Player Matchup

Charybdis
Charybdis
JulioJSM
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,525 Elo+
Party 1
Chang'e
Chang'e
WilzonVz
Chang'e
Level 129
God Stats
4W - 2L
1,713 SR
Queue Stats
59W - 48L
1,525 Elo+
Party 1
King Arthur
King Arthur
leonelalex10
King Arthur
Level 89
God Stats
15W - 9L
1,700 SR
Queue Stats
70W - 65L
1,557 Elo+
Party 1
Team Averages
Level 115
1,637 SR
1,536 Elo+

VS

Team Averages
Level 61
1,750 SR
1,750 Elo+
Atlas
Atlas
Soul-Nations
Atlas
Level 17
God Stats
2W - 0L
1,709 SR
Queue Stats
49W - 10L
1,921 Elo+
Party 2
Vulcan
Vulcan
SoullessLASER
Vulcan
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 158L
1,407 Elo+
Solo
Bastet
Bastet
VerettaVendetta
Bastet
Level 83
God Stats
58W - 2L
2,040 SR
Queue Stats
445W - 76L
1,921 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JulioJSM
Charybdis
17
1 / 11 / 3
13,092
595
10,475
22,140
6,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
WilzonVz
Chang'e
18
4 / 7 / 2
13,257
603
11,980
19,596
11,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
leonelalex10
King Arthur
19
2 / 7 / 4
13,405
609
15,054
31,062
28,322
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
15,470
703
20,435
19,503
27,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 5 / 9
14,476
658
14,817
14,265
7,191
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
15 / 0 / 8
17,225
783
28,847
21,980
17,268
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
25
25
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JulioJSM
Charybdis
1
11
3
0.23
W
6
2
18
7.5
W
4
5
9
1.7
W
15
0
8
19
L
Chang'e
WilzonVz
Chang'e
4
7
2
0.71
L
King Arthur
leonelalex10
King Arthur
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
64,099
72,798
Taken
55,748
46,382
Mitigated
51,801
14,044
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JulioJSM
Charybdis
10,475
4,184
0
3,274
22,140
6,131
0
9,591
12,145
0
62,811
W
20,435
6,648
1,259
4,983
19,503
27,342
260
3,353
15,886
60,383
0
W
14,817
5,033
0
1,293
14,265
7,191
768
4,799
9,152
60,741
0
W
28,847
6,215
0
9,511
21,980
17,268
1,472
4,258
17,318
0
95,006
L
Chang'e
WilzonVz
Chang'e
11,980
496
3,878
5,598
19,596
11,929
0
9,212
10,071
42,047
0
L
King Arthur
leonelalex10
King Arthur
15,054
1,474
0
1,294
31,062
28,322
0
15,212
14,959
0
46,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
47,171
258
Minions Killed
261
4
Camps Cleared
16
1,052,366
Distance Traveled
1,219,675
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,092
595
102
5
2
301,082
5
W
Atlas
15,470
703
51
2
6
381,055
4
W
Vulcan
14,476
658
100
5
2
378,584
2
W
Bastet
17,225
783
110
5
8
460,036
2
L
Chang'e
13,257
603
103
5
0
361,225
2
L
King Arthur
13,405
609
53
2
2
390,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role