Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Koqh
Anhur
Gold III
Level 114
God Stats
4W - 7L
1,773 SR
Queue Stats
139W - 130L
1,734 MMR
Party 1
Atlas
Atlas
Gold II
TAKEAWAYOSTRICH
Atlas
Gold II
Level 139
God Stats
7W - 4L
1,723 SR
Queue Stats
115W - 120L
1,639 MMR
Solo
Ra
Ra
Gold II
YarlScylla
Ra
Gold II
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
224W - 219L
1,633 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,599 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,597 SR
1,760 MMR
Cu Chulainn
Cu Chulainn
Gold V
Broncio
Cu Chulainn
Gold V
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 228L
1,587 MMR
Solo
Nemesis
Nemesis
Platinum I
DaddyLike
Nemesis
Platinum I
Level 113
God Stats
62W - 39L
1,799 SR
Queue Stats
946W - 917L
2,054 MMR
Party 2
Scylla
Scylla
Platinum V
Kiranix
Scylla
Platinum V
Level 160
God Stats
55W - 47L
1,688 SR
Queue Stats
206W - 213L
1,817 MMR
Solo
Artio
Artio
Gold I
Mоrt
Artio
Gold I
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
132W - 146L
1,796 MMR
Party 2
Izanami
Izanami
Gold IV
ReDDest丶
Izanami
Gold IV
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 285L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
13 / 3 / 12
13,413
745
21,246
22,998
15,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bastet
 
Bastet
19
8 / 3 / 11
12,415
690
15,056
17,483
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
Koqh
Anhur
18
6 / 5 / 11
12,362
687
18,929
17,376
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 4 / 15
11,117
618
10,883
25,574
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 2 / 13
12,200
678
8,160
8,542
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaSerqetKali

VS

Bans
LokiThothCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Broncio
Cu Chulainn
14
0 / 6 / 4
8,702
483
9,869
16,943
15,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
DaddyLike
Nemesis
17
9 / 6 / 4
11,101
617
14,611
18,402
10,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Kiranix
Scylla
14
5 / 9 / 2
9,572
532
12,519
13,610
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Mоrt
Artio
13
1 / 7 / 8
8,762
487
5,074
22,788
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ReDDest丶
Izanami
15
1 / 9 / 4
9,415
523
10,414
16,424
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
37
Kills
16
17
Deaths
37
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
3
12
6.33
W
Bastet
 
Bastet
8
3
11
4.5
L
Cu Chulainn
Broncio
Cu Chulainn
0
6
4
0.33
L
Nemesis
DaddyLike
Nemesis
9
6
4
1.83
L
Scylla
Kiranix
Scylla
5
9
2
0.67
W
Anhur
Koqh
Anhur
6
5
11
2.3
L
Artio
Mоrt
Artio
1
7
8
0.71
L
Izanami
ReDDest丶
Izanami
1
9
4
0.33
W
6
4
15
3.38
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,274
Damage
52,487
91,973
Taken
88,167
58,028
Mitigated
55,823
43,188
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,246
7,489
1,595
10,328
22,998
15,691
1,310
8,666
14,046
0
79,728
W
Bastet
 
Bastet
15,056
3,998
0
9,324
17,483
5,921
1,426
4,410
12,761
0
82,923
L
Cu Chulainn
Broncio
Cu Chulainn
9,869
1,709
98
2,871
16,943
15,817
411
2,584
14,317
10,565
36,121
L
Nemesis
DaddyLike
Nemesis
14,611
7,136
0
2,123
18,402
10,021
0
2,860
15,526
0
68,661
L
Scylla
Kiranix
Scylla
12,519
1,256
0
1,009
13,610
3,465
0
2,445
11,091
50,482
0
W
Anhur
Koqh
Anhur
18,929
11,842
0
5,601
17,376
6,229
6,163
2,924
14,250
0
84,574
L
Artio
Mоrt
Artio
5,074
797
1,130
4,407
22,788
22,427
0
7,665
14,869
17,535
0
L
Izanami
ReDDest丶
Izanami
10,414
5,701
0
3,185
16,424
4,093
934
1,771
14,613
0
70,254
W
10,883
4,018
920
6,283
25,574
26,576
584
5,446
19,055
24,677
3,697
W
8,160
1,144
5,758
3,379
8,542
3,611
3,867
3,948
4,336
86,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,507
Gold Earned
47,552
543
Minions Killed
435
0
Camps Cleared
0
1,910,386
Distance Traveled
1,617,147
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,413
745
116
6
0
371,468
2
W
Bastet
12,415
690
116
6
0
437,067
2
L
Cu Chulainn
8,702
483
84
5
0
313,928
2
L
Nemesis
11,101
617
106
6
0
369,365
4
L
Scylla
9,572
532
88
5
0
317,957
6
W
Anhur
12,362
687
146
8
0
315,806
4
L
Artio
8,762
487
17
1
0
321,963
2
L
Izanami
9,415
523
140
8
0
293,934
0
W
Atlas
11,117
618
13
1
0
375,436
5
W
Ra
12,200
678
152
8
0
410,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role