Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Bopper710
Ganesha
Level 143
God Stats
23W - 15L
1,702 SR
Queue Stats
297W - 123L
1,785 Elo+
Party 1
Cupid
Cupid
VulCANNON33
Cupid
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 7L
1,709 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,665 Elo+

VS

Team Averages
Level 61
1,360 SR
1,517 Elo+
Hel
Hel
BigBirdHasBigSad
Hel
Level 92
God Stats
1W - 4L
1,307 SR
Queue Stats
38W - 38L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
DeityIsReborn
Baron Samedi
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
OhMagikk
Arachne
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
8 / 0 / 10
8,817
882
6,611
8,626
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Bopper710
Ganesha
12
0 / 2 / 18
8,152
815
4,882
10,910
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
11 / 0 / 8
8,864
886
10,829
4,552
1,578
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,107
611
3,994
7,997
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
DeityIsReborn
Baron Samedi
8
0 / 9 / 1
5,658
566
2,489
11,172
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
OhMagikk
Arachne
10
1 / 5 / 0
5,848
585
4,565
9,913
3,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
19
Kills
2
2
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
0
10
13
L
1
7
0
0.14
W
Ganesha
Bopper710
Ganesha
0
2
18
4.5
L
Baron Samedi
DeityIsReborn
Baron Samedi
0
9
1
0.06
L
Arachne
OhMagikk
Arachne
1
5
0
0.2
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
11,048
24,088
Taken
29,082
17,450
Mitigated
10,565
6,838
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,611
1,212
0
1,264
8,626
5,728
119
2,709
5,917
21,494
0
L
3,994
449
1,045
1,377
7,997
2,249
0
3,300
4,021
17,125
0
W
Ganesha
Bopper710
Ganesha
4,882
316
557
2,513
10,910
10,144
100
2,696
8,214
17,734
0
L
Baron Samedi
DeityIsReborn
Baron Samedi
2,489
603
356
682
11,172
5,265
12
4,479
6,485
6,705
0
L
Arachne
OhMagikk
Arachne
4,565
2,999
47
2,031
9,913
3,051
0
3,860
5,897
0
13,305
W
10,829
5,105
1,268
1,236
4,552
1,578
1,727
1,899
2,653
0
30,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
17,613
108
Minions Killed
46
7
Camps Cleared
0
543,247
Distance Traveled
485,873
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,817
882
47
5
3
175,048
4
L
Hel
6,107
611
25
3
0
167,597
1
W
Ganesha
8,152
815
1
0
0
181,831
1
L
Baron Samedi
5,658
566
7
1
0
142,892
0
L
Arachne
5,848
585
14
1
0
175,384
0
W
Cupid
8,864
886
60
6
4
186,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role