Player Matchup

Neith
Neith
BattleMommie
Neith
Level 117
God Stats
2W - 1L
1,285 SR
Queue Stats
23W - 41L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
Cardiac112
Sylvanus
Level 84
God Stats
10W - 6L
1,844 SR
Queue Stats
51W - 42L
1,637 Elo+
Party 1
Nike
Nike
CheeeseDiiick
Nike
Level 90
God Stats
8W - 11L
1,396 SR
Queue Stats
34W - 54L
1,407 Elo+
Party 1
Scylla
Scylla
Nefarious_Rex
Scylla
Level 157
God Stats
2W - 1L
1,663 SR
Queue Stats
188W - 194L
1,468 Elo+
Party 1
Bastet
Bastet
cruzvilla333
Bastet
Level 87
God Stats
15W - 10L
1,566 SR
Queue Stats
15W - 15L
1,577 Elo+
Party 1
Team Averages
Level 107
1,551 SR
1,499 Elo+

VS

Team Averages
Level 89
1,502 SR
1,516 Elo+
Amaterasu
Amaterasu
Akkida
Amaterasu
Level 143
God Stats
3W - 3L
1,454 SR
Queue Stats
53W - 47L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Blackginger28
Kukulkan
Level 8
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
Idroppdonuts
Hun Batz
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 120L
1,605 Elo+
Party 2
Eset
Eset
NotThaDude
Eset
Level 123
God Stats
21W - 7L
1,817 SR
Queue Stats
281W - 274L
1,603 Elo+
Party 2
Hou Yi
Hou Yi
WholeFoolMaui
Hou Yi
Level 67
God Stats
16W - 15L
1,397 SR
Queue Stats
273W - 272L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,580
504
5,891
10,804
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Cardiac112
Sylvanus
13
1 / 1 / 10
8,524
449
4,253
10,424
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 7
10,164
535
8,605
10,752
9,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
13 / 0 / 7
12,142
639
18,210
9,439
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
17
4 / 2 / 10
10,260
540
8,876
11,810
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akkida
Amaterasu
17
1 / 3 / 2
10,327
544
8,817
17,714
13,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Blackginger28
Kukulkan
12
0 / 8 / 1
7,804
411
3,996
10,060
2,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Idroppdonuts
Hun Batz
15
2 / 6 / 1
9,124
480
6,810
13,947
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 2
8,954
471
4,308
14,766
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 1
10,341
544
7,990
9,332
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
22
Kills
7
7
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akkida
Amaterasu
1
3
2
0.67
W
0
3
5
0.83
L
Kukulkan
Blackginger28
Kukulkan
0
8
1
0.06
W
Sylvanus
Cardiac112
Sylvanus
1
1
10
6
W
4
1
7
7.5
L
Hun Batz
Idroppdonuts
Hun Batz
2
6
1
0.42
W
13
0
7
16.5
L
2
3
2
1
L
2
2
1
1.25
W
Bastet
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,835
Damage
31,921
53,229
Taken
65,819
28,902
Mitigated
34,187
15,608
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akkida
Amaterasu
8,817
2,121
0
6,783
17,714
13,786
194
4,136
13,419
0
74,900
W
5,891
1,738
0
3,376
10,804
3,260
595
1,784
9,020
0
71,462
L
Kukulkan
Blackginger28
Kukulkan
3,996
189
0
0
10,060
2,723
0
5,286
4,532
41,945
0
W
Sylvanus
Cardiac112
Sylvanus
4,253
765
1,124
3,526
10,424
8,210
15
3,590
6,834
18,118
0
W
8,605
902
0
1,790
10,752
9,525
364
587
10,165
0
48,576
L
Hun Batz
Idroppdonuts
Hun Batz
6,810
1,471
0
3,215
13,947
4,260
0
4,629
9,276
0
64,160
W
18,210
1,083
137
3,329
9,439
3,563
679
2,093
7,346
92,204
0
L
4,308
672
357
3,506
14,766
10,426
0
4,599
9,983
34,877
0
L
7,990
3,246
0
3,692
9,332
2,992
0
3,106
6,146
0
75,603
W
Bastet
8,876
2,511
0
2,326
11,810
4,344
0
863
10,947
0
75,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
46,550
524
Minions Killed
584
0
Camps Cleared
0
1,987,791
Distance Traveled
1,846,346
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,327
544
154
8
0
396,822
6
W
Neith
9,580
504
136
7
0
306,224
8
L
Kukulkan
7,804
411
93
5
0
332,015
0
W
Sylvanus
8,524
449
28
1
0
404,757
8
W
Nike
10,164
535
95
5
0
422,163
3
L
Hun Batz
9,124
480
122
6
0
357,909
3
W
Scylla
12,142
639
159
8
0
406,848
3
L
Eset
8,954
471
62
3
0
370,123
8
L
Hou Yi
10,341
544
153
8
0
389,477
4
W
Bastet
10,260
540
106
6
0
447,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role