Player Matchup

Ao Kuang
Ao Kuang
Platinum V
Detective
Ao Kuang
Platinum V
Level 153
God Stats
6W - 0L
1,791 SR
Queue Stats
114W - 85L
1,859 MMR
Solo
Medusa
Medusa
Platinum I
ImStakking
Medusa
Platinum I
Level 127
God Stats
13W - 10L
1,642 SR
Queue Stats
56W - 53L
1,977 MMR
Solo
Bacchus
Bacchus
Platinum III
SlamDiego
Bacchus
Platinum III
Level 160
God Stats
2W - 1L
1,543 SR
Queue Stats
408W - 419L
1,835 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Sup3rMobz1111
Amaterasu
Platinum IV
Level 116
God Stats
8W - 1L
1,841 SR
Queue Stats
104W - 107L
1,688 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
superdeathfang
Ah Muzen Cab
Platinum I
Level 156
God Stats
27W - 22L
1,831 SR
Queue Stats
527W - 496L
1,919 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,729 SR
1,856 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,602 SR
1,815 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond II
Claytrix
Erlang Shen
Diamond II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 87L
2,250 MMR
Solo
Geb
Geb
Platinum IV
InfiniteCookies
Geb
Platinum IV
Level 158
God Stats
58W - 48L
1,836 SR
Queue Stats
327W - 321L
1,767 MMR
Solo
Mulan
Mulan
Platinum I
Persona5sucks
Mulan
Platinum I
Level 128
God Stats
14W - 16L
1,329 SR
Queue Stats
304W - 309L
1,967 MMR
Solo
Chiron
Chiron
Gold V
saschasriracha
Chiron
Gold V
Level 146
God Stats
0W - 1L
1,845 SR
Queue Stats
37W - 37L
1,589 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Detective
Ao Kuang
20
10 / 3 / 6
15,407
700
21,602
24,238
13,144
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ImStakking
Medusa
20
6 / 2 / 3
15,870
721
20,930
16,192
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SlamDiego
Bacchus
16
2 / 2 / 8
12,479
567
7,193
18,879
33,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Sup3rMobz1111
Amaterasu
20
4 / 2 / 5
14,433
656
8,703
23,290
34,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
superdeathfang
Ah Muzen Cab
20
3 / 1 / 8
15,785
718
17,884
11,837
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioThothBastetAtlas

VS

Bans
OdinAthenaLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 5 / 4
10,717
487
10,150
17,237
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
Claytrix
Erlang Shen
20
5 / 6 / 2
12,286
558
11,297
22,948
11,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 2
9,284
422
8,072
20,285
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 6 / 3
11,312
514
11,503
18,711
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 4 / 5
10,269
467
7,747
15,934
6,171
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
10
10
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
4
0.4
L
Erlang Shen
Claytrix
Erlang Shen
5
6
2
1
W
Ao Kuang
Detective
Ao Kuang
10
3
6
4.33
W
Medusa
ImStakking
Medusa
6
2
3
3.75
L
2
4
2
0.75
L
3
6
3
0.75
W
Bacchus
SlamDiego
Bacchus
2
2
8
3
W
Amaterasu
Sup3rMobz1111
Amaterasu
4
2
5
3.25
L
0
4
5
0.63
W
Ah Muzen Cab
superdeathfang
Ah Muzen Cab
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,312
Damage
48,769
94,436
Taken
95,115
97,654
Mitigated
53,717
43,725
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,150
6,544
0
3,755
17,237
3,762
0
3,418
13,819
0
82,845
L
Erlang Shen
Claytrix
Erlang Shen
11,297
4,089
0
5,625
22,948
11,731
0
7,079
15,869
0
102,587
W
Ao Kuang
Detective
Ao Kuang
21,602
6,041
0
11,964
24,238
13,144
3,071
2,432
21,279
115,518
11,815
W
Medusa
ImStakking
Medusa
20,930
10,971
0
8,890
16,192
7,497
399
959
15,189
0
145,610
L
8,072
1,084
0
1,658
20,285
17,025
0
6,813
13,472
22,440
0
L
11,503
2,024
0
4,885
18,711
15,028
0
5,418
13,293
0
71,809
W
Bacchus
SlamDiego
Bacchus
7,193
674
977
3,972
18,879
33,250
52
1,680
16,615
33,723
4,275
W
Amaterasu
Sup3rMobz1111
Amaterasu
8,703
3,881
425
12,412
23,290
34,479
197
2,725
20,103
0
75,151
L
7,747
2,094
593
4,570
15,934
6,171
0
4,140
11,789
0
89,180
W
Ah Muzen Cab
superdeathfang
Ah Muzen Cab
17,884
6,597
0
5,085
11,837
9,284
8,928
3,306
8,447
0
168,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,974
Gold Earned
53,868
809
Minions Killed
742
0
Camps Cleared
0
2,354,096
Distance Traveled
2,238,979
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,717
487
186
8
0
402,932
4
L
Erlang Shen
12,286
558
173
8
0
472,229
6
W
Ao Kuang
15,407
700
140
6
0
509,208
8
W
Medusa
15,870
721
223
10
0
439,165
4
L
Geb
9,284
422
35
2
0
491,527
6
L
Mulan
11,312
514
145
7
0
432,124
6
W
Bacchus
12,479
567
45
2
0
440,742
10
W
Amaterasu
14,433
656
146
7
0
457,702
5
L
Chiron
10,269
467
203
9
0
440,167
1
W
Ah Muzen Cab
15,785
718
255
12
0
507,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role