Player Matchup

Ares
Ares
FortuitousEvents
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,772 Elo+
Party 1
Ra
Ra
PuddlesOfScarlet
Ra
Level 129
God Stats
0W - 1L
1,482 SR
Queue Stats
19W - 17L
1,772 Elo+
Party 1
Susano
Susano
Syzzzurp2
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,772 Elo+
Party 1
Fafnir
Fafnir
numba_1_Oreo
Fafnir
Level 82
God Stats
0W - 1L
1,803 SR
Queue Stats
8W - 9L
1,772 Elo+
Party 1
Janus
Janus
ogfatboy
Janus
Level 23
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Team Averages
Level 80
1,574 SR
1,718 Elo+

VS

Team Averages
Level 105
1,517 SR
1,556 Elo+
Sylvanus
Sylvanus
Munchingmuffins
Sylvanus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,714 Elo+
Party 2
Nox
Nox
NaClAustin
Nox
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,529 Elo+
Party 2
Poseidon
Poseidon
NaClNSO
Poseidon
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,518 Elo+
Party 2
Artemis
Artemis
PECTABPATOPA
Artemis
Level 147
God Stats
10W - 8L
1,267 SR
Queue Stats
550W - 579L
1,448 Elo+
Solo
Jormungandr
Jormungandr
tiddyfarts
Jormungandr
Level 127
God Stats
4W - 0L
1,820 SR
Queue Stats
74W - 61L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 15
11,005
786
11,654
24,897
38,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
6 / 5 / 10
11,496
821
12,493
11,318
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Syzzzurp2
Susano
17
5 / 7 / 7
10,111
722
7,748
15,143
8,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
15
0 / 5 / 14
9,605
686
6,770
24,794
31,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
ogfatboy
Janus
16
9 / 7 / 6
10,653
761
20,813
14,467
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 3 / 13
10,398
743
8,334
16,561
11,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 5 / 13
11,749
839
15,146
15,347
6,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
NaClNSO
Poseidon
15
3 / 6 / 11
9,780
699
12,168
15,869
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
PECTABPATOPA
Artemis
17
3 / 7 / 12
10,398
743
18,393
13,672
5,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
tiddyfarts
Jormungandr
20
9 / 3 / 17
12,670
905
25,059
18,787
22,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
94
24
Kills
28
30
Deaths
24
52
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
6
15
1.92
W
Sylvanus
4
3
13
3.5
W
9
5
13
3.1
W
Poseidon
NaClNSO
Poseidon
3
6
11
1.42
W
Artemis
PECTABPATOPA
Artemis
3
7
12
1.29
L
6
5
10
2.2
L
Susano
Syzzzurp2
Susano
5
7
7
1.21
L
Fafnir
0
5
14
1.4
L
Janus
ogfatboy
Janus
9
7
6
1.71
W
Jormungandr
tiddyfarts
Jormungandr
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,478
Damage
79,100
90,619
Taken
80,236
91,952
Mitigated
52,264
31,102
Healing
35,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,654
281
558
3,131
24,897
38,695
76
18,210
6,687
14,773
0
W
Sylvanus
8,334
2,083
11,616
7,924
16,561
11,540
701
12,004
4,557
11,272
0
W
15,146
601
3,346
3,495
15,347
6,272
1,099
10,866
4,481
28,552
0
W
Poseidon
NaClNSO
Poseidon
12,168
2,367
510
2,583
15,869
6,626
1,455
12,729
3,140
17,063
0
W
Artemis
PECTABPATOPA
Artemis
18,393
4,820
1,787
2,756
13,672
5,077
1,859
8,935
4,737
0
31,847
L
12,493
626
5,321
3,085
11,318
5,761
640
8,909
2,409
44,635
0
L
Susano
Syzzzurp2
Susano
7,748
1,806
1,100
1,181
15,143
8,245
673
9,311
5,832
0
12,971
L
Fafnir
6,770
1,852
4,405
7,386
24,794
31,812
0
13,621
11,173
11,111
0
L
Janus
ogfatboy
Janus
20,813
408
1,529
3,406
14,467
7,439
0
10,656
3,811
36,722
0
W
Jormungandr
tiddyfarts
Jormungandr
25,059
4,918
897
1,046
18,787
22,749
313
7,196
11,591
57,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
54,995
140
Minions Killed
132
0
Camps Cleared
0
1,127,275
Distance Traveled
1,212,422
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,005
786
6
0
0
229,510
0
W
Sylvanus
10,398
743
6
0
0
254,816
0
W
Nox
11,749
839
35
3
0
258,915
0
W
Poseidon
9,780
699
15
1
0
240,860
0
W
Artemis
10,398
743
27
2
0
213,978
2
L
Ra
11,496
821
73
5
0
241,659
0
L
Susano
10,111
722
20
1
0
222,821
0
L
Fafnir
9,605
686
12
1
0
218,937
0
L
Janus
10,653
761
29
2
0
214,348
1
W
Jormungandr
12,670
905
49
4
0
243,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role