Player Matchup

Medusa
Medusa
ItsJusWraith
Medusa
Level 100
God Stats
2W - 0L
1,769 SR
Queue Stats
42W - 45L
1,488 Elo+
Party 2
Khepri
Khepri
Shigidabongo
Khepri
Level 86
God Stats
2W - 3L
1,539 SR
Queue Stats
69W - 79L
1,457 Elo+
Party 2
Freya
Freya
Shigidabongz
Freya
Level 66
God Stats
3W - 1L
1,457 SR
Queue Stats
6W - 17L
1,137 Elo+
Party 2
Team Averages
Level 84
1,588 SR
1,361 Elo+

VS

Team Averages
Level 96
1,482 SR
1,333 Elo+
Sol
Sol
AddGhio
Sol
Level 53
God Stats
5W - 7L
1,320 SR
Queue Stats
21W - 46L
1,327 Elo+
Party 1
Awilix
Awilix
Marcus22309
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 97L
1,346 Elo+
Party 1
Nike
Nike
aglb96
Nike
Level 120
God Stats
2W - 11L
1,625 SR
Queue Stats
29W - 60L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
15 / 1 / 5
12,238
874
22,787
9,452
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
15
2 / 2 / 16
11,066
790
5,541
13,650
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 7
10,170
726
9,501
9,826
4,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 9 / 0
8,270
591
7,529
13,984
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
12
2 / 7 / 1
8,760
626
5,216
13,628
3,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
aglb96
Nike
13
1 / 7 / 4
8,976
641
6,298
17,904
14,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
5
5
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
2
9
0
0.22
W
Medusa
15
1
5
17.5
L
Awilix
2
7
1
0.36
W
Khepri
2
2
16
5
W
6
2
7
4.75
L
Nike
aglb96
Nike
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
19,043
32,928
Taken
45,516
26,677
Mitigated
20,625
9,666
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,529
3,766
0
1,863
13,984
2,690
0
4,586
9,398
23,253
0
W
Medusa
22,787
11,216
0
3,173
9,452
5,512
1,354
1,853
7,451
0
67,115
L
Awilix
5,216
1,795
0
934
13,628
3,567
0
3,958
9,670
0
27,299
W
Khepri
5,541
184
357
2,585
13,650
17,104
906
3,109
9,253
20,901
0
W
9,501
2,439
160
3,391
9,826
4,061
184
3,673
5,829
29,599
0
L
Nike
aglb96
Nike
6,298
589
0
939
17,904
14,368
0
6,760
11,144
2,077
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
26,006
159
Minions Killed
79
11
Camps Cleared
1
718,874
Distance Traveled
662,474
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,270
591
19
1
0
208,653
0
W
Medusa
12,238
874
101
7
7
267,315
7
L
Awilix
8,760
626
42
3
1
210,917
3
W
Khepri
11,066
790
24
2
0
228,687
0
W
Freya
10,170
726
34
2
4
222,872
1
L
Nike
8,976
641
18
1
0
242,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role