Player Matchup

Tiamat
Tiamat
Art of Drama
Tiamat
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 14L
1,288 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
CivilianTrash
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 138L
1,376 Elo+
Party 2
Tyr
Tyr
DampTaco74
Tyr
Level 101
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 12L
1,239 Elo+
Party 4
Eset
Eset
Darkstasis
Eset
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 140L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
LustForBlood380
Gilgamesh
Level 66
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 4
Team Averages
Level 83
1,448 SR
1,313 Elo+

VS

Team Averages
Level 99
1,499 SR
1,509 Elo+
Nu Wa
Nu Wa
KINGOFGAMES317
Nu Wa
Level 121
God Stats
2W - 1L
1,293 SR
Queue Stats
94W - 107L
1,467 Elo+
Solo
Geb
Geb
NeanderNate
Geb
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 150L
1,520 Elo+
Party 3
Scylla
Scylla
TheAlphaSeriez
Scylla
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ashandy10
Ah Muzen Cab
Level 67
God Stats
3W - 2L
1,700 SR
Queue Stats
302W - 313L
1,477 Elo+
Party 1
Hachiman
Hachiman
masterashe
Hachiman
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 252L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 8 / 11
9,765
698
9,254
13,972
7,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
CivilianTrash
Ah Muzen Cab
17
5 / 6 / 7
9,400
671
8,182
18,804
6,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 2 / 13
9,323
666
11,229
21,862
14,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
4 / 9 / 8
10,057
718
10,207
13,232
3,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LustForBlood380
Gilgamesh
19
10 / 7 / 10
10,931
781
12,453
18,040
13,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 16
11,369
812
16,705
11,991
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 7 / 15
11,286
806
11,584
18,293
25,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 18
11,438
817
16,120
8,365
3,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ashandy10
Ah Muzen Cab
20
8 / 2 / 17
12,131
867
15,461
9,051
4,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
masterashe
Hachiman
19
8 / 5 / 17
11,921
852
17,324
15,288
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
115
24
Kills
32
32
Deaths
25
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
11
0.94
L
Ah Muzen Cab
CivilianTrash
Ah Muzen Cab
5
6
7
1.42
L
3
2
13
4.75
L
4
9
8
0.89
W
8
7
16
2.29
L
Gilgamesh
LustForBlood380
Gilgamesh
10
7
10
2.14
W
4
7
15
1.64
W
4
4
18
3.25
W
Ah Muzen Cab
ashandy10
Ah Muzen Cab
8
2
17
8.25
W
Hachiman
masterashe
Hachiman
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,325
Damage
77,194
85,910
Taken
62,988
46,795
Mitigated
44,866
29,004
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,254
907
717
1,474
13,972
7,671
0
6,878
7,094
24,192
0
L
Ah Muzen Cab
CivilianTrash
Ah Muzen Cab
8,182
3,461
1,625
7,262
18,804
6,782
0
8,668
10,136
0
21,370
L
11,229
1,106
1,410
11,424
21,862
14,548
0
12,574
9,288
0
19,027
L
10,207
212
1,229
932
13,232
3,904
0
6,624
6,608
19,195
0
W
16,705
4,106
557
974
11,991
4,876
641
4,065
7,926
24,678
0
L
Gilgamesh
LustForBlood380
Gilgamesh
12,453
3,646
1,033
1,898
18,040
13,890
0
9,665
8,375
0
27,700
W
11,584
1,158
264
1,602
18,293
25,749
0
6,047
12,246
16,571
0
W
16,120
1,106
738
1,410
8,365
3,173
1,094
2,192
6,173
33,937
0
W
Ah Muzen Cab
ashandy10
Ah Muzen Cab
15,461
3,549
1,262
3,697
9,051
4,415
940
2,289
6,762
0
37,542
W
Hachiman
masterashe
Hachiman
17,324
7,238
565
4,518
15,288
6,653
2,310
4,868
10,420
0
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
58,145
151
Minions Killed
179
0
Camps Cleared
0
1,265,570
Distance Traveled
1,204,479
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,765
698
28
2
0
238,603
0
L
Ah Muzen Cab
9,400
671
33
2
0
236,729
0
L
Tyr
9,323
666
22
2
0
315,969
0
L
Eset
10,057
718
26
2
0
229,733
1
W
Nu Wa
11,369
812
21
2
0
217,297
0
L
Gilgamesh
10,931
781
42
3
0
244,536
0
W
Geb
11,286
806
13
1
0
211,230
0
W
Scylla
11,438
817
43
3
0
253,856
4
W
Ah Muzen Cab
12,131
867
52
4
0
287,261
3
W
Hachiman
11,921
852
50
4
0
234,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role