Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KamerVanKetamine
Janus
Level 119
God Stats
5W - 2L
1,271 SR
Queue Stats
292W - 253L
1,591 Elo+
Solo
Cthulhu
Cthulhu
LarryLoVE
Cthulhu
Level 68
God Stats
1W - 2L
1,728 SR
Queue Stats
152W - 117L
1,571 Elo+
Solo
Susano
Susano
ProstaSandro
Susano
Level 79
God Stats
3W - 2L
1,518 SR
Queue Stats
14W - 14L
1,637 Elo+
Solo
Charybdis
Charybdis
bananaoil
Charybdis
Level 160
God Stats
2W - 4L
1,304 SR
Queue Stats
470W - 500L
1,452 Elo+
Solo
Team Averages
Level 108
1,464 SR
1,550 Elo+

VS

Team Averages
Level 96
1,602 SR
1,574 Elo+
Bastet
Bastet
HazeriG
Bastet
Level 99
God Stats
10W - 10L
1,832 SR
Queue Stats
361W - 341L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
HumbleOpinion
Gilgamesh
Level 45
God Stats
2W - 8L
1,019 SR
Queue Stats
81W - 64L
1,592 Elo+
Solo
Izanami
Izanami
Pralle0815
Izanami
Level 142
God Stats
15W - 4L
1,860 SR
Queue Stats
99W - 109L
1,504 Elo+
Solo
Merlin
Merlin
Rafafaleeee
Merlin
Level 88
God Stats
5W - 5L
1,466 SR
Queue Stats
151W - 179L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zuluck21
Tsukuyomi
Level 107
God Stats
12W - 4L
1,835 SR
Queue Stats
358W - 347L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 5
7,161
512
3,366
7,055
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 3 / 0
7,503
536
5,319
7,379
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LarryLoVE
Cthulhu
11
0 / 2 / 1
6,180
441
4,712
8,826
5,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Susano
12
2 / 7 / 3
7,016
501
6,529
12,259
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
bananaoil
Charybdis
12
2 / 3 / 1
7,092
507
5,136
10,672
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HazeriG
Bastet
13
5 / 2 / 4
8,271
591
8,081
10,897
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
HumbleOpinion
Gilgamesh
12
2 / 1 / 6
8,213
587
4,443
9,377
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Pralle0815
Izanami
15
4 / 2 / 1
9,038
646
6,441
8,570
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
0 / 3 / 2
7,587
542
1,984
6,343
2,012
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Zuluck21
Tsukuyomi
14
5 / 2 / 2
8,936
638
9,421
10,801
3,909

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
16
16
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
5
3.5
W
Bastet
HazeriG
Bastet
5
2
4
3.5
W
Gilgamesh
HumbleOpinion
Gilgamesh
2
1
6
5
L
5
3
0
1.67
L
Cthulhu
LarryLoVE
Cthulhu
0
2
1
0.25
W
Izanami
Pralle0815
Izanami
4
2
1
2.25
L
Susano
2
7
3
0.5
W
Merlin
0
3
2
0.33
W
Tsukuyomi
Zuluck21
Tsukuyomi
5
2
2
3
L
Charybdis
bananaoil
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
30,370
46,191
Taken
45,988
20,802
Mitigated
19,308
10,680
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,366
262
0
1,964
7,055
6,350
0
29
7,026
24,014
0
W
Bastet
HazeriG
Bastet
8,081
2,672
0
5,411
10,897
3,241
0
2,771
8,086
0
48,996
W
Gilgamesh
HumbleOpinion
Gilgamesh
4,443
798
265
4,022
9,377
7,895
0
2,287
6,988
0
33,986
L
5,319
392
0
655
7,379
1,846
0
1,504
5,875
40,012
0
L
Cthulhu
LarryLoVE
Cthulhu
4,712
118
0
1,449
8,826
5,948
0
0
8,826
31,424
0
W
Izanami
Pralle0815
Izanami
6,441
3,987
0
4,755
8,570
2,251
734
1,101
7,469
0
65,178
L
Susano
6,529
2,137
0
3,476
12,259
3,841
0
451
11,808
0
39,183
W
Merlin
1,984
128
0
1,388
6,343
2,012
144
1,865
4,388
48,702
0
W
Tsukuyomi
Zuluck21
Tsukuyomi
9,421
2,242
0
2,769
10,801
3,909
536
5,099
5,660
0
56,385
L
Charybdis
bananaoil
Charybdis
5,136
1,669
0
3,136
10,672
2,817
0
0
10,672
0
50,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
42,045
337
Minions Killed
475
0
Camps Cleared
0
1,302,280
Distance Traveled
1,380,403
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,161
512
34
2
0
265,364
6
W
Bastet
8,271
591
76
5
0
325,692
6
W
Gilgamesh
8,213
587
55
4
0
289,863
0
L
Janus
7,503
536
73
5
0
257,829
2
L
Cthulhu
6,180
441
49
4
0
266,084
3
W
Izanami
9,038
646
143
10
0
262,595
4
L
Susano
7,016
501
77
6
0
275,097
0
W
Merlin
7,587
542
97
7
0
224,039
2
W
Tsukuyomi
8,936
638
104
7
0
278,214
5
L
Charybdis
7,092
507
104
7
0
237,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role