Player Matchup

Hachiman
Hachiman
Joseph Wolfy
Hachiman
Level 38
God Stats
10W - 4L
1,711 SR
Queue Stats
11W - 6L
1,437 Elo+
Solo
Cerberus
Cerberus
SUPERxSAlYAIN
Cerberus
Level 67
God Stats
1W - 1L
1,564 SR
Queue Stats
5W - 2L
1,697 Elo+
Solo
Sylvanus
Sylvanus
deathsfall
Sylvanus
Level 43
God Stats
8W - 12L
1,764 SR
Queue Stats
29W - 55L
1,733 Elo+
Solo
Team Averages
Level 49
1,679 SR
1,622 Elo+

VS

Team Averages
Level 40
1,365 SR
1,274 Elo+
Nemesis
Nemesis
Munnopoly
Nemesis
Level 69
God Stats
1W - 2L
1,272 SR
Queue Stats
82W - 117L
1,112 Elo+
Party 1
Cabrakan
Cabrakan
VesaVerified
Cabrakan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 117L
1,133 Elo+
Party 1
Ymir
Ymir
zeldrispro
Ymir
Level 43
God Stats
0W - 1L
1,322 SR
Queue Stats
30W - 36L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Joseph Wolfy
Hachiman
18
11 / 2 / 6
13,037
815
18,746
13,805
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
SUPERxSAlYAIN
Cerberus
17
6 / 1 / 13
12,331
771
11,290
16,616
16,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
deathsfall
Sylvanus
16
3 / 3 / 13
11,551
722
12,632
18,133
15,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Munnopoly
Nemesis
14
3 / 5 / 2
10,022
626
10,746
15,652
6,310
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
VesaVerified
Cabrakan
14
3 / 9 / 2
10,938
684
12,111
15,556
14,237
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 4
10,138
634
14,867
26,123
32,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
6
6
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Joseph Wolfy
Hachiman
11
2
6
7
L
Nemesis
Munnopoly
Nemesis
3
5
2
0.8
W
Cerberus
SUPERxSAlYAIN
Cerberus
6
1
13
12.5
L
Cabrakan
VesaVerified
Cabrakan
3
9
2
0.44
W
Sylvanus
deathsfall
Sylvanus
3
3
13
3.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,668
Damage
37,724
48,554
Taken
57,331
38,303
Mitigated
52,697
22,039
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Joseph Wolfy
Hachiman
18,746
15,541
0
4,523
13,805
6,043
1,463
9,225
4,580
0
57,795
L
Nemesis
Munnopoly
Nemesis
10,746
5,918
0
1,859
15,652
6,310
0
6,773
8,742
0
31,015
W
Cerberus
SUPERxSAlYAIN
Cerberus
11,290
1,043
0
5,475
16,616
16,962
720
7,639
8,977
38,044
0
L
Cabrakan
VesaVerified
Cabrakan
12,111
1,497
0
0
15,556
14,237
319
8,749
6,807
38,489
0
W
Sylvanus
deathsfall
Sylvanus
12,632
4,795
5,932
6,109
18,133
15,298
794
10,979
7,154
28,940
0
L
14,867
2,386
46
2,488
26,123
32,150
52
8,617
17,506
38,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
31,098
177
Minions Killed
138
11
Camps Cleared
2
769,198
Distance Traveled
753,510
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,037
815
75
5
10
257,177
0
L
Nemesis
10,022
626
43
3
0
291,095
5
W
Cerberus
12,331
771
63
4
0
290,442
3
L
Cabrakan
10,938
684
52
3
0
214,595
1
W
Sylvanus
11,551
722
39
2
1
221,579
0
L
Ymir
10,138
634
43
3
2
247,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role