Player Matchup

Mulan
Mulan
 
Mulan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Anthony1207
Cliodhna
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
237W - 222L
1,319 Elo+
Solo
Charybdis
Charybdis
Christh
Charybdis
Level 100
God Stats
12W - 18L
1,594 SR
Queue Stats
344W - 370L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
Koolaid31
Kuzenbo
Level 38
God Stats
2W - 4L
1,322 SR
Queue Stats
21W - 33L
1,274 Elo+
Solo
Raijin
Raijin
toxicmuk
Raijin
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 177L
1,418 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,377 Elo+

VS

Team Averages
Level 107
1,566 SR
1,518 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LAP_LICANACASH18
Anhur
Level 146
God Stats
3W - 3L
1,593 SR
Queue Stats
313W - 338L
1,535 Elo+
Party 1
Yemoja
Yemoja
NorsePenguin
Yemoja
Level 81
God Stats
6W - 11L
1,500 SR
Queue Stats
85W - 102L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Paulillo131
Kukulkan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 158L
1,514 Elo+
Party 1
Arachne
Arachne
xLastShinobix
Arachne
Level 53
God Stats
7W - 1L
1,736 SR
Queue Stats
25W - 21L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 3 / 1
5,316
483
828
6,348
4,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Anthony1207
Cliodhna
9
2 / 1 / 0
5,654
514
5,154
6,411
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Christh
Charybdis
10
0 / 3 / 2
5,557
505
5,494
7,309
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Koolaid31
Kuzenbo
8
0 / 0 / 2
4,625
420
3,821
8,346
4,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
toxicmuk
Raijin
9
3 / 7 / 0
5,623
511
3,079
6,280
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 5
5,890
535
4,595
5,121
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 0 / 0
6,486
590
4,650
5,057
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
9
1 / 1 / 4
5,977
543
4,904
7,089
2,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Paulillo131
Kukulkan
10
1 / 3 / 4
5,932
539
3,485
4,404
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
11
5 / 0 / 0
6,398
582
4,029
6,089
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
1
0.17
W
Bellona
 
Bellona
1
1
5
3.5
L
Cliodhna
Anthony1207
Cliodhna
2
1
0
2
L
Charybdis
Christh
Charybdis
0
3
2
0.33
L
Kuzenbo
Koolaid31
Kuzenbo
0
0
2
1
W
5
0
0
5
W
Yemoja
1
1
4
3
W
Kukulkan
Paulillo131
Kukulkan
1
3
4
1
L
Raijin
toxicmuk
Raijin
3
7
0
0.43
W
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,376
Damage
21,663
34,694
Taken
27,760
13,648
Mitigated
11,320
9,591
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
828
93
0
1,234
6,348
4,050
0
940
5,408
2,987
21,131
W
Bellona
 
Bellona
4,595
1,572
0
626
5,121
3,820
659
1,200
3,881
0
21,535
L
Cliodhna
Anthony1207
Cliodhna
5,154
464
0
2,309
6,411
1,773
0
811
5,600
0
32,264
L
Charybdis
Christh
Charybdis
5,494
3,089
0
2,983
7,309
1,850
64
1,890
5,419
0
37,003
L
Kuzenbo
Koolaid31
Kuzenbo
3,821
1,572
0
2,680
8,346
4,083
0
2,084
6,262
12,199
0
W
4,650
2,094
0
1,199
5,057
1,414
50
1,303
3,712
0
30,737
W
Yemoja
4,904
1,368
2,282
2,649
7,089
2,546
69
1,576
5,433
19,425
0
W
Kukulkan
Paulillo131
Kukulkan
3,485
279
0
378
4,404
1,257
44
1,664
2,518
30,981
0
L
Raijin
toxicmuk
Raijin
3,079
295
0
385
6,280
1,892
301
2,664
3,616
19,605
0
W
Arachne
4,029
2,851
0
3,850
6,089
2,283
0
841
5,150
0
37,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
30,683
271
Minions Killed
282
0
Camps Cleared
0
1,013,020
Distance Traveled
1,053,257
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,316
483
67
6
0
192,813
2
W
Bellona
5,890
535
52
5
0
212,739
0
L
Cliodhna
5,654
514
64
6
0
251,600
2
L
Charybdis
5,557
505
75
7
0
177,453
1
L
Kuzenbo
4,625
420
17
2
0
220,353
6
W
Anhur
6,486
590
66
6
0
182,947
4
W
Yemoja
5,977
543
25
2
0
206,388
3
W
Kukulkan
5,932
539
62
6
0
219,654
4
L
Raijin
5,623
511
48
4
0
170,801
0
W
Arachne
6,398
582
77
7
0
231,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role