Player Matchup

Rama
Rama
Barz Boosted
Rama
Level 23
God Stats
6W - 10L
1,809 SR
Queue Stats
8W - 13L
1,541 Elo+
Party 2
Chiron
Chiron
DortaBort
Chiron
Level 2
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 9L
1,089 Elo+
Party 2
Izanami
Izanami
Lic_On_My_Tip
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,145 Elo+
Solo
Bacchus
Bacchus
Mendeenee
Bacchus
Level 69
God Stats
7W - 6L
1,554 SR
Queue Stats
33W - 46L
1,427 Elo+
Party 2
Eset
Eset
SWOPE3613
Eset
Level 64
God Stats
2W - 2L
1,605 SR
Queue Stats
19W - 29L
1,519 Elo+
Party 2
Team Averages
Level 41
1,533 SR
1,344 Elo+

VS

Team Averages
Level 66
1,469 SR
1,387 Elo+
Merlin
Merlin
ANBUGabe
Merlin
Level 107
God Stats
4W - 5L
1,327 SR
Queue Stats
84W - 99L
1,338 Elo+
Party 1
Neith
Neith
BeautifulChaos93
Neith
Level 44
God Stats
75W - 71L
1,368 SR
Queue Stats
88W - 100L
1,339 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CrayolaDeVil
Cu Chulainn
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JessNoWarparh
Morgan Le Fay
Level 49
God Stats
15W - 12L
1,565 SR
Queue Stats
74W - 76L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Yousaidwaaah
Zhong Kui
Level 46
God Stats
56W - 32L
1,586 SR
Queue Stats
163W - 162L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 8
13,850
1,065
13,919
22,204
6,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
DortaBort
Chiron
19
3 / 9 / 10
14,000
1,077
13,737
18,870
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
18
2 / 7 / 6
13,411
1,032
16,020
18,432
3,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mendeenee
Bacchus
20
1 / 5 / 15
13,968
1,074
13,262
27,414
48,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
19
8 / 8 / 5
14,868
1,144
22,910
23,355
5,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANBUGabe
Merlin
20
3 / 2 / 11
14,170
1,090
19,867
8,945
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 3 / 12
13,656
1,050
9,555
13,936
4,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
CrayolaDeVil
Cu Chulainn
20
4 / 6 / 12
13,893
1,069
11,205
25,049
11,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
JessNoWarparh
Morgan Le Fay
20
17 / 2 / 17
18,737
1,441
39,429
14,831
6,304
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Yousaidwaaah
Zhong Kui
20
12 / 4 / 15
16,868
1,298
24,401
21,666
14,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
17
Kills
38
38
Deaths
17
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
ANBUGabe
Merlin
3
2
11
4.25
L
3
9
8
0.78
W
2
3
12
2.67
W
Cu Chulainn
CrayolaDeVil
Cu Chulainn
4
6
12
1.67
L
Chiron
DortaBort
Chiron
3
9
10
0.89
W
Morgan Le Fay
JessNoWarparh
Morgan Le Fay
17
2
17
12.75
L
Izanami
2
7
6
0.71
L
Bacchus
Mendeenee
Bacchus
1
5
15
1.7
L
Eset
8
8
5
1.31
W
Zhong Kui
Yousaidwaaah
Zhong Kui
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,848
Damage
104,457
110,275
Taken
84,427
69,607
Mitigated
39,828
9,399
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ANBUGabe
Merlin
19,867
1,048
0
236
8,945
3,189
0
3,841
5,104
61,930
0
L
13,919
9,105
0
401
22,204
6,089
0
16,788
5,128
0
39,370
W
9,555
4,249
0
1,508
13,936
4,361
0
7,152
6,784
0
21,440
W
Cu Chulainn
CrayolaDeVil
Cu Chulainn
11,205
3,820
947
4,371
25,049
11,369
0
12,362
12,687
504
14,443
L
Chiron
DortaBort
Chiron
13,737
7,103
870
1,015
18,870
5,197
0
14,260
4,430
0
38,468
W
Morgan Le Fay
JessNoWarparh
Morgan Le Fay
39,429
1,685
272
3,874
14,831
6,304
0
5,086
9,745
57,180
0
L
Izanami
16,020
10,969
0
1,269
18,432
3,922
0
16,486
1,780
0
39,243
L
Bacchus
Mendeenee
Bacchus
13,262
1,394
687
913
27,414
48,421
0
17,065
10,041
20,644
0
L
Eset
22,910
3,605
1,348
2,896
23,355
5,978
0
18,481
4,686
37,879
0
W
Zhong Kui
Yousaidwaaah
Zhong Kui
24,401
4,544
655
7,992
21,666
14,605
0
7,731
13,935
47,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,097
Gold Earned
77,324
196
Minions Killed
236
7
Camps Cleared
6
1,095,577
Distance Traveled
1,133,134
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,170
1,090
101
8
0
236,418
1
L
Rama
13,850
1,065
48
4
0
184,896
0
W
Neith
13,656
1,050
22
2
0
191,237
0
W
Cu Chulainn
13,893
1,069
9
1
1
179,715
0
L
Chiron
14,000
1,077
67
5
0
237,976
0
W
Morgan Le Fay
18,737
1,441
36
3
3
274,236
2
L
Izanami
13,411
1,032
50
4
5
184,668
0
L
Bacchus
13,968
1,074
8
1
0
257,487
0
L
Eset
14,868
1,144
23
2
2
230,550
0
W
Zhong Kui
16,868
1,298
68
5
2
251,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role