Player Matchup

Hou Yi
Hou Yi
CateredHAViiCk
Hou Yi
Level 41
God Stats
16W - 12L
1,649 SR
Queue Stats
94W - 84L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Indecisive2533
Cthulhu
Level 86
God Stats
1W - 4L
1,185 SR
Queue Stats
122W - 128L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
JR TIGER KING
Ao Kuang
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 56L
1,437 Elo+
Solo
Apollo
Apollo
LatinSpice27
Apollo
Level 69
God Stats
20W - 18L
1,632 SR
Queue Stats
208W - 227L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Zz Suacekidd zZ
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 68
1,493 SR
1,486 Elo+

VS

Team Averages
Level 107
1,592 SR
1,284 Elo+
Kukulkan
Kukulkan
Costco_Mouthwash
Kukulkan
Level 54
God Stats
2W - 2L
1,308 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 2
Chaac
Chaac
DEICIED4Hanibal
Chaac
Level 132
God Stats
7W - 0L
1,829 SR
Queue Stats
214W - 201L
1,401 Elo+
Solo
Sylvanus
Sylvanus
SSLUDGE
Sylvanus
Level 156
God Stats
13W - 13L
1,774 SR
Queue Stats
142W - 155L
1,337 Elo+
Party 3
Izanami
Izanami
Spac3Cas3
Izanami
Level 108
God Stats
24W - 30L
1,549 SR
Queue Stats
71W - 77L
1,284 Elo+
Party 3
Kali
Kali
hole_lover69
Kali
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 29L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,907
405
7,405
11,000
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 6 / 5
8,731
397
6,565
20,000
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
JR TIGER KING
Ao Kuang
17
6 / 6 / 1
10,836
493
9,610
17,293
7,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
19
0 / 0 / 5
10,811
491
7,664
14,205
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
0 / 6 / 5
8,391
381
5,610
15,443
5,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
11,277
513
15,277
7,947
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 4 / 4
11,995
545
21,127
23,681
14,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
SSLUDGE
Sylvanus
12
0 / 2 / 3
8,698
395
3,199
13,573
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Spac3Cas3
Izanami
18
1 / 0 / 2
11,099
505
8,381
12,241
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 2
11,168
508
5,052
20,357
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
8
Kills
20
20
Deaths
9
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
4
1
4
6
W
10
4
4
3
L
1
6
5
0.58
L
Ao Kuang
JR TIGER KING
Ao Kuang
6
6
1
1.08
L
Apollo
0
0
5
2.5
W
Sylvanus
SSLUDGE
Sylvanus
0
2
3
0.75
W
Izanami
Spac3Cas3
Izanami
1
0
2
2
L
Kukulkan
0
6
5
0.42
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
53,036
77,941
Taken
77,799
30,422
Mitigated
47,228
23,913
Healing
33,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,405
2,594
525
3,745
11,000
4,073
0
1,394
9,606
0
55,716
W
15,277
819
0
1,051
7,947
2,940
1,745
3,250
4,697
82,564
0
W
21,127
3,640
0
10,266
23,681
14,636
82
8,902
14,779
0
77,796
L
6,565
597
485
1,685
20,000
7,887
406
7,518
12,482
39,814
0
L
Ao Kuang
JR TIGER KING
Ao Kuang
9,610
2,838
0
6,313
17,293
7,013
715
755
16,538
43,158
0
L
Apollo
7,664
4,748
0
7,098
14,205
5,689
0
2,355
11,850
0
95,044
W
Sylvanus
SSLUDGE
Sylvanus
3,199
219
2,174
5,210
13,573
15,841
0
3,523
10,050
26,559
0
W
Izanami
Spac3Cas3
Izanami
8,381
5,927
383
5,760
12,241
4,559
1,318
2,649
9,592
0
109,737
L
Kukulkan
5,610
1,187
800
3,262
15,443
5,760
232
6,454
8,989
45,444
0
W
5,052
1,978
0
9,036
20,357
9,252
504
3,461
16,896
0
78,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,676
Gold Earned
54,237
488
Minions Killed
643
0
Camps Cleared
0
1,930,751
Distance Traveled
1,985,538
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,907
405
107
5
0
361,484
10
W
Kukulkan
11,277
513
153
7
0
418,573
6
W
Chaac
11,995
545
139
6
0
406,110
8
L
Cthulhu
8,731
397
70
3
0
355,716
0
L
Ao Kuang
10,836
493
60
3
0
366,451
1
L
Apollo
10,811
491
169
8
0
445,248
0
W
Sylvanus
8,698
395
24
1
0
299,901
2
W
Izanami
11,099
505
194
9
0
415,966
4
L
Kukulkan
8,391
381
82
4
0
401,852
1
W
Kali
11,168
508
133
6
0
444,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role