Player Matchup

Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BAD_WOLF_15
Hel
Level 86
God Stats
15W - 14L
1,443 SR
Queue Stats
63W - 83L
1,377 Elo+
Party 2
Thanatos
Thanatos
D-Ray_14
Thanatos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 76L
1,463 Elo+
Party 2
Sobek
Sobek
MuteAllRandos
Sobek
Level 82
God Stats
16W - 16L
1,626 SR
Queue Stats
36W - 41L
1,529 Elo+
Solo
Achilles
Achilles
Sircut
Achilles
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 72
1,514 SR
1,474 Elo+

VS

Team Averages
Level 73
1,553 SR
1,407 Elo+
Janus
Janus
BountyxxHunter11
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
INOSHISHIOKAMI
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo
Bellona
Bellona
ITSXDOLPH7861
Bellona
Level 3
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 3
Scylla
Scylla
JagerBomber9724
Scylla
Level 97
God Stats
2W - 2L
1,509 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 3
Izanami
Izanami
MOEOVER9000
Izanami
Level 126
God Stats
0W - 1L
1,749 SR
Queue Stats
41W - 38L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 9
8,156
741
8,880
8,208
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 8
8,516
774
8,995
7,121
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
D-Ray_14
Thanatos
15
8 / 2 / 7
8,770
797
7,808
9,791
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 10
8,158
742
6,116
14,975
16,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Sircut
Achilles
15
6 / 3 / 8
8,355
760
8,981
11,815
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,719
702
10,657
7,811
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
INOSHISHIOKAMI
Tsukuyomi
12
0 / 8 / 2
7,203
655
3,458
11,498
3,567
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
13
1 / 5 / 4
8,218
747
2,738
10,000
7,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 4
7,456
678
4,686
6,823
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MOEOVER9000
Izanami
14
5 / 3 / 3
8,510
774
15,920
14,774
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
25
Kills
9
9
Deaths
25
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
9
3.75
W
4
1
8
8
L
2
5
3
0.7
W
Thanatos
D-Ray_14
Thanatos
8
2
7
5.75
L
Tsukuyomi
INOSHISHIOKAMI
Tsukuyomi
0
8
2
0.13
L
Bellona
1
5
4
0.6
L
1
4
4
0.75
L
Izanami
MOEOVER9000
Izanami
5
3
3
2.17
W
4
1
10
9
W
Achilles
Sircut
Achilles
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
37,459
51,910
Taken
50,906
34,954
Mitigated
19,772
22,621
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,880
1,040
0
500
8,208
2,789
188
3,134
5,074
29,335
0
W
8,995
1,395
3,446
3,738
7,121
2,464
1,731
1,977
5,144
35,036
0
L
10,657
1,018
0
1,481
7,811
2,036
0
2,391
5,298
24,004
0
W
Thanatos
D-Ray_14
Thanatos
7,808
1,220
518
7,641
9,791
4,158
1,124
2,129
7,662
0
21,846
L
Tsukuyomi
INOSHISHIOKAMI
Tsukuyomi
3,458
998
0
772
11,498
3,567
395
1,343
9,762
0
18,518
L
Bellona
2,738
339
1,215
916
10,000
7,826
0
5,796
3,882
0
7,345
L
4,686
247
0
510
6,823
2,134
0
3,804
2,897
14,392
0
L
Izanami
MOEOVER9000
Izanami
15,920
9,907
0
3,917
14,774
4,209
0
10,008
4,341
0
37,601
W
6,116
895
287
4,148
14,975
16,026
665
3,639
11,336
16,330
0
W
Achilles
Sircut
Achilles
8,981
1,587
133
2,210
11,815
9,517
326
4,464
7,351
0
17,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
39,106
190
Minions Killed
129
0
Camps Cleared
0
1,132,611
Distance Traveled
1,031,558
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,156
741
57
5
0
232,695
1
W
Hel
8,516
774
54
5
0
216,754
0
L
Janus
7,719
702
22
2
0
235,410
0
W
Thanatos
8,770
797
37
3
0
245,397
0
L
Tsukuyomi
7,203
655
27
2
0
192,827
0
L
Bellona
8,218
747
3
0
0
194,888
0
L
Scylla
7,456
678
27
2
0
195,805
0
L
Izanami
8,510
774
50
5
0
212,628
0
W
Sobek
8,158
742
22
2
0
226,507
1
W
Achilles
8,355
760
20
2
0
211,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role