Player Matchup

Fenrir
Fenrir
Camowski
Fenrir
Level 60
God Stats
2W - 2L
1,331 SR
Queue Stats
99W - 94L
1,650 Elo+
Party 1
Xbalanque
Xbalanque
Diogeknees
Xbalanque
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 182L
1,491 Elo+
Party 1
Achilles
Achilles
HankNasty14
Achilles
Level 69
God Stats
0W - 1L
1,491 SR
Queue Stats
42W - 49L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HomeschoolHero
Morgan Le Fay
Level 79
God Stats
0W - 2L
1,930 SR
Queue Stats
9W - 17L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
L0stSkelet0n
Kukulkan
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
126W - 144L
1,439 Elo+
Solo
Team Averages
Level 96
1,593 SR
1,526 Elo+

VS

Team Averages
Level 95
1,562 SR
1,585 Elo+
Ne Zha
Ne Zha
BDS1145
Ne Zha
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 46L
1,513 Elo+
Party 2
Baba Yaga
Baba Yaga
Perc30High
Baba Yaga
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,749 Elo+
Party 2
Loki
Loki
TheRealMrSquid
Loki
Level 121
God Stats
3W - 2L
1,502 SR
Queue Stats
81W - 58L
1,556 Elo+
Party 2
Scylla
Scylla
WATGOT
Scylla
Level 97
God Stats
10W - 2L
1,809 SR
Queue Stats
105W - 79L
1,607 Elo+
Party 2
Sol
Sol
luc1f2r
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camowski
Fenrir
17
5 / 8 / 13
13,082
654
11,968
20,526
17,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Diogeknees
Xbalanque
20
11 / 6 / 13
15,531
777
17,241
21,220
9,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
HankNasty14
Achilles
19
2 / 6 / 19
12,589
629
11,021
20,270
34,124
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
HomeschoolHero
Morgan Le Fay
20
4 / 5 / 12
13,278
664
14,038
16,906
7,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
L0stSkelet0n
Kukulkan
20
5 / 6 / 14
14,347
717
26,433
14,805
6,593
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BDS1145
Ne Zha
20
6 / 5 / 16
13,545
677
19,558
24,642
24,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baba Yaga
Perc30High
Baba Yaga
20
4 / 7 / 12
13,278
664
14,073
19,310
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 8 / 10
15,080
754
19,977
18,004
7,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WATGOT
Scylla
20
5 / 0 / 15
13,586
679
17,797
10,671
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
18
1 / 7 / 11
11,943
597
10,452
17,340
5,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
27
Kills
31
31
Deaths
27
71
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BDS1145
Ne Zha
6
5
16
2.8
L
Fenrir
Camowski
Fenrir
5
8
13
1.44
L
Xbalanque
Diogeknees
Xbalanque
11
6
13
2.92
L
Achilles
HankNasty14
Achilles
2
6
19
1.92
L
Morgan Le Fay
HomeschoolHero
Morgan Le Fay
4
5
12
2
L
Kukulkan
L0stSkelet0n
Kukulkan
5
6
14
2
W
Baba Yaga
Perc30High
Baba Yaga
4
7
12
1.43
W
15
8
10
2.5
W
Scylla
WATGOT
Scylla
5
0
15
12.5
W
Sol
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,701
Damage
81,857
93,727
Taken
89,967
75,195
Mitigated
51,017
30,521
Healing
37,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BDS1145
Ne Zha
19,558
3,970
3,083
8,299
24,642
24,309
421
13,001
11,641
0
38,810
L
Fenrir
Camowski
Fenrir
11,968
2,741
569
1,927
20,526
17,395
0
7,573
12,663
0
12,841
L
Xbalanque
Diogeknees
Xbalanque
17,241
10,190
1,031
7,694
21,220
9,378
2,765
8,075
12,999
0
37,992
L
Achilles
HankNasty14
Achilles
11,021
1,643
1,031
4,219
20,270
34,124
464
10,566
9,144
0
17,375
L
Morgan Le Fay
HomeschoolHero
Morgan Le Fay
14,038
852
1,936
5,305
16,906
7,705
560
8,165
8,607
33,572
0
L
Kukulkan
L0stSkelet0n
Kukulkan
26,433
1,676
2,637
4,172
14,805
6,593
1,324
6,613
7,992
72,182
0
W
Baba Yaga
Perc30High
Baba Yaga
14,073
1,412
3,129
5,811
19,310
8,734
1,361
8,382
10,928
36,915
0
W
19,977
9,136
2,861
2,113
18,004
7,999
1,002
6,091
11,913
0
35,583
W
Scylla
WATGOT
Scylla
17,797
272
2,117
4,278
10,671
4,215
888
5,662
5,009
43,254
0
W
Sol
10,452
2,064
1,033
4,591
17,340
5,760
1,598
7,335
10,005
34,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,827
Gold Earned
67,432
205
Minions Killed
217
0
Camps Cleared
0
1,718,274
Distance Traveled
1,835,161
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,545
677
35
2
0
384,950
0
L
Fenrir
13,082
654
2
0
0
378,512
0
L
Xbalanque
15,531
777
45
2
0
315,163
0
L
Achilles
12,589
629
20
1
0
344,351
1
L
Morgan Le Fay
13,278
664
33
2
0
363,805
0
L
Kukulkan
14,347
717
105
5
0
316,443
3
W
Baba Yaga
13,278
664
46
2
0
324,461
1
W
Loki
15,080
754
26
1
0
358,573
0
W
Scylla
13,586
679
66
3
0
439,249
11
W
Sol
11,943
597
44
2
0
327,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role