Player Matchup

Kali
Kali
AvgDukes
Kali
Level 148
God Stats
1W - 1L
1,716 SR
Queue Stats
63W - 44L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
BelligerentBard
Heimdallr
Level 41
God Stats
2W - 10L
1,211 SR
Queue Stats
30W - 54L
1,365 Elo+
Solo
Atlas
Atlas
DeathspankerJR
Atlas
Level 101
God Stats
14W - 13L
1,321 SR
Queue Stats
66W - 65L
1,364 Elo+
Party 1
Loki
Loki
Tnnr8
Loki
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 187L
1,631 Elo+
Party 1
Zeus
Zeus
TomCruisesN1pple
Zeus
Level 40
God Stats
6W - 12L
1,443 SR
Queue Stats
9W - 23L
1,285 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,425 Elo+

VS

Team Averages
Level 115
1,716 SR
1,646 Elo+
Ne Zha
Ne Zha
AshamedGlobe715
Ne Zha
Level 129
God Stats
28W - 23L
1,658 SR
Queue Stats
354W - 311L
1,573 Elo+
Party 2
Vamana
Vamana
BlackPrince01
Vamana
Level 124
God Stats
15W - 4L
1,739 SR
Queue Stats
365W - 392L
1,562 Elo+
Solo
Olorun
Olorun
Igris43
Olorun
Level 115
God Stats
3W - 2L
1,718 SR
Queue Stats
197W - 162L
1,671 Elo+
Party 2
Amaterasu
Amaterasu
M00ki3Pi3
Amaterasu
Level 46
God Stats
10W - 2L
1,500 SR
Queue Stats
53W - 26L
1,706 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wαddles
Morgan Le Fay
Level 160
God Stats
13W - 7L
1,965 SR
Queue Stats
244W - 98L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 4 / 0
5,503
500
4,285
8,779
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
BelligerentBard
Heimdallr
6
0 / 7 / 0
4,573
416
2,333
8,317
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,268
479
2,261
10,669
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Tnnr8
Loki
11
0 / 0 / 0
5,855
532
2,301
3,885
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
5,017
456
2,178
5,774
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,044
640
3,364
5,683
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 0 / 2
6,346
577
3,559
5,816
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Igris43
Olorun
11
4 / 1 / 4
6,675
607
7,215
4,804
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
M00ki3Pi3
Amaterasu
10
0 / 0 / 0
6,108
555
2,173
4,122
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Wαddles
Morgan Le Fay
13
11 / 0 / 5
8,183
744
10,551
6,260
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
20
20
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Kali
1
4
0
0.25
L
Heimdallr
BelligerentBard
Heimdallr
0
7
0
0
W
3
0
2
4
L
0
3
1
0.17
W
Olorun
Igris43
Olorun
4
1
4
6
W
Amaterasu
M00ki3Pi3
Amaterasu
0
0
0
0
L
Loki
Tnnr8
Loki
0
0
0
0
L
0
6
0
0
W
Morgan Le Fay
Wαddles
Morgan Le Fay
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
26,862
37,424
Taken
26,685
10,705
Mitigated
11,087
5,830
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,364
481
0
727
5,683
1,999
242
378
5,259
0
36,228
L
Kali
4,285
1,470
0
1,771
8,779
2,989
0
3,350
5,429
0
32,429
L
Heimdallr
BelligerentBard
Heimdallr
2,333
368
0
522
8,317
1,724
0
4,887
3,430
0
16,832
W
3,559
1,881
155
2,964
5,816
2,354
1,027
1,206
4,600
0
25,612
L
2,261
328
867
1,474
10,669
3,843
0
4,686
5,983
16,042
0
W
Olorun
Igris43
Olorun
7,215
3,892
163
2,443
4,804
1,814
347
735
4,069
34,214
10,988
W
Amaterasu
M00ki3Pi3
Amaterasu
2,173
1,872
0
2,650
4,122
2,822
676
0
4,122
0
24,288
L
Loki
Tnnr8
Loki
2,301
754
0
816
3,885
913
295
0
3,885
0
30,636
L
2,178
411
0
380
5,774
1,236
0
3,458
2,316
20,539
0
W
Morgan Le Fay
Wαddles
Morgan Le Fay
10,551
2,368
0
1,166
6,260
2,098
430
1,842
4,196
47,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
34,356
252
Minions Killed
320
0
Camps Cleared
0
1,002,151
Distance Traveled
1,133,893
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,044
640
74
7
0
249,081
1
L
Kali
5,503
500
60
5
0
204,608
1
L
Heimdallr
4,573
416
41
4
0
160,331
3
W
Vamana
6,346
577
51
5
0
230,101
4
L
Atlas
5,268
479
31
3
0
210,462
1
W
Olorun
6,675
607
63
6
0
212,136
5
W
Amaterasu
6,108
555
55
5
0
213,047
3
L
Loki
5,855
532
63
6
0
239,208
2
L
Zeus
5,017
456
57
5
0
187,542
1
W
Morgan Le Fay
8,183
744
77
7
0
229,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role