Player Matchup

Cliodhna
Cliodhna
BigG734
Cliodhna
Level 25
God Stats
17W - 13L
1,549 SR
Queue Stats
50W - 35L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
FkSalayMore
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,220 Elo+
Party 1
Agni
Agni
JackedPeanut
Agni
Level 123
God Stats
1W - 3L
1,679 SR
Queue Stats
49W - 30L
1,699 Elo+
Party 1
Sobek
Sobek
TheWavyOne
Sobek
Level 134
God Stats
1W - 2L
1,483 SR
Queue Stats
62W - 42L
1,698 Elo+
Party 1
Hou Yi
Hou Yi
pee0n
Hou Yi
Level 104
God Stats
1W - 1L
1,469 SR
Queue Stats
21W - 10L
1,699 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,587 Elo+

VS

Team Averages
Level 50
1,653 SR
1,643 Elo+
Danzaburou
Danzaburou
Bonez0413
Danzaburou
Level 34
God Stats
25W - 24L
1,605 SR
Queue Stats
111W - 97L
1,469 Elo+
Party 3
Chronos
Chronos
JibblesXD
Chronos
Level 67
God Stats
8W - 1L
1,500 SR
Queue Stats
126W - 78L
1,464 Elo+
Party 2
Osiris
Osiris
RawExotics
Osiris
Level 34
God Stats
3W - 0L
1,709 SR
Queue Stats
94W - 21L
1,831 Elo+
Solo
Chiron
Chiron
nosmurfshere
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,919 Elo+
Party 2
Gilgamesh
Gilgamesh
xFGEnzo
Gilgamesh
Level 87
God Stats
6W - 0L
1,949 SR
Queue Stats
235W - 261L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigG734
Cliodhna
17
3 / 9 / 4
11,374
437
14,198
22,462
8,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
FkSalayMore
Hun Batz
18
5 / 12 / 3
12,711
489
13,299
26,012
9,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 12 / 5
12,372
476
19,743
20,672
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
18
4 / 9 / 8
12,836
494
13,197
36,215
53,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
pee0n
Hou Yi
20
1 / 11 / 5
12,460
479
10,231
26,373
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonez0413
Danzaburou
20
9 / 3 / 11
16,181
622
13,598
19,190
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
JibblesXD
Chronos
20
8 / 7 / 11
15,340
590
22,882
28,100
11,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
RawExotics
Osiris
20
12 / 1 / 14
14,794
569
19,189
27,272
33,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chiron
20
14 / 4 / 13
16,642
640
30,942
23,888
10,798
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
xFGEnzo
Gilgamesh
20
10 / 2 / 16
15,322
589
21,767
23,402
21,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
16
Kills
53
53
Deaths
17
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BigG734
Cliodhna
3
9
4
0.56
W
Danzaburou
Bonez0413
Danzaburou
9
3
11
4.83
L
Hun Batz
FkSalayMore
Hun Batz
5
12
3
0.54
L
3
12
5
0.46
W
Chronos
JibblesXD
Chronos
8
7
11
1.93
W
Osiris
RawExotics
Osiris
12
1
14
19
L
Sobek
4
9
8
0.89
W
Chiron
14
4
13
5.13
L
Hou Yi
pee0n
Hou Yi
1
11
5
0.32
W
Gilgamesh
xFGEnzo
Gilgamesh
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,668
Damage
108,378
131,734
Taken
121,852
86,558
Mitigated
87,447
20,481
Healing
38,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BigG734
Cliodhna
14,198
628
0
1,735
22,462
8,735
0
2,528
19,934
0
59,614
W
Danzaburou
Bonez0413
Danzaburou
13,598
4,146
0
5,383
19,190
10,169
2,292
3,528
15,578
0
136,516
L
Hun Batz
FkSalayMore
Hun Batz
13,299
3,638
0
2,437
26,012
9,231
0
4,921
21,091
0
56,715
L
19,743
1,447
0
3,067
20,672
6,724
0
4,961
15,711
76,832
0
W
Chronos
JibblesXD
Chronos
22,882
9,749
0
6,421
28,100
11,653
5,628
10,172
17,506
109,467
0
W
Osiris
RawExotics
Osiris
19,189
6,956
578
8,222
27,272
33,409
2,255
6,485
20,592
0
78,883
L
Sobek
13,197
1,229
341
6,906
36,215
53,123
0
7,042
29,173
42,632
0
W
Chiron
30,942
15,071
1,127
12,553
23,888
10,798
1,439
7,332
16,360
0
152,573
L
Hou Yi
pee0n
Hou Yi
10,231
4,878
0
5,995
26,373
8,745
0
3,610
22,763
0
83,880
W
Gilgamesh
xFGEnzo
Gilgamesh
21,767
7,206
0
4,649
23,402
21,418
2,403
6,348
16,878
0
102,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,753
Gold Earned
78,279
517
Minions Killed
720
0
Camps Cleared
0
2,252,486
Distance Traveled
2,649,387
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,374
437
103
4
0
510,093
3
W
Danzaburou
16,181
622
171
7
0
565,253
2
L
Hun Batz
12,711
489
86
3
0
447,367
0
L
Agni
12,372
476
134
5
0
391,403
4
W
Chronos
15,340
590
133
5
0
489,454
3
W
Osiris
14,794
569
84
3
0
528,881
5
L
Sobek
12,836
494
48
2
0
469,331
6
W
Chiron
16,642
640
206
8
0
506,848
7
L
Hou Yi
12,460
479
146
6
0
434,292
5
W
Gilgamesh
15,322
589
126
5
0
558,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role