Player Matchup

Arachne
Arachne
TheMor0n
Arachne
Level 124
God Stats
6W - 1L
1,908 SR
Queue Stats
27W - 15L
1,654 Elo+
Party 1
Raijin
Raijin
TheRisingDragon
Raijin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
agentbarrron
Gilgamesh
Level 129
God Stats
16W - 3L
1,807 SR
Queue Stats
28W - 13L
1,651 Elo+
Party 1
Team Averages
Level 136
1,738 SR
1,636 Elo+

VS

Team Averages
Level 98
1,529 SR
1,566 Elo+
Ganesha
Ganesha
Braccial
Ganesha
Level 141
God Stats
2W - 2L
1,586 SR
Queue Stats
18W - 12L
1,682 Elo+
Solo
Cliodhna
Cliodhna
SleepyShark47
Cliodhna
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,319 Elo+
Solo
Merlin
Merlin
artoftrees
Merlin
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 18L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TheMor0n
Arachne
13
4 / 0 / 9
8,112
737
5,684
8,293
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 2 / 4
9,322
847
18,513
7,681
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
agentbarrron
Gilgamesh
12
0 / 1 / 10
7,146
650
3,428
6,758
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Braccial
Ganesha
10
0 / 3 / 2
7,278
662
6,344
12,309
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
SleepyShark47
Cliodhna
10
1 / 8 / 1
7,084
644
3,051
10,109
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
artoftrees
Merlin
11
2 / 3 / 0
7,004
637
7,976
8,507
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Braccial
Ganesha
0
3
2
0.33
L
Cliodhna
SleepyShark47
Cliodhna
1
8
1
0.19
W
Arachne
TheMor0n
Arachne
4
0
9
8.5
W
10
2
4
6
W
Gilgamesh
agentbarrron
Gilgamesh
0
1
10
5
L
Merlin
artoftrees
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
17,371
22,732
Taken
30,925
10,152
Mitigated
13,257
6,932
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Braccial
Ganesha
6,344
401
0
1,853
12,309
9,266
0
5,451
6,858
15,612
0
L
Cliodhna
SleepyShark47
Cliodhna
3,051
77
0
858
10,109
2,183
0
6,642
3,467
0
13,543
W
Arachne
TheMor0n
Arachne
5,684
3,276
0
5,098
8,293
3,520
433
5,112
3,181
0
16,927
W
18,513
1,596
0
917
7,681
2,509
0
5,407
2,274
48,804
0
W
Gilgamesh
agentbarrron
Gilgamesh
3,428
1,030
133
784
6,758
4,123
390
4,174
2,584
0
15,438
L
Merlin
artoftrees
Merlin
7,976
654
113
682
8,507
1,808
39
6,508
1,999
27,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
21,366
126
Minions Killed
115
9
Camps Cleared
1
635,100
Distance Traveled
550,384
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,278
662
3
0
0
189,966
2
L
Cliodhna
7,084
644
29
3
0
188,712
2
W
Arachne
8,112
737
22
2
5
237,706
3
W
Raijin
9,322
847
77
7
2
177,364
1
W
Gilgamesh
7,146
650
27
2
2
220,030
0
L
Merlin
7,004
637
83
8
1
171,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role