
Kuzenbo
1
0
5
3.5
W
Serqet
1
2
2
1
W
Achilles
YOZZZAAA
Achilles
2
3
1
0.83
L
2
1
7
5.5
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
8,660
23,557
Taken
33,052
10,688
Mitigated
10,615
6,980
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,495
386
0
0
6,179
1,290
0
1,941
4,172
0
24,201
W
Olorun
 
Olorun
205
62
0
150
3,007
364
0
632
2,375
3,816
0
L
Discordia
DiceHeart
Discordia
3,042
435
0
450
2,974
610
288
0
2,611
29,710
0
L
Thor
6,700
2,144
0
706
6,333
2,129
417
527
5,806
0
49,178
L
Chiron
GоrіIIа
Chiron
10,702
5,373
438
1,693
4,805
1,360
266
580
4,099
0
37,468
L
Kuzenbo
Gоrіllа
Kuzenbo
3,146
1,007
0
2,372
5,563
4,336
528
0
4,170
22,026
0
W
Serqet
2,288
588
0
500
7,559
2,482
0
1,282
6,216
0
33,570
W
Achilles
YOZZZAAA
Achilles
2,359
195
0
1,805
7,629
3,618
144
3,218
4,151
0
14,129
L
1,666
762
645
676
3,882
2,253
13
411
3,471
8,856
0
W
1,313
860
0
72
8,678
2,861
0
394
8,284
11,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
25,123
297
Minions Killed
175
0
Camps Cleared
0
973,252
Distance Traveled
838,526
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,945
495
50
5
0
157,955
1
W
Olorun
3,569
357
7
1
0
53,671
1
L
Discordia
5,907
591
56
6
0
208,313
2
L
Thor
6,811
681
104
10
0
214,238
2
L
Chiron
7,097
710
66
7
0
187,827
0
L
Kuzenbo
5,921
592
51
5
0
188,427
2
W
Serqet
6,144
614
66
7
0
243,308
6
W
Achilles
5,873
587
33
3
0
201,022
1
L
Nox
5,857
586
20
2
0
174,447
3
W
Atlas
4,592
459
19
2
0
182,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role