Player Matchup

Awilix
Awilix
Its Just Katt
Awilix
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 125L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
Mesogood69
Cthulhu
Level 27
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 1
Ne Zha
Ne Zha
PunisherOfPoz
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ReaperMadness01
Nemesis
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 218L
1,325 Elo+
Party 1
Hercules
Hercules
STYL35
Hercules
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 1
Team Averages
Level 85
1,481 SR
1,441 Elo+

VS

Team Averages
Level 70
1,500 SR
1,420 Elo+
Scylla
Scylla
Constantine007
Scylla
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 172L
1,522 Elo+
Solo
Fenrir
Fenrir
KazokuIX
Fenrir
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
342W - 336L
1,379 Elo+
Solo
Bakasura
Bakasura
Metallicoil
Bakasura
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
447W - 442L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Mnunez71
Ah Puch
Level 84
God Stats
12W - 6L
1,500 SR
Queue Stats
306W - 294L
1,517 Elo+
Solo
Cernunnos
Cernunnos
NASTYSWEATY
Cernunnos
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 110L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,103
737
6,218
12,323
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mesogood69
Cthulhu
16
3 / 2 / 7
8,524
775
7,762
12,561
5,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 6 / 3
8,132
739
3,981
12,374
5,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 4
7,449
677
3,528
12,778
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
STYL35
Hercules
13
3 / 4 / 3
8,045
731
4,237
14,759
13,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 13
10,315
938
15,174
6,627
2,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KazokuIX
Fenrir
16
8 / 2 / 12
9,686
881
8,198
9,026
4,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Metallicoil
Bakasura
15
1 / 2 / 21
8,859
805
4,160
7,287
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Mnunez71
Ah Puch
16
7 / 2 / 15
9,745
886
17,535
5,026
1,900
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NASTYSWEATY
Cernunnos
16
3 / 1 / 18
9,345
850
9,301
7,246
2,820
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
10
Kills
27
27
Deaths
10
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
L
3
8
4
0.63
W
Fenrir
KazokuIX
Fenrir
8
2
12
7
L
Cthulhu
Mesogood69
Cthulhu
3
2
7
3.25
W
Bakasura
Metallicoil
Bakasura
1
2
21
5.75
W
Ah Puch
Mnunez71
Ah Puch
7
2
15
7.25
W
Cernunnos
NASTYSWEATY
Cernunnos
3
1
18
12
L
1
6
3
0.42
L
0
7
4
0.29
L
Hercules
STYL35
Hercules
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
54,368
64,795
Taken
35,212
37,168
Mitigated
16,889
12,227
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,174
1,988
1,162
1,260
6,627
2,472
970
2,226
4,363
31,206
0
L
6,218
1,257
0
64
12,323
3,785
0
5,275
6,732
0
10,764
W
Fenrir
KazokuIX
Fenrir
8,198
1,796
827
1,884
9,026
4,210
218
826
8,200
0
10,791
L
Cthulhu
Mesogood69
Cthulhu
7,762
34
330
4,114
12,561
5,584
0
7,640
4,835
17,918
0
W
Bakasura
Metallicoil
Bakasura
4,160
2,279
757
1,836
7,287
5,487
1,134
1,824
5,295
0
6,527
W
Ah Puch
Mnunez71
Ah Puch
17,535
338
1,752
1,459
5,026
1,900
131
1,191
3,756
23,709
0
W
Cernunnos
NASTYSWEATY
Cernunnos
9,301
6,119
672
2,794
7,246
2,820
1,318
1,695
5,451
0
22,042
L
3,981
277
724
901
12,374
5,588
0
7,764
4,580
0
16,165
L
3,528
944
762
1,894
12,778
8,841
0
4,387
7,736
0
10,721
L
Hercules
STYL35
Hercules
4,237
1,442
963
2,475
14,759
13,370
0
7,045
7,112
130
6,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
47,950
84
Minions Killed
105
0
Camps Cleared
0
1,008,735
Distance Traveled
1,065,304
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,315
938
47
4
0
185,949
1
L
Awilix
8,103
737
6
1
0
192,533
1
W
Fenrir
9,686
881
3
0
0
202,244
0
L
Cthulhu
8,524
775
18
2
0
225,244
0
W
Bakasura
8,859
805
22
2
0
229,848
0
W
Ah Puch
9,745
886
10
1
0
214,091
1
W
Cernunnos
9,345
850
23
2
0
233,172
0
L
Ne Zha
8,132
739
26
2
0
214,470
0
L
Nemesis
7,449
677
27
2
0
194,046
0
L
Hercules
8,045
731
7
1
0
182,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role