Player Matchup

Jing Wei
Jing Wei
CiciOhPlay
Jing Wei
Level 64
God Stats
31W - 25L
1,648 SR
Queue Stats
205W - 216L
1,471 Elo+
Party 3
Chaac
Chaac
Eighty666Whitey
Chaac
Level 56
God Stats
0W - 2L
1,194 SR
Queue Stats
58W - 76L
1,368 Elo+
Party 3
Janus
Janus
Gnargbro
Janus
Level 121
God Stats
3W - 3L
1,612 SR
Queue Stats
260W - 248L
1,507 Elo+
Party 2
Ra
Ra
Wifflebat
Ra
Level 123
God Stats
3W - 10L
1,113 SR
Queue Stats
251W - 234L
1,518 Elo+
Party 2
Arachne
Arachne
super_smash_bruh
Arachne
Level 152
God Stats
9W - 6L
1,829 SR
Queue Stats
385W - 372L
1,522 Elo+
Party 3
Team Averages
Level 103
1,479 SR
1,477 Elo+

VS

Team Averages
Level 56
1,435 SR
1,607 Elo+
Morgan Le Fay
Morgan Le Fay
Calamitxy
Morgan Le Fay
Level 83
God Stats
1W - 4L
1,312 SR
Queue Stats
115W - 88L
1,595 Elo+
Party 1
Ares
Ares
TheFunnyManHD
Ares
Level 27
God Stats
3W - 2L
1,262 SR
Queue Stats
21W - 14L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
drflatulence
Cu Chulainn
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,724 Elo+
Party 1
Izanami
Izanami
jxnyor
Izanami
Level 17
God Stats
8W - 10L
1,602 SR
Queue Stats
8W - 10L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nSIow
Ah Muzen Cab
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 30L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CiciOhPlay
Jing Wei
20
2 / 8 / 0
12,721
670
12,856
23,649
9,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 8 / 3
12,231
644
9,679
29,280
14,810
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Gnargbro
Janus
20
2 / 6 / 4
13,283
699
23,109
15,627
5,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 4 / 4
11,518
606
11,109
14,638
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 8 / 5
12,154
640
10,680
22,847
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Calamitxy
Morgan Le Fay
20
9 / 0 / 13
15,404
811
31,422
12,162
7,079
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 3 / 11
14,167
746
11,921
21,647
28,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
drflatulence
Cu Chulainn
20
7 / 2 / 12
14,497
763
15,579
21,182
25,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
jxnyor
Izanami
20
6 / 1 / 9
14,036
739
11,580
20,417
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
nSIow
Ah Muzen Cab
20
9 / 2 / 18
14,766
777
21,567
15,799
8,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
8
Kills
34
34
Deaths
8
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Calamitxy
Morgan Le Fay
9
0
13
15.5
L
Jing Wei
CiciOhPlay
Jing Wei
2
8
0
0.25
L
3
8
3
0.56
L
Janus
Gnargbro
Janus
2
6
4
0.67
W
3
3
11
2.83
L
0
4
4
0.5
W
Cu Chulainn
drflatulence
Cu Chulainn
7
2
12
6.5
W
Izanami
jxnyor
Izanami
6
1
9
10.5
W
Ah Muzen Cab
nSIow
Ah Muzen Cab
9
2
18
9
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,433
Damage
92,069
106,041
Taken
91,207
44,782
Mitigated
79,644
23,132
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Calamitxy
Morgan Le Fay
31,422
3,314
157
4,630
12,162
7,079
1,898
3,609
8,553
85,844
0
L
Jing Wei
CiciOhPlay
Jing Wei
12,856
8,785
0
5,212
23,649
9,258
19
6,824
16,593
0
50,377
L
9,679
1,101
0
6,218
29,280
14,810
1,260
12,609
16,308
0
29,441
L
Janus
Gnargbro
Janus
23,109
478
0
0
15,627
5,696
0
5,763
9,688
74,371
0
W
11,921
601
0
4,620
21,647
28,359
466
7,433
14,214
29,129
0
L
11,109
371
1,680
4,543
14,638
5,279
0
8,631
5,771
45,639
0
W
Cu Chulainn
drflatulence
Cu Chulainn
15,579
2,468
0
1,904
21,182
25,304
300
8,406
12,776
4,589
36,754
W
Izanami
jxnyor
Izanami
11,580
8,540
0
8,089
20,417
10,373
3,796
5,960
14,457
0
66,196
W
Ah Muzen Cab
nSIow
Ah Muzen Cab
21,567
7,575
0
6,261
15,799
8,529
4,605
8,810
6,989
0
59,541
L
10,680
6,000
0
5,479
22,847
9,739
0
10,260
12,254
0
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,907
Gold Earned
72,870
345
Minions Killed
367
0
Camps Cleared
0
1,828,019
Distance Traveled
1,878,513
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,404
811
106
6
0
391,795
2
L
Jing Wei
12,721
670
70
4
0
338,070
1
L
Chaac
12,231
644
47
2
0
353,627
2
L
Janus
13,283
699
121
6
0
374,343
2
W
Ares
14,167
746
26
1
0
371,748
1
L
Ra
11,518
606
78
4
0
397,692
0
W
Cu Chulainn
14,497
763
66
3
0
389,027
1
W
Izanami
14,036
739
96
5
0
328,707
2
W
Ah Muzen Cab
14,766
777
73
4
0
397,236
1
L
Arachne
12,154
640
29
2
0
364,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role