Player Matchup

Bellona
Bellona
Guapacha_36
Bellona
Level 55
God Stats
2W - 4L
1,784 SR
Queue Stats
204W - 217L
1,424 Elo+
Solo
Yemoja
Yemoja
KaiserKnuckles
Yemoja
Level 18
God Stats
5W - 9L
1,536 SR
Queue Stats
73W - 98L
1,271 Elo+
Party 2
Izanami
Izanami
Lance_685
Izanami
Level 138
God Stats
1W - 1L
1,285 SR
Queue Stats
65W - 78L
1,300 Elo+
Party 2
Kali
Kali
PreadultKnave79
Kali
Level 85
God Stats
13W - 12L
1,485 SR
Queue Stats
37W - 40L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Ruslan7820
Nu Wa
Level 124
God Stats
5W - 8L
1,686 SR
Queue Stats
288W - 317L
1,379 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,362 Elo+

VS

Team Averages
Level 103
1,426 SR
1,385 Elo+
Chiron
Chiron
Eldonquecristal
Chiron
Level 102
God Stats
11W - 10L
1,438 SR
Queue Stats
36W - 48L
1,350 Elo+
Party 1
Thoth
Thoth
GSU_Untouchable
Thoth
Level 125
God Stats
2W - 2L
1,172 SR
Queue Stats
42W - 50L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
GatorMike6
Jormungandr
Level 108
God Stats
9W - 10L
1,322 SR
Queue Stats
23W - 26L
1,451 Elo+
Party 1
Set
Set
Natestar148
Set
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,263 Elo+
Solo
Freya
Freya
tonyberegi
Freya
Level 98
God Stats
3W - 0L
1,699 SR
Queue Stats
70W - 63L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guapacha_36
Bellona
13
0 / 2 / 1
7,820
460
5,399
11,284
10,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 3
7,859
462
4,629
9,162
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Lance_685
Izanami
11
1 / 8 / 0
6,869
404
6,521
10,562
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 0
8,667
510
4,983
14,067
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
2 / 3 / 1
8,293
488
11,339
9,941
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,419
495
6,680
12,495
3,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 3
8,886
523
9,319
9,736
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
GatorMike6
Jormungandr
14
6 / 0 / 8
9,035
531
9,461
13,386
12,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 6
7,903
465
4,789
10,923
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
15
2 / 0 / 2
8,592
505
6,156
8,225
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
3
1
3
4.5
W
Jormungandr
GatorMike6
Jormungandr
6
0
8
10
L
Bellona
Guapacha_36
Bellona
0
2
1
0.25
L
0
1
3
1.5
L
Izanami
Lance_685
Izanami
1
8
0
0.13
W
0
1
6
3
L
1
1
0
1
L
Nu Wa
2
3
1
0.83
W
Freya
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
36,405
55,016
Taken
54,765
25,334
Mitigated
27,634
16,366
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,680
1,773
619
4,237
12,495
3,659
61
5,132
7,363
0
46,775
W
9,319
1,197
0
2,406
9,736
3,444
387
2,291
7,445
65,287
0
W
Jormungandr
GatorMike6
Jormungandr
9,461
2,045
471
2,184
13,386
12,663
22
5,590
7,796
37,790
8,698
L
Bellona
Guapacha_36
Bellona
5,399
892
0
3,533
11,284
10,543
540
4,886
5,780
0
34,659
L
4,629
936
1,107
2,660
9,162
5,620
0
3,304
5,817
22,540
0
L
Izanami
Lance_685
Izanami
6,521
4,434
15
620
10,562
2,052
0
4,604
5,958
0
38,317
W
4,789
1,621
0
3,963
10,923
4,063
168
2,063
8,860
0
45,079
L
4,983
2,951
0
4,487
14,067
4,817
354
3,093
10,910
0
73,139
L
Nu Wa
11,339
3,881
0
3,944
9,941
2,302
772
6,440
3,465
57,507
0
W
Freya
6,156
1,887
0
4,554
8,225
3,805
610
892
7,333
42,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
42,835
421
Minions Killed
426
0
Camps Cleared
0
1,438,093
Distance Traveled
1,596,451
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,419
495
72
4
0
294,822
0
W
Thoth
8,886
523
105
6
0
309,423
5
W
Jormungandr
9,035
531
68
4
0
327,824
4
L
Bellona
7,820
460
80
5
0
293,841
4
L
Yemoja
7,859
462
37
2
0
277,460
5
L
Izanami
6,869
404
84
5
0
258,813
0
W
Set
7,903
465
90
5
0
356,104
0
L
Kali
8,667
510
124
7
0
326,588
4
L
Nu Wa
8,293
488
96
6
0
281,391
1
W
Freya
8,592
505
91
5
0
308,278
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role