Player Matchup

Scylla
Scylla
CutieAndAfraid
Scylla
Level 160
God Stats
8W - 4L
1,834 SR
Queue Stats
501W - 193L
1,777 Elo+
Party 1
Gilgamesh
Gilgamesh
Nick12435
Gilgamesh
Level 123
God Stats
5W - 2L
1,738 SR
Queue Stats
295W - 128L
1,950 Elo+
Party 1
Hachiman
Hachiman
Sandistorms
Hachiman
Level 160
God Stats
2W - 5L
1,308 SR
Queue Stats
576W - 368L
1,698 Elo+
Party 1
Eset
Eset
TableTopCreeper
Eset
Level 160
God Stats
3W - 0L
1,798 SR
Queue Stats
575W - 203L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
WhiteZangi
Baron Samedi
Level 96
God Stats
3W - 0L
1,152 SR
Queue Stats
11W - 6L
1,718 Elo+
Solo
Team Averages
Level 140
1,566 SR
1,764 Elo+

VS

Team Averages
Level 135
1,561 SR
1,542 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Deim0ss
Hou Yi
Level 109
God Stats
0W - 2L
1,921 SR
Queue Stats
12W - 13L
1,489 Elo+
Solo
Ra
Ra
IYIakcu4
Ra
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
84W - 51L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rizmiant
Morgan Le Fay
Level 145
God Stats
9W - 13L
1,715 SR
Queue Stats
301W - 275L
1,641 Elo+
Solo
Hercules
Hercules
ÐατkΜαÐήεss
Hercules
Level 160
God Stats
0W - 1L
1,169 SR
Queue Stats
26W - 23L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
9,335
849
13,407
5,357
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nick12435
Gilgamesh
15
3 / 5 / 9
8,864
806
8,546
13,323
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Sandistorms
Hachiman
17
7 / 2 / 5
9,831
894
12,515
9,677
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 15
8,787
799
4,419
8,384
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
WhiteZangi
Baron Samedi
14
2 / 3 / 9
8,177
743
6,319
8,700
3,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 4 / 4
7,451
677
6,655
14,805
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Deim0ss
Hou Yi
16
5 / 4 / 5
9,001
818
8,413
9,792
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 1 / 4
8,399
764
6,080
4,908
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Rizmiant
Morgan Le Fay
14
2 / 5 / 5
7,994
727
8,456
8,670
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 4
6,637
603
2,135
14,824
8,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
21
Kills
10
10
Deaths
21
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
4
4
1
W
8
0
9
12.5
L
Hou Yi
Deim0ss
Hou Yi
5
4
5
1.88
L
1
1
4
3
W
Gilgamesh
Nick12435
Gilgamesh
3
5
9
1.5
L
Morgan Le Fay
Rizmiant
Morgan Le Fay
2
5
5
0.9
W
Hachiman
Sandistorms
Hachiman
7
2
5
4.75
W
1
0
15
8.5
W
Baron Samedi
WhiteZangi
Baron Samedi
2
3
9
2.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,206
Damage
31,739
45,441
Taken
52,999
27,397
Mitigated
22,113
13,151
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,655
1,708
0
5,313
14,805
6,688
0
7,376
7,217
0
13,168
W
13,407
2,417
0
1,484
5,357
2,489
150
1,675
3,436
42,506
0
L
Hou Yi
Deim0ss
Hou Yi
8,413
5,200
0
1,925
9,792
2,637
0
4,633
4,945
0
29,337
L
6,080
34
1,030
527
4,908
2,137
0
1,321
3,529
39,780
0
W
Gilgamesh
Nick12435
Gilgamesh
8,546
2,563
0
1,798
13,323
10,678
0
3,893
8,994
0
25,168
L
Morgan Le Fay
Rizmiant
Morgan Le Fay
8,456
525
0
1,437
8,670
2,266
306
3,368
5,214
27,665
0
W
Hachiman
Sandistorms
Hachiman
12,515
5,887
0
3,679
9,677
4,093
3,151
2,734
6,761
0
51,406
W
4,419
925
1,444
2,776
8,384
6,216
517
2,953
5,114
14,565
0
W
Baron Samedi
WhiteZangi
Baron Samedi
6,319
903
952
1,018
8,700
3,921
893
2,409
6,015
19,508
0
L
2,135
537
0
3,466
14,824
8,385
243
6,609
7,941
0
3,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
39,482
235
Minions Killed
220
0
Camps Cleared
0
1,205,832
Distance Traveled
1,081,520
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,451
677
14
1
0
224,118
0
W
Scylla
9,335
849
71
6
0
250,836
1
L
Hou Yi
9,001
818
56
5
0
196,507
1
L
Ra
8,399
764
100
9
0
246,993
5
W
Gilgamesh
8,864
806
25
2
0
238,603
1
L
Morgan Le Fay
7,994
727
47
4
0
218,509
2
W
Hachiman
9,831
894
88
8
0
233,953
1
W
Eset
8,787
799
16
1
0
239,364
1
W
Baron Samedi
8,177
743
35
3
0
243,076
0
L
Hercules
6,637
603
3
0
0
195,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role