Player Matchup

Atlas
Atlas
Greeny993038
Atlas
Level 49
God Stats
37W - 61L
1,355 SR
Queue Stats
398W - 542L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
Lorgmonster
Zhong Kui
Level 107
God Stats
173W - 166L
1,527 SR
Queue Stats
1,181W - 1,400L
1,419 Elo+
Party 1
Charybdis
Charybdis
PokeyPenguin
Charybdis
Level 47
God Stats
27W - 27L
1,668 SR
Queue Stats
105W - 177L
1,523 Elo+
Party 1
Serqet
Serqet
Snuggler Bear
Serqet
Level 121
God Stats
277W - 423L
1,500 SR
Queue Stats
1,299W - 1,519L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
ThomKzone
Guan Yu
Level 68
God Stats
86W - 117L
1,584 SR
Queue Stats
133W - 219L
1,485 Elo+
Party 1
Team Averages
Level 78
1,527 SR
1,447 Elo+

VS

Team Averages
Level 83
1,411 SR
1,466 Elo+
Arachne
Arachne
Josh501st
Arachne
Level 46
God Stats
3W - 1L
1,709 SR
Queue Stats
47W - 37L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
Marco502nd
Baron Samedi
Level 56
God Stats
45W - 27L
1,494 SR
Queue Stats
117W - 118L
1,468 Elo+
Party 2
Athena
Athena
SIvL3 W4R
Athena
Level 91
God Stats
2W - 1L
1,374 SR
Queue Stats
35W - 28L
1,517 Elo+
Party 3
Charybdis
Charybdis
SayAhhForMorky
Charybdis
Level 117
God Stats
1W - 2L
1,204 SR
Queue Stats
23W - 15L
1,546 Elo+
Party 3
Sol
Sol
TWGS_AWAY
Sol
Level 104
God Stats
3W - 1L
1,273 SR
Queue Stats
5W - 5L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,492
449
2,638
10,395
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Lorgmonster
Zhong Kui
9
3 / 3 / 1
5,506
551
5,566
7,225
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PokeyPenguin
Charybdis
7
0 / 3 / 1
4,365
437
4,800
6,421
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 3 / 1
5,446
545
3,784
6,183
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
ThomKzone
Guan Yu
9
0 / 5 / 1
5,218
522
2,957
6,792
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Josh501st
Arachne
10
2 / 1 / 11
6,146
615
5,398
5,781
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Marco502nd
Baron Samedi
12
4 / 1 / 0
6,479
648
1,973
4,593
1,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
SIvL3 W4R
Athena
10
3 / 1 / 6
6,335
634
4,031
8,689
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SayAhhForMorky
Charybdis
10
4 / 1 / 3
6,135
614
6,128
6,854
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 3
6,571
657
9,701
6,089
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
18
18
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Arachne
Josh501st
Arachne
2
1
11
7.5
L
Zhong Kui
Lorgmonster
Zhong Kui
3
3
1
1.17
W
Baron Samedi
Marco502nd
Baron Samedi
4
1
0
4
L
Charybdis
PokeyPenguin
Charybdis
0
3
1
0.17
W
Athena
SIvL3 W4R
Athena
3
1
6
6
W
Charybdis
SayAhhForMorky
Charybdis
4
1
3
5.5
L
2
3
1
0.83
W
5
1
3
6.5
L
Guan Yu
ThomKzone
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
27,231
37,016
Taken
32,006
14,527
Mitigated
13,094
9,183
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,638
830
1,100
2,434
10,395
2,970
0
4,037
6,358
7,701
0
W
Arachne
Josh501st
Arachne
5,398
3,721
0
2,250
5,781
2,122
214
1,160
4,378
0
26,091
L
Zhong Kui
Lorgmonster
Zhong Kui
5,566
592
0
1,855
7,225
4,538
0
3,675
3,550
21,649
0
W
Baron Samedi
Marco502nd
Baron Samedi
1,973
324
99
1,728
4,593
1,470
598
0
4,324
30,694
0
L
Charybdis
PokeyPenguin
Charybdis
4,800
2,468
0
2,419
6,421
1,440
0
2,456
3,965
0
20,223
W
Athena
SIvL3 W4R
Athena
4,031
1,659
415
3,767
8,689
5,545
106
2,704
5,919
13,252
0
W
Charybdis
SayAhhForMorky
Charybdis
6,128
3,550
0
3,190
6,854
1,872
1,431
2,304
4,550
0
31,334
L
3,784
627
0
291
6,183
1,900
0
2,142
4,041
0
26,053
W
9,701
4,177
0
3,552
6,089
2,085
1,350
2,036
4,053
36,908
4,953
L
Guan Yu
ThomKzone
Guan Yu
2,957
697
0
1,084
6,792
3,679
0
2,273
4,519
0
24,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
31,666
175
Minions Killed
255
0
Camps Cleared
0
922,782
Distance Traveled
972,135
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,492
449
4
0
0
174,709
2
W
Arachne
6,146
615
53
5
0
238,416
1
L
Zhong Kui
5,506
551
39
4
0
181,402
1
W
Baron Samedi
6,479
648
64
6
0
158,053
3
L
Charybdis
4,365
437
38
4
0
165,074
0
W
Athena
6,335
634
12
1
0
224,532
4
W
Charybdis
6,135
614
62
6
0
166,474
0
L
Serqet
5,446
545
47
5
0
223,334
0
W
Sol
6,571
657
64
6
0
184,660
0
L
Guan Yu
5,218
522
47
5
0
178,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role