Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Andly
Medusa
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
172W - 129L
1,548 Elo+
Party 2
Chaac
Chaac
Rxxavi
Chaac
Level 147
God Stats
5W - 6L
1,285 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Team Averages
Level 143
1,428 SR
1,516 Elo+

VS

Team Averages
Level 71
1,428 SR
1,406 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Kyukan
Persephone
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
darknesshotdog
Xing Tian
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 13L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 5 / 8
10,597
706
12,507
13,136
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Andly
Medusa
16
5 / 3 / 4
10,858
724
11,624
11,895
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Rxxavi
Chaac
17
6 / 1 / 7
11,723
782
11,763
16,563
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 5 / 1
11,558
771
14,558
15,514
5,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Kyukan
Persephone
14
2 / 4 / 4
10,324
688
12,473
9,680
2,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
darknesshotdog
Xing Tian
14
0 / 4 / 6
9,551
637
6,785
15,387
13,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
9
9
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
5
8
1.2
L
Ne Zha
 
Ne Zha
7
5
1
1.5
W
Medusa
Andly
Medusa
5
3
4
2.33
L
Persephone
Kyukan
Persephone
2
4
4
1
W
Chaac
Rxxavi
Chaac
6
1
7
9.5
L
Xing Tian
darknesshotdog
Xing Tian
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
33,816
41,594
Taken
40,581
28,274
Mitigated
21,916
13,322
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,507
987
0
2,052
13,136
3,919
52
4,101
9,035
35,233
0
L
Ne Zha
 
Ne Zha
14,558
3,760
0
2,763
15,514
5,692
1,532
5,146
9,580
0
49,234
W
Medusa
Andly
Medusa
11,624
4,592
0
2,240
11,895
5,003
2,462
7,584
4,311
0
57,647
L
Persephone
Kyukan
Persephone
12,473
1,246
322
2,231
9,680
2,934
423
2,368
7,020
32,791
0
W
Chaac
Rxxavi
Chaac
11,763
1,073
394
8,636
16,563
19,352
300
7,939
8,624
0
37,097
L
Xing Tian
darknesshotdog
Xing Tian
6,785
463
0
1,350
15,387
13,290
225
4,365
10,192
11,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
31,433
190
Minions Killed
138
7
Camps Cleared
6
829,662
Distance Traveled
842,610
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,597
706
55
4
2
235,381
2
L
Ne Zha
11,558
771
66
4
6
267,106
3
W
Medusa
10,858
724
100
7
3
286,332
6
L
Persephone
10,324
688
60
4
0
257,098
2
W
Chaac
11,723
782
35
2
2
307,949
3
L
Xing Tian
9,551
637
12
1
0
318,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role