Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
HelloSoyjaks
Ah Muzen Cab
Gold II
Level 58
God Stats
23W - 11L
1,706 SR
Queue Stats
77W - 78L
1,379 MMR
Solo
Neith
Neith
Gold V
MagiCano4515
Neith
Gold V
Level 129
God Stats
8W - 6L
1,563 SR
Queue Stats
186W - 172L
1,414 MMR
Solo
Bacchus
Bacchus
Gold IV
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Bacchus
Gold IV
Level 160
God Stats
19W - 9L
1,786 SR
Queue Stats
375W - 377L
1,389 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,611 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,606 SR
1,465 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver V
 
Rama
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Toronto81
Ra
Gold IV
Level 155
God Stats
6W - 6L
1,953 SR
Queue Stats
128W - 120L
1,544 MMR
Solo
Terra
Terra
Gold III
Xcaliburst
Terra
Gold III
Level 159
God Stats
599W - 571L
1,576 SR
Queue Stats
677W - 691L
1,570 MMR
Solo
Loki
Loki
Silver I
woshiguomi
Loki
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 121L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 2
7,263
660
3,709
3,808
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
9
1 / 1 / 4
6,079
553
2,719
5,546
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
HelloSoyjaks
Ah Muzen Cab
12
3 / 3 / 1
6,723
611
7,480
9,792
3,009
Mace

Mace

+10
Physical Power

12
2 / 1 / 2
7,125
648
7,847
7,402
2,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
xfjsdljlksdf
Bacchus
11
4 / 0 / 1
6,760
615
4,285
3,663
2,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
GebAthenaKaliPoseidonCliodhna

VS

Bans
ThanatosBastetAgniZeusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 1 / 1
6,100
555
3,912
10,812
4,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
 
Rama
10
1 / 4 / 0
5,932
539
6,426
8,437
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 0
6,445
586
2,346
5,773
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
9
1 / 2 / 2
5,957
542
2,339
9,111
2,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
5,974
543
1,805
6,062
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Ares
 
Ares
1
1
4
3
L
Mulan
 
Mulan
0
1
1
0.5
L
Rama
 
Rama
1
4
0
0.25
W
Ah Muzen Cab
HelloSoyjaks
Ah Muzen Cab
3
3
1
1.17
W
2
1
2
3
L
3
2
0
1.5
L
Terra
1
2
2
1
L
0
2
1
0.25
W
Bacchus
xfjsdljlksdf
Bacchus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
16,828
30,211
Taken
40,195
11,530
Mitigated
13,029
11,326
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,709
233
0
755
3,808
1,232
242
509
3,243
57,938
0
W
Ares
 
Ares
2,719
174
133
2,099
5,546
2,730
31
922
4,620
11,718
0
L
Mulan
 
Mulan
3,912
446
0
3,756
10,812
4,380
0
829
9,983
0
36,118
L
Rama
 
Rama
6,426
5,511
0
1,910
8,437
1,821
0
1,610
6,827
0
36,187
W
Ah Muzen Cab
HelloSoyjaks
Ah Muzen Cab
7,480
1,770
0
2,045
9,792
3,009
0
2,732
6,932
0
46,450
W
7,847
3,682
0
3,859
7,402
2,541
381
269
7,133
0
49,267
L
2,346
198
175
1,202
5,773
1,660
0
2,952
2,821
34,245
0
L
Terra
2,339
760
1,234
2,512
9,111
2,993
0
4,265
4,846
11,396
0
L
1,805
211
0
940
6,062
2,175
0
1,057
5,005
0
37,684
W
Bacchus
xfjsdljlksdf
Bacchus
4,285
665
0
2,435
3,663
2,018
0
65
3,598
35,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
30,408
403
Minions Killed
327
0
Camps Cleared
0
1,118,856
Distance Traveled
1,148,820
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,263
660
123
11
0
233,815
5
W
Ares
6,079
553
25
2
0
224,732
6
L
Mulan
6,100
555
75
7
0
213,363
5
L
Rama
5,932
539
72
7
0
208,603
4
W
Ah Muzen Cab
6,723
611
89
8
0
209,359
0
W
Neith
7,125
648
97
9
0
204,828
2
L
Ra
6,445
586
83
8
0
249,004
1
L
Terra
5,957
542
23
2
0
224,585
5
L
Loki
5,974
543
74
7
0
253,265
5
W
Bacchus
6,760
615
69
6
0
246,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role