Player Matchup

Sobek
Sobek
B_Chris97
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 111L
1,346 Elo+
Party 3
King Arthur
King Arthur
DeathJesteer
King Arthur
Level 41
God Stats
31W - 29L
1,410 SR
Queue Stats
105W - 101L
1,331 Elo+
Party 3
Nox
Nox
GALDINO_A
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 187L
1,244 Elo+
Solo
Cliodhna
Cliodhna
RangerGrisT4
Cliodhna
Level 35
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 2
Neith
Neith
Sr Borrachales
Neith
Level 63
God Stats
1W - 1L
1,339 SR
Queue Stats
10W - 14L
1,435 Elo+
Party 2
Team Averages
Level 62
1,486 SR
1,360 Elo+

VS

Team Averages
Level 89
1,571 SR
1,391 Elo+
Tyr
Tyr
FerSZR1
Tyr
Level 157
God Stats
5W - 5L
1,796 SR
Queue Stats
149W - 152L
1,480 Elo+
Solo
Raijin
Raijin
LegitSliinky
Raijin
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 209L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
OrbMastaB
Cu Chulainn
Level 82
God Stats
6W - 11L
1,478 SR
Queue Stats
309W - 321L
1,434 Elo+
Solo
Guan Yu
Guan Yu
QuickFawn837837
Guan Yu
Level 62
God Stats
8W - 14L
1,494 SR
Queue Stats
107W - 135L
1,243 Elo+
Party 1
Mulan
Mulan
alphaGOD666
Mulan
Level 58
God Stats
25W - 23L
1,588 SR
Queue Stats
98W - 117L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
B_Chris97
Sobek
15
2 / 5 / 14
11,916
477
11,084
25,179
32,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DeathJesteer
King Arthur
16
4 / 4 / 11
12,219
489
12,647
26,468
24,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 11
10,761
430
3,690
16,619
6,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
RangerGrisT4
Cliodhna
20
30 / 2 / 2
18,509
740
32,495
25,381
13,767
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 10
12,717
509
13,654
17,343
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
7 / 4 / 9
11,560
462
17,003
24,427
20,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
4 / 11 / 3
11,693
468
15,900
18,354
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
OrbMastaB
Cu Chulainn
17
1 / 11 / 5
11,291
452
15,311
29,584
26,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 10 / 6
10,295
412
9,716
21,558
7,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 2
8,105
324
2,506
10,122
3,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
40
Kills
18
23
Deaths
42
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
B_Chris97
Sobek
2
5
14
1.8
W
King Arthur
DeathJesteer
King Arthur
4
4
11
2.38
L
Tyr
7
4
9
2.88
W
0
5
11
1.1
L
Raijin
4
11
3
0.5
L
Cu Chulainn
OrbMastaB
Cu Chulainn
1
11
5
0.32
L
5
10
6
0.8
W
Cliodhna
RangerGrisT4
Cliodhna
30
2
2
15.5
W
4
7
10
1.29
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,570
Damage
60,436
110,990
Taken
104,045
82,408
Mitigated
62,496
28,304
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
B_Chris97
Sobek
11,084
520
0
4,341
25,179
32,194
964
4,248
20,764
30,811
0
W
King Arthur
DeathJesteer
King Arthur
12,647
1,156
970
4,576
26,468
24,327
1,134
7,622
18,654
0
58,947
L
Tyr
17,003
3,187
0
4,722
24,427
20,581
0
5,671
18,756
0
73,824
W
3,690
525
0
3,083
16,619
6,134
356
6,078
10,229
48,107
0
L
Raijin
15,900
550
85
952
18,354
5,311
237
3,386
14,888
81,722
0
L
Cu Chulainn
OrbMastaB
Cu Chulainn
15,311
3,794
396
4,099
29,584
26,475
123
5,466
23,836
0
78,885
L
9,716
710
762
2,077
21,558
7,026
0
4,200
17,358
0
26,778
W
Cliodhna
RangerGrisT4
Cliodhna
32,495
4,698
0
10,147
25,381
13,767
7,112
4,628
20,526
0
184,974
W
13,654
7,550
17
5,170
17,343
5,986
1,657
4,595
12,495
0
91,694
L
2,506
275
183
2,106
10,122
3,103
0
1,953
8,169
0
18,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,122
Gold Earned
52,944
570
Minions Killed
432
0
Camps Cleared
0
2,390,569
Distance Traveled
1,917,807
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,916
477
35
1
0
477,952
4
W
King Arthur
12,219
489
98
4
0
488,387
0
L
Tyr
11,560
462
105
4
0
514,569
0
W
Nox
10,761
430
66
3
0
447,694
0
L
Raijin
11,693
468
133
5
0
391,471
6
L
Cu Chulainn
11,291
452
126
5
0
401,193
4
L
Guan Yu
10,295
412
29
1
0
387,752
0
W
Cliodhna
18,509
740
260
10
0
559,569
2
W
Neith
12,717
509
111
4
0
416,967
0
L
Mulan
8,105
324
39
2
0
222,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role