Player Matchup

Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NaNoGUTI
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Solo
Izanami
Izanami
dannysgameur
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 132L
1,404 Elo+
Solo
Mercury
Mercury
rzoo941
Mercury
Level 68
God Stats
6W - 3L
1,693 SR
Queue Stats
265W - 307L
1,443 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 107
God Stats
448W - 470L
1,508 SR
Queue Stats
519W - 557L
1,455 Elo+
Solo
Team Averages
Level 78
1,540 SR
1,462 Elo+

VS

Team Averages
Level 84
1,545 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
coge144
Poseidon
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 123L
1,532 Elo+
Solo
Neith
Neith
nikinta1
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,435 Elo+
Solo
Guan Yu
Guan Yu
thebrain_7
Guan Yu
Level 66
God Stats
11W - 11L
1,726 SR
Queue Stats
253W - 278L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 0
6,474
647
4,477
3,309
2,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
NaNoGUTI
Cthulhu
9
0 / 1 / 2
5,199
520
2,942
5,310
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
dannysgameur
Izanami
8
0 / 1 / 1
4,908
491
1,212
4,945
1,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
rzoo941
Mercury
10
0 / 0 / 1
5,543
554
2,247
6,144
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
spasak-
Neith
11
3 / 0 / 0
6,169
617
1,571
4,683
1,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 1
5,294
529
2,394
6,879
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
 
Loki
8
1 / 2 / 0
4,953
495
2,070
4,213
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
coge144
Poseidon
6
0 / 1 / 0
4,410
441
2,564
2,567
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
nikinta1
Neith
9
0 / 1 / 2
5,217
522
3,835
3,567
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
thebrain_7
Guan Yu
8
0 / 0 / 0
4,697
470
617
5,532
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
L
Ymir
 
Ymir
1
1
1
1.5
L
Loki
 
Loki
1
2
0
0.5
W
Cthulhu
NaNoGUTI
Cthulhu
0
1
2
1
L
Poseidon
coge144
Poseidon
0
1
0
0
W
Izanami
dannysgameur
Izanami
0
1
1
0.5
L
Neith
nikinta1
Neith
0
1
2
1
W
Mercury
rzoo941
Mercury
0
0
1
0.5
W
Neith
spasak-
Neith
3
0
0
3
L
Guan Yu
thebrain_7
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
11,480
24,391
Taken
22,758
8,928
Mitigated
8,612
9,694
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,477
2,010
0
927
3,309
2,380
0
0
3,309
0
34,942
L
Ymir
 
Ymir
2,394
798
95
2,261
6,879
3,614
0
1,174
5,705
21,889
0
L
Loki
 
Loki
2,070
553
0
1,388
4,213
1,043
0
272
3,941
0
21,518
W
Cthulhu
NaNoGUTI
Cthulhu
2,942
278
0
658
5,310
2,447
0
446
4,864
15,454
0
L
Poseidon
coge144
Poseidon
2,564
589
0
525
2,567
497
329
0
2,567
18,151
0
W
Izanami
dannysgameur
Izanami
1,212
945
68
337
4,945
1,191
560
1,338
3,607
0
17,594
L
Neith
nikinta1
Neith
3,835
2,060
0
1,404
3,567
1,404
67
1,496
2,071
0
23,344
W
Mercury
rzoo941
Mercury
2,247
1,253
0
3,939
6,144
1,667
0
901
5,243
0
32,372
W
Neith
spasak-
Neith
1,571
744
0
3,765
4,683
1,243
469
2,273
2,410
0
28,077
L
Guan Yu
thebrain_7
Guan Yu
617
0
21
1,816
5,532
2,054
0
0
5,532
0
17,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
24,571
269
Minions Killed
215
0
Camps Cleared
0
976,009
Distance Traveled
845,204
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,474
647
76
8
0
201,079
1
L
Ymir
5,294
529
24
2
0
184,361
1
L
Loki
4,953
495
53
5
0
204,804
1
W
Cthulhu
5,199
520
29
3
0
184,598
2
L
Poseidon
4,410
441
30
3
0
105,842
1
W
Izanami
4,908
491
43
4
0
165,654
0
L
Neith
5,217
522
73
7
0
166,134
2
W
Mercury
5,543
554
62
6
0
264,607
3
W
Neith
6,169
617
59
6
0
160,071
2
L
Guan Yu
4,697
470
35
4
0
184,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role