Player Matchup

Cthulhu
Cthulhu
PraiseBlaise
Cthulhu
Level 27
God Stats
4W - 4L
1,564 SR
Queue Stats
27W - 27L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
imTooKeen
Ah Muzen Cab
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
93W - 99L
1,479 Elo+
Party 1
Tiamat
Tiamat
wheeler_Walker
Tiamat
Level 95
God Stats
2W - 4L
1,563 SR
Queue Stats
89W - 103L
1,472 Elo+
Party 1
Team Averages
Level 69
1,542 SR
1,471 Elo+

VS

Team Averages
Level 82
1,500 SR
1,420 Elo+
Heimdallr
Heimdallr
Exiled_From_PS
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 138L
1,587 Elo+
Party 2
Vulcan
Vulcan
Squintzzz
Vulcan
Level 60
God Stats
8W - 14L
1,500 SR
Queue Stats
101W - 182L
1,286 Elo+
Solo
Jormungandr
Jormungandr
gandolf820
Jormungandr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 76L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PraiseBlaise
Cthulhu
19
4 / 3 / 5
13,288
664
15,458
29,620
27,015
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
imTooKeen
Ah Muzen Cab
16
2 / 8 / 5
11,853
593
15,338
18,516
6,466
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 6
12,544
627
8,678
16,140
9,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Exiled_From_PS
Heimdallr
18
10 / 6 / 7
14,148
707
24,172
17,436
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Squintzzz
Vulcan
18
4 / 1 / 10
13,351
668
12,145
8,789
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
gandolf820
Jormungandr
19
5 / 2 / 12
13,971
699
20,998
23,383
29,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
9
Kills
19
19
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Exiled_From_PS
Heimdallr
10
6
7
2.25
L
Cthulhu
PraiseBlaise
Cthulhu
4
3
5
2.17
W
Vulcan
Squintzzz
Vulcan
4
1
10
9
W
Jormungandr
gandolf820
Jormungandr
5
2
12
5.5
L
Ah Muzen Cab
imTooKeen
Ah Muzen Cab
2
8
5
0.56
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,474
Damage
57,315
64,276
Taken
49,608
42,686
Mitigated
40,933
16,327
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Exiled_From_PS
Heimdallr
24,172
5,875
0
806
17,436
7,051
556
9,524
7,912
0
71,699
L
Cthulhu
PraiseBlaise
Cthulhu
15,458
1,497
491
10,554
29,620
27,015
0
16,874
11,972
45,500
0
W
Vulcan
Squintzzz
Vulcan
12,145
2,814
144
1,201
8,789
3,908
2,005
5,155
3,634
43,058
0
W
Jormungandr
gandolf820
Jormungandr
20,998
4,174
133
2,942
23,383
29,974
0
9,808
13,575
60,495
0
L
Ah Muzen Cab
imTooKeen
Ah Muzen Cab
15,338
6,985
145
3,805
18,516
6,466
0
9,951
7,983
0
51,993
L
8,678
812
0
1,332
16,140
9,205
0
5,214
10,834
41,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
41,470
224
Minions Killed
253
7
Camps Cleared
9
1,236,805
Distance Traveled
1,015,014
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,148
707
99
5
4
330,621
4
L
Cthulhu
13,288
664
50
3
1
385,810
2
W
Vulcan
13,351
668
83
4
2
314,925
1
W
Jormungandr
13,971
699
71
4
3
369,468
0
L
Ah Muzen Cab
11,853
593
90
5
2
404,607
1
L
Tiamat
12,544
627
84
4
4
446,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role