Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
ItsBlair5858
Ganesha
Level 158
God Stats
11W - 6L
1,723 SR
Queue Stats
86W - 48L
1,721 Elo+
Party 2
Heimdallr
Heimdallr
ItsDrunkHunter
Heimdallr
Level 160
God Stats
1W - 0L
1,512 SR
Queue Stats
37W - 21L
1,776 Elo+
Party 2
Chaac
Chaac
Lueonear
Chaac
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,847 Elo+
Party 2
Fenrir
Fenrir
MalwareCookies_
Fenrir
Level 107
God Stats
1W - 0L
1,732 SR
Queue Stats
57W - 24L
1,750 Elo+
Party 2
Team Averages
Level 116
1,593 SR
1,719 Elo+

VS

Team Averages
Level 50
1,644 SR
1,574 Elo+
Bastet
Bastet
Epikkpickles
Bastet
Level 12
God Stats
6W - 4L
1,799 SR
Queue Stats
146W - 132L
1,381 Elo+
Party 3
Guan Yu
Guan Yu
OIe Reliable
Guan Yu
Level 94
God Stats
5W - 5L
1,511 SR
Queue Stats
25W - 30L
1,666 Elo+
Party 1
Bacchus
Bacchus
OJ_SLlNKY
Bacchus
Level 18
God Stats
26W - 19L
1,605 SR
Queue Stats
221W - 211L
1,420 Elo+
Party 3
Zhong Kui
Zhong Kui
TheIamMonkeyy
Zhong Kui
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
Zeunce
Hou Yi
Level 28
God Stats
22W - 15L
1,807 SR
Queue Stats
179W - 134L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 2 / 13
12,686
746
17,030
12,983
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ItsBlair5858
Ganesha
19
0 / 4 / 19
13,155
774
14,800
17,098
23,761
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ItsDrunkHunter
Heimdallr
20
12 / 1 / 9
13,793
811
22,838
14,584
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Lueonear
Chaac
20
8 / 0 / 10
13,002
765
24,420
20,886
27,901
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 11
11,427
672
10,093
24,945
24,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 9 / 6
10,538
620
21,674
22,846
9,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
OIe Reliable
Guan Yu
17
2 / 5 / 8
10,566
622
11,527
24,988
22,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
OJ_SLlNKY
Bacchus
18
3 / 1 / 8
11,617
683
10,453
22,971
31,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
TheIamMonkeyy
Zhong Kui
18
0 / 8 / 6
11,020
648
12,127
21,456
12,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Zeunce
Hou Yi
19
5 / 3 / 6
11,897
700
17,442
17,733
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
26
Kills
14
14
Deaths
26
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
13
5.25
L
Bastet
4
9
6
0.78
W
Ganesha
ItsBlair5858
Ganesha
0
4
19
2.38
W
Heimdallr
ItsDrunkHunter
Heimdallr
12
1
9
16.5
W
Chaac
Lueonear
Chaac
8
0
10
13
W
2
7
11
1.07
L
Guan Yu
OIe Reliable
Guan Yu
2
5
8
1.2
L
Bacchus
OJ_SLlNKY
Bacchus
3
1
8
7
L
Zhong Kui
TheIamMonkeyy
Zhong Kui
0
8
6
0.38
L
Hou Yi
Zeunce
Hou Yi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,181
Damage
73,223
90,496
Taken
109,994
88,554
Mitigated
84,684
37,372
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,030
1,037
5,725
5,575
12,983
5,853
1,367
3,039
9,863
62,108
0
L
Bastet
21,674
3,981
0
3,674
22,846
9,386
208
7,026
15,820
0
45,224
W
Ganesha
ItsBlair5858
Ganesha
14,800
290
320
4,127
17,098
23,761
100
4,143
12,692
39,615
0
W
Heimdallr
ItsDrunkHunter
Heimdallr
22,838
11,288
0
5,926
14,584
6,048
4,166
4,824
9,643
0
61,223
W
Chaac
Lueonear
Chaac
24,420
4,999
0
12,932
20,886
27,901
512
5,796
14,941
0
56,863
W
10,093
2,205
556
2,211
24,945
24,991
513
4,778
19,759
376
25,627
L
Guan Yu
OIe Reliable
Guan Yu
11,527
1,142
986
3,152
24,988
22,685
0
6,471
18,517
0
24,762
L
Bacchus
OJ_SLlNKY
Bacchus
10,453
1,050
433
9,383
22,971
31,495
0
7,702
15,269
21,696
0
L
Zhong Kui
TheIamMonkeyy
Zhong Kui
12,127
297
0
6,687
21,456
12,909
0
5,878
15,578
52,963
0
L
Hou Yi
Zeunce
Hou Yi
17,442
9,478
0
6,446
17,733
8,209
0
5,129
12,604
0
53,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,063
Gold Earned
55,638
345
Minions Killed
258
0
Camps Cleared
0
1,869,462
Distance Traveled
1,664,023
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,686
746
113
7
0
387,138
2
L
Bastet
10,538
620
26
2
0
351,594
7
W
Ganesha
13,155
774
17
1
0
380,695
1
W
Heimdallr
13,793
811
89
5
0
360,349
3
W
Chaac
13,002
765
92
5
0
367,109
2
W
Fenrir
11,427
672
34
2
0
374,171
0
L
Guan Yu
10,566
622
30
2
0
352,648
0
L
Bacchus
11,617
683
23
1
0
363,985
2
L
Zhong Kui
11,020
648
99
6
0
311,456
0
L
Hou Yi
11,897
700
80
5
0
284,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role