Player Matchup

Baron Samedi
Baron Samedi
DIE88
Baron Samedi
Level 119
God Stats
2W - 5L
1,469 SR
Queue Stats
48W - 54L
1,564 Elo+
Party 1
Thanatos
Thanatos
Oblivion115
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 39L
1,660 Elo+
Party 3
Atlas
Atlas
TreyYay
Atlas
Level 94
God Stats
2W - 1L
1,765 SR
Queue Stats
29W - 21L
1,660 Elo+
Party 3
Osiris
Osiris
iSymboIs
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,620 Elo+
Solo
Charybdis
Charybdis
xT0MMYxSALAMIx
Charybdis
Level 125
God Stats
2W - 3L
1,526 SR
Queue Stats
60W - 75L
1,521 Elo+
Party 1
Team Averages
Level 102
1,552 SR
1,605 Elo+

VS

Team Averages
Level 103
1,444 SR
1,350 Elo+
Atlas
Atlas
Diva Aphrodite
Atlas
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 55L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FrustraLupus
Ah Muzen Cab
Level 56
God Stats
23W - 7L
1,345 SR
Queue Stats
296W - 273L
1,089 Elo+
Party 4
Poseidon
Poseidon
RAS Productions
Poseidon
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 8L
1,522 Elo+
Party 2
Ra
Ra
SMOKOHANTAS
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,453 Elo+
Party 2
Medusa
Medusa
Timorran
Medusa
Level 27
God Stats
9W - 10L
1,374 SR
Queue Stats
50W - 46L
1,093 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIE88
Baron Samedi
17
1 / 11 / 4
11,605
645
7,937
21,813
9,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Oblivion115
Thanatos
18
4 / 8 / 2
11,980
666
11,170
19,733
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
TreyYay
Atlas
20
5 / 3 / 4
13,664
759
16,435
22,558
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
iSymboIs
Osiris
19
1 / 6 / 6
12,049
669
11,096
31,307
32,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
xT0MMYxSALAMIx
Charybdis
20
1 / 6 / 3
12,836
713
13,346
17,634
6,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 22
13,602
756
16,017
20,208
26,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
FrustraLupus
Ah Muzen Cab
20
16 / 1 / 10
16,266
904
28,313
19,247
9,022
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
5 / 4 / 10
13,535
752
14,351
15,394
6,709
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 2 / 15
12,550
697
7,705
9,101
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Timorran
Medusa
20
8 / 2 / 8
14,011
778
20,758
13,990
6,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
12
Kills
33
34
Deaths
12
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DIE88
Baron Samedi
1
11
4
0.27
W
3
3
22
4.67
W
Ah Muzen Cab
FrustraLupus
Ah Muzen Cab
16
1
10
21
L
Thanatos
Oblivion115
Thanatos
4
8
2
0.63
W
Poseidon
5
4
10
2.5
W
1
2
15
4.25
W
Medusa
Timorran
Medusa
8
2
8
6
L
Atlas
TreyYay
Atlas
5
3
4
2.33
L
Osiris
iSymboIs
Osiris
1
6
6
0.67
L
Charybdis
xT0MMYxSALAMIx
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,984
Damage
87,144
113,045
Taken
77,940
68,538
Mitigated
52,199
27,688
Healing
30,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DIE88
Baron Samedi
7,937
395
1,337
4,495
21,813
9,850
219
10,977
10,776
24,507
0
W
16,017
5,032
114
4,865
20,208
26,986
250
6,111
13,634
28,506
0
W
Ah Muzen Cab
FrustraLupus
Ah Muzen Cab
28,313
17,947
0
13,020
19,247
9,022
4,399
6,993
11,822
0
94,583
L
Thanatos
Oblivion115
Thanatos
11,170
1,977
0
8,540
19,733
7,422
53
5,327
14,361
0
36,388
W
Poseidon
14,351
1,427
0
1,909
15,394
6,709
1,149
5,222
10,124
65,142
0
W
7,705
799
2,880
3,612
9,101
3,358
746
3,004
6,013
44,720
0
W
Medusa
Timorran
Medusa
20,758
7,478
0
4,166
13,990
6,124
3,448
4,729
8,592
0
66,619
L
Atlas
TreyYay
Atlas
16,435
4,763
637
4,047
22,558
12,674
0
6,340
16,166
51,598
0
L
Osiris
iSymboIs
Osiris
11,096
2,541
0
4,163
31,307
32,035
0
10,435
20,501
8,195
28,943
L
Charybdis
xT0MMYxSALAMIx
Charybdis
13,346
6,121
0
4,469
17,634
6,557
5,084
4,668
12,916
0
64,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,134
Gold Earned
69,964
314
Minions Killed
376
0
Camps Cleared
0
1,637,268
Distance Traveled
1,830,907
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,605
645
45
3
0
268,408
1
W
Atlas
13,602
756
21
1
0
367,274
1
W
Ah Muzen Cab
16,266
904
122
7
0
375,898
0
L
Thanatos
11,980
666
33
2
0
347,364
4
W
Poseidon
13,535
752
73
4
0
382,809
2
W
Ra
12,550
697
72
4
0
320,367
1
W
Medusa
14,011
778
88
5
0
384,559
3
L
Atlas
13,664
759
66
4
0
361,414
2
L
Osiris
12,049
669
54
3
0
343,953
0
L
Charybdis
12,836
713
116
6
0
316,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role