Player Matchup

Bacchus
Bacchus
Dave Bade
Bacchus
Level 27
God Stats
6W - 2L
1,632 SR
Queue Stats
39W - 38L
1,351 Elo+
Party 1
Mulan
Mulan
DeadSnipxzz
Mulan
Level 56
God Stats
36W - 29L
1,464 SR
Queue Stats
264W - 242L
1,401 Elo+
Solo
Merlin
Merlin
FedDestroyer
Merlin
Level 29
God Stats
4W - 2L
1,573 SR
Queue Stats
63W - 47L
1,456 Elo+
Party 1
Izanami
Izanami
Olsanity
Izanami
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,423 Elo+
Party 1
Medusa
Medusa
newbzealand
Medusa
Level 60
God Stats
3W - 0L
1,811 SR
Queue Stats
22W - 22L
1,448 Elo+
Solo
Team Averages
Level 46
1,596 SR
1,416 Elo+

VS

Team Averages
Level 64
1,342 SR
1,420 Elo+
Ares
Ares
Destroyermak
Ares
Level 60
God Stats
5W - 7L
1,228 SR
Queue Stats
52W - 58L
1,525 Elo+
Solo
Ah Puch
Ah Puch
ETaEn12
Ah Puch
Level 45
God Stats
4W - 6L
1,329 SR
Queue Stats
37W - 39L
1,499 Elo+
Solo
Chaac
Chaac
ShiroKuroDeath
Chaac
Level 7
God Stats
1W - 3L
1,395 SR
Queue Stats
4W - 12L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
XxSICKOPATOMUSxX
Danzaburou
Level 127
God Stats
0W - 2L
1,663 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Serqet
Serqet
Саруман55
Serqet
Level 79
God Stats
5W - 11L
1,094 SR
Queue Stats
69W - 80L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dave Bade
Bacchus
10
0 / 0 / 7
6,432
536
4,353
6,789
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 1
6,626
552
5,555
6,051
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
11
1 / 3 / 1
6,363
530
4,075
6,605
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Olsanity
Izanami
12
8 / 0 / 0
7,628
636
7,907
5,764
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
12
4 / 1 / 0
7,167
597
4,475
5,600
1,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,282
440
1,470
9,383
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
ETaEn12
Ah Puch
11
0 / 2 / 1
6,186
516
6,504
9,577
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 1
5,617
468
2,447
8,887
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
XxSICKOPATOMUSxX
Danzaburou
7
0 / 4 / 0
4,988
416
1,833
6,376
1,056
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 2 / 0
6,249
521
4,112
7,223
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
4
4
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dave Bade
Bacchus
0
0
7
3.5
W
2
0
1
2.5
L
0
4
0
0
L
Ah Puch
ETaEn12
Ah Puch
0
2
1
0.25
W
Merlin
1
3
1
0.5
W
Izanami
Olsanity
Izanami
8
0
0
8
L
0
3
1
0.17
L
Danzaburou
XxSICKOPATOMUSxX
Danzaburou
0
4
0
0
W
Medusa
4
1
0
4
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
16,366
30,809
Taken
41,446
15,236
Mitigated
14,297
9,844
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dave Bade
Bacchus
4,353
451
0
1,101
6,789
5,898
405
2,323
4,466
13,234
1,645
W
5,555
1,788
0
1,006
6,051
3,552
0
930
4,629
0
40,362
L
1,470
28
0
1,100
9,383
3,660
190
2,758
6,625
15,008
0
L
Ah Puch
ETaEn12
Ah Puch
6,504
201
0
6,070
9,577
2,738
99
3,777
5,800
42,020
0
W
Merlin
4,075
0
301
2,433
6,605
2,134
778
3,512
2,779
34,925
0
W
Izanami
Olsanity
Izanami
7,907
4,700
0
2,200
5,764
1,766
499
1,209
4,555
0
47,677
L
2,447
408
0
1,742
8,887
4,711
229
0
8,887
0
20,205
L
Danzaburou
XxSICKOPATOMUSxX
Danzaburou
1,833
335
0
599
6,376
1,056
548
779
5,597
0
23,369
W
Medusa
4,475
2,199
0
2,803
5,600
1,886
1,244
0
5,600
0
40,415
L
4,112
931
0
49
7,223
2,132
485
455
6,768
0
20,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
28,322
342
Minions Killed
223
0
Camps Cleared
0
1,116,896
Distance Traveled
1,075,458
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,432
536
16
1
0
227,390
0
W
Mulan
6,626
552
80
7
0
248,731
2
L
Ares
5,282
440
21
2
0
206,319
2
L
Ah Puch
6,186
516
80
7
0
219,039
1
W
Merlin
6,363
530
70
6
0
214,329
3
W
Izanami
7,628
636
97
8
0
236,110
0
L
Chaac
5,617
468
39
3
0
205,316
0
L
Danzaburou
4,988
416
35
3
0
188,941
0
W
Medusa
7,167
597
79
7
0
190,336
0
L
Serqet
6,249
521
48
4
0
255,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role