Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Chewed Marker
Chang'e
Level 135
God Stats
5W - 7L
1,585 SR
Queue Stats
435W - 376L
1,636 Elo+
Party 1
Erlang Shen
Erlang Shen
NickelbackLover
Erlang Shen
Level 63
God Stats
0W - 1L
1,882 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Pypit
Jing Wei
Level 108
God Stats
3W - 2L
1,900 SR
Queue Stats
633W - 528L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
Shiki Senju
Cthulhu
Level 84
God Stats
24W - 11L
1,679 SR
Queue Stats
121W - 123L
1,618 Elo+
Party 1
Team Averages
Level 107
1,709 SR
1,586 Elo+

VS

Team Averages
Level 106
1,645 SR
1,646 Elo+
Horus
Horus
DarkKnight6996
Horus
Level 111
God Stats
12W - 3L
2,008 SR
Queue Stats
107W - 72L
1,615 Elo+
Party 3
Amaterasu
Amaterasu
Didacted
Amaterasu
Level 17
God Stats
12W - 3L
1,752 SR
Queue Stats
247W - 57L
2,029 Elo+
Solo
Vulcan
Vulcan
Sixty two cents
Vulcan
Level 158
God Stats
26W - 21L
1,297 SR
Queue Stats
796W - 821L
1,515 Elo+
Party 2
Ares
Ares
ghipghipship
Ares
Level 89
God Stats
28W - 21L
1,658 SR
Queue Stats
129W - 122L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zamyrocs
Ah Muzen Cab
Level 157
God Stats
13W - 6L
1,509 SR
Queue Stats
485W - 485L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 4 / 3
6,940
694
6,063
11,058
3,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
13
1 / 3 / 3
6,824
682
6,664
9,321
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
NickelbackLover
Erlang Shen
14
2 / 5 / 1
7,508
751
4,956
10,554
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Pypit
Jing Wei
15
4 / 1 / 3
8,253
825
8,144
10,132
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shiki Senju
Cthulhu
12
0 / 4 / 3
6,981
698
5,309
14,442
7,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,204
720
6,230
10,282
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Didacted
Amaterasu
15
6 / 1 / 3
8,218
822
10,986
11,185
10,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 6
8,066
807
11,003
4,395
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 7
7,202
720
5,700
9,667
9,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
zamyrocs
Ah Muzen Cab
15
3 / 2 / 7
7,765
777
13,488
7,043
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
17
17
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
3
0.63
L
Chang'e
1
3
3
0.83
W
2
2
9
3.25
W
Amaterasu
Didacted
Amaterasu
6
1
3
7.5
L
Erlang Shen
NickelbackLover
Erlang Shen
2
5
1
0.5
L
Jing Wei
Pypit
Jing Wei
4
1
3
5.5
L
Cthulhu
Shiki Senju
Cthulhu
0
4
3
0.38
W
3
1
6
6
W
3
2
7
3.25
W
Ah Muzen Cab
zamyrocs
Ah Muzen Cab
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
47,407
55,507
Taken
42,572
21,858
Mitigated
35,353
13,082
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,063
842
0
2,333
11,058
3,149
50
2,442
8,469
0
15,368
L
Chang'e
6,664
275
820
3,762
9,321
2,209
0
2,923
6,121
22,176
0
W
6,230
2,287
1,504
3,756
10,282
9,763
0
2,805
7,477
0
7,171
W
Amaterasu
Didacted
Amaterasu
10,986
5,260
0
2,056
11,185
10,878
0
2,815
8,370
0
28,617
L
Erlang Shen
NickelbackLover
Erlang Shen
4,956
2,556
0
1,700
10,554
6,441
0
3,670
6,690
0
24,691
L
Jing Wei
Pypit
Jing Wei
8,144
6,333
0
2,267
10,132
2,885
153
3,199
6,666
0
30,702
L
Cthulhu
Shiki Senju
Cthulhu
5,309
553
1,094
1,106
14,442
7,174
81
3,902
10,369
18,841
0
W
11,003
3,678
0
628
4,395
2,041
784
1,238
3,157
33,816
0
W
5,700
40
0
125
9,667
9,697
711
3,009
6,658
12,292
0
W
Ah Muzen Cab
zamyrocs
Ah Muzen Cab
13,488
4,532
0
1,596
7,043
2,974
947
2,106
4,937
0
43,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
38,455
215
Minions Killed
201
0
Camps Cleared
0
1,063,011
Distance Traveled
1,065,388
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,940
694
31
3
0
224,711
0
L
Chang'e
6,824
682
35
4
0
203,494
1
W
Horus
7,204
720
0
0
0
212,909
0
W
Amaterasu
8,218
822
42
4
0
217,148
2
L
Erlang Shen
7,508
751
56
6
0
204,861
2
L
Jing Wei
8,253
825
61
6
0
222,537
0
L
Cthulhu
6,981
698
32
3
0
207,408
1
W
Vulcan
8,066
807
75
8
0
219,667
0
W
Ares
7,202
720
14
1
0
216,086
2
W
Ah Muzen Cab
7,765
777
70
7
0
199,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role