Player Matchup

Hou Yi
Hou Yi
Platinum I
Bukê
Hou Yi
Platinum I
Level 148
God Stats
37W - 21L
1,808 SR
Queue Stats
88W - 61L
2,116 MMR
Party 1
Janus
Janus
Platinum II
Lightskin mg
Janus
Platinum II
Level 153
God Stats
31W - 24L
1,709 SR
Queue Stats
590W - 563L
1,942 MMR
Solo
Ravana
Ravana
Platinum IV
vDiinastyy
Ravana
Platinum IV
Level 91
God Stats
4W - 5L
1,500 SR
Queue Stats
417W - 425L
1,934 MMR
Solo
Geb
Geb
Platinum II
x KiiDz o
Geb
Platinum II
Level 154
God Stats
4W - 7L
1,110 SR
Queue Stats
411W - 390L
1,936 MMR
Solo
Chaac
Chaac
Gold II
Çasual
Chaac
Gold II
Level 158
God Stats
0W - 1L
1,751 SR
Queue Stats
55W - 36L
1,788 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,576 SR
1,943 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,558 SR
1,781 MMR
Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum IV
Dynasty Explodz
Artio
Platinum IV
Level 125
God Stats
6W - 3L
1,789 SR
Queue Stats
27W - 15L
1,942 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Pixel_353
Kumbhakarna
Diamond V
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 53L
2,045 MMR
Party 2
Merlin
Merlin
Gold I
klaşsic
Merlin
Gold I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 1L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bukê
Hou Yi
19
1 / 7 / 5
11,535
481
14,766
18,811
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 7 / 6
11,157
465
10,867
19,071
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
vDiinastyy
Ravana
18
3 / 7 / 5
11,319
472
9,364
18,345
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 6
9,997
417
9,752
23,336
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Çasual
Chaac
18
6 / 4 / 4
11,928
497
16,174
23,842
20,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetCliodhnaAtlas

VS

Bans
ThothKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
13 / 0 / 6
15,840
660
21,891
13,883
5,437
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
20
7 / 7 / 10
14,558
607
21,765
24,007
10,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 0 / 14
12,586
524
6,302
19,747
27,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Pixel_353
Kumbhakarna
16
2 / 2 / 18
12,201
508
8,085
27,748
30,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
klaşsic
Merlin
20
6 / 4 / 15
14,029
585
25,115
14,373
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
13
Kills
30
30
Deaths
13
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
0
6
16
W
Gilgamesh
 
Gilgamesh
7
7
10
1.71
L
Hou Yi
Bukê
Hou Yi
1
7
5
0.5
W
2
0
14
9
L
2
7
6
0.71
W
Kumbhakarna
Pixel_353
Kumbhakarna
2
2
18
5.5
W
Merlin
klaşsic
Merlin
6
4
15
3.38
L
Ravana
vDiinastyy
Ravana
3
7
5
0.79
L
1
5
6
0.8
L
Chaac
Çasual
Chaac
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,923
Damage
83,158
103,405
Taken
99,758
56,011
Mitigated
78,984
20,594
Healing
30,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
21,891
12,159
4,694
6,783
13,883
5,437
7,551
1,700
12,157
0
148,440
W
Gilgamesh
 
Gilgamesh
21,765
7,484
0
2,796
24,007
10,103
0
6,658
17,231
0
109,885
L
Hou Yi
Bukê
Hou Yi
14,766
6,238
0
5,375
18,811
5,213
142
7,362
11,357
0
105,260
W
6,302
604
987
6,812
19,747
27,498
634
3,698
15,957
51,505
0
L
10,867
750
135
2,418
19,071
4,709
0
8,768
9,955
91,262
0
W
Kumbhakarna
Pixel_353
Kumbhakarna
8,085
1,113
1,192
5,254
27,748
30,380
0
7,398
20,114
19,502
0
W
Merlin
klaşsic
Merlin
25,115
2,962
0
2,022
14,373
5,566
846
4,142
10,131
125,825
0
L
Ravana
vDiinastyy
Ravana
9,364
1,983
0
2,160
18,345
5,650
0
6,880
11,249
0
96,390
L
9,752
956
199
3,711
23,336
20,110
0
7,935
15,113
27,212
0
L
Chaac
Çasual
Chaac
16,174
2,120
10
6,586
23,842
20,329
0
7,442
16,229
5,630
67,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
69,214
621
Minions Killed
649
0
Camps Cleared
0
2,233,904
Distance Traveled
2,424,804
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,840
660
202
8
0
485,918
4
W
Gilgamesh
14,558
607
146
6
0
483,047
2
L
Hou Yi
11,535
481
152
6
0
393,048
0
W
Artio
12,586
524
108
5
0
506,425
6
L
Janus
11,157
465
179
7
0
453,372
5
W
Kumbhakarna
12,201
508
18
1
0
506,555
9
W
Merlin
14,029
585
175
7
0
442,859
6
L
Ravana
11,319
472
125
5
0
478,665
6
L
Geb
9,997
417
35
1
0
451,526
10
L
Chaac
11,928
497
130
5
0
457,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role