Player Matchup

Odin
Odin
Miguelex149
Odin
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 16L
1,252 Elo+
Party 2
Neith
Neith
Thebeast680
Neith
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,313 Elo+
Party 2
Zhong Kui
Zhong Kui
theAxel4506
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,252 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,273 Elo+

VS

Team Averages
Level 128
1,530 SR
1,536 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Anthony_LAG-XXI-
Poseidon
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 49L
1,578 Elo+
Party 1
Apollo
Apollo
Zuramp902
Apollo
Level 160
God Stats
0W - 1L
1,589 SR
Queue Stats
45W - 36L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
8,410
841
5,411
5,913
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 11
7,904
790
6,966
6,706
2,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
theAxel4506
Zhong Kui
13
6 / 1 / 9
8,359
836
8,992
8,888
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 3 / 0
7,543
754
5,246
8,765
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 1
6,725
673
5,238
7,315
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zuramp902
Apollo
10
0 / 5 / 1
6,337
634
2,552
7,700
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
0
0.33
L
1
8
1
0.19
W
7
0
9
11.5
W
3
1
11
8.5
L
Apollo
Zuramp902
Apollo
0
5
1
0.1
W
Zhong Kui
theAxel4506
Zhong Kui
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
13,036
21,507
Taken
23,780
13,534
Mitigated
10,147
8,695
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,246
1,623
190
2,152
8,765
5,815
0
3,612
5,057
14,059
0
L
5,238
516
0
395
7,315
1,774
0
2,684
4,361
15,493
0
W
5,411
633
614
1,425
5,913
5,213
126
1,867
3,974
0
10,395
W
6,966
2,294
0
2,145
6,706
2,437
486
3,967
2,501
0
32,359
L
Apollo
Zuramp902
Apollo
2,552
1,259
0
1,234
7,700
2,558
0
2,872
4,795
0
23,091
W
Zhong Kui
theAxel4506
Zhong Kui
8,992
755
0
4,511
8,888
5,884
984
4,194
4,320
33,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
20,605
142
Minions Killed
100
7
Camps Cleared
3
564,784
Distance Traveled
540,798
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,543
754
17
2
0
191,034
4
L
Poseidon
6,725
673
34
3
2
163,147
0
W
Odin
8,410
841
14
1
3
199,599
3
W
Neith
7,904
790
56
6
4
186,902
2
L
Apollo
6,337
634
49
5
1
186,617
4
W
Zhong Kui
8,359
836
72
7
0
178,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role