Player Matchup

Sun Wukong
Sun Wukong
BeachedBananas
Sun Wukong
Level 156
God Stats
0W - 1L
1,849 SR
Queue Stats
49W - 33L
1,738 Elo+
Party 1
Nemesis
Nemesis
Tdurbs
Nemesis
Level 147
God Stats
12W - 3L
1,628 SR
Queue Stats
273W - 247L
1,677 Elo+
Party 2
Ymir
Ymir
Webpack
Ymir
Level 160
God Stats
10W - 15L
1,856 SR
Queue Stats
631W - 592L
1,562 Elo+
Party 2
Medusa
Medusa
rdurbs
Medusa
Level 159
God Stats
7W - 8L
1,500 SR
Queue Stats
624W - 565L
1,623 Elo+
Party 2
Sol
Sol
ℓykos
Sol
Level 107
God Stats
2W - 1L
1,920 SR
Queue Stats
23W - 16L
1,732 Elo+
Party 1
Team Averages
Level 146
1,751 SR
1,666 Elo+

VS

Team Averages
Level 129
1,457 SR
1,528 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CarterDaGawd
Ravana
Level 137
God Stats
6W - 6L
1,284 SR
Queue Stats
184W - 136L
1,633 Elo+
Solo
Osiris
Osiris
FrozenWarrior4
Osiris
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,525 Elo+
Party 3
Eset
Eset
Ragnaroq
Eset
Level 136
God Stats
17W - 12L
1,500 SR
Queue Stats
283W - 274L
1,484 Elo+
Solo
Apollo
Apollo
benlobo12
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeachedBananas
Sun Wukong
17
1 / 4 / 3
9,840
492
9,953
23,466
21,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Tdurbs
Nemesis
14
1 / 6 / 1
8,629
431
8,964
17,716
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Webpack
Ymir
12
0 / 9 / 3
7,806
390
5,096
24,824
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
rdurbs
Medusa
15
4 / 7 / 0
10,062
503
12,924
13,869
2,940
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
16
0 / 10 / 1
9,334
467
4,573
17,342
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
6 / 0 / 18
11,275
564
8,785
16,452
21,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
19
10 / 3 / 14
12,973
649
17,976
13,075
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 1 / 7
11,845
592
9,640
13,194
14,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
19
7 / 1 / 17
12,943
647
17,747
9,949
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
benlobo12
Apollo
19
12 / 2 / 8
12,811
641
20,758
14,931
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
100
6
Kills
36
36
Deaths
7
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
18
15
L
Sun Wukong
BeachedBananas
Sun Wukong
1
4
3
0.63
W
Ravana
10
3
14
5.67
W
1
1
7
4.5
W
Eset
7
1
17
15.5
L
Nemesis
Tdurbs
Nemesis
1
6
1
0.25
L
Ymir
Webpack
Ymir
0
9
3
0.17
W
Apollo
benlobo12
Apollo
12
2
8
8
L
Medusa
rdurbs
Medusa
4
7
0
0.57
L
Sol
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
74,906
97,217
Taken
67,601
45,864
Mitigated
54,081
21,606
Healing
31,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,785
1,907
3,655
4,805
16,452
21,526
326
3,604
12,848
25,122
16,976
L
Sun Wukong
BeachedBananas
Sun Wukong
9,953
2,450
0
12,180
23,466
21,675
0
3,971
19,495
0
69,053
W
Ravana
17,976
5,203
0
2,958
13,075
6,666
2,803
1,537
11,538
0
104,408
W
9,640
4,599
0
6,882
13,194
14,396
2,343
835
12,359
0
76,988
W
Eset
17,747
2,581
2,702
3,174
9,949
5,030
1,035
2,086
7,863
104,732
0
L
Nemesis
Tdurbs
Nemesis
8,964
3,284
0
2,161
17,716
4,197
0
4,860
12,856
0
64,086
L
Ymir
Webpack
Ymir
5,096
897
0
1,522
24,824
13,573
0
8,117
16,247
26,054
0
W
Apollo
benlobo12
Apollo
20,758
16,541
0
7,282
14,931
6,463
780
2,687
12,244
0
104,212
L
Medusa
rdurbs
Medusa
12,924
5,220
0
1,027
13,869
2,940
0
1,959
11,910
0
67,630
L
Sol
4,573
1,038
0
4,716
17,342
3,479
0
6,395
10,947
76,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,671
Gold Earned
61,847
525
Minions Killed
624
0
Camps Cleared
0
1,778,386
Distance Traveled
1,960,523
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,275
564
49
2
0
357,567
10
L
Sun Wukong
9,840
492
137
7
0
356,705
5
W
Ravana
12,973
649
137
7
0
453,462
5
W
Osiris
11,845
592
135
7
0
394,345
4
W
Eset
12,943
647
156
8
0
394,493
6
L
Nemesis
8,629
431
94
5
0
421,510
1
L
Ymir
7,806
390
49
2
0
365,457
1
W
Apollo
12,811
641
147
7
0
360,656
0
L
Medusa
10,062
503
115
6
0
317,078
6
L
Sol
9,334
467
130
7
0
317,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role