Player Matchup

Chaac
Chaac
CowboyHawg
Chaac
Level 67
God Stats
5W - 3L
1,407 SR
Queue Stats
27W - 31L
1,382 Elo+
Party 2
Ullr
Ullr
SquirmyLion2705
Ullr
Level 126
God Stats
7W - 7L
1,725 SR
Queue Stats
128W - 82L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
TheColonelChap
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 59L
1,608 Elo+
Party 2
Team Averages
Level 100
1,544 SR
1,528 Elo+

VS

Team Averages
Level 132
1,581 SR
1,493 Elo+
Cliodhna
Cliodhna
GavinF17
Cliodhna
Level 128
God Stats
24W - 7L
1,742 SR
Queue Stats
462W - 348L
1,706 Elo+
Solo
Chaac
Chaac
Inspecta Talent
Chaac
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 145L
1,555 Elo+
Party 1
Sol
Sol
Papi Glova
Sol
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 20L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 3 / 9
13,161
658
14,210
24,666
28,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 9 / 9
12,545
627
11,753
15,727
4,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
TheColonelChap
Zhong Kui
19
9 / 6 / 4
14,485
724
21,108
20,403
14,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GavinF17
Cliodhna
18
8 / 7 / 6
13,995
700
16,887
18,157
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 5 / 7
15,334
767
21,688
26,417
23,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 3 / 11
13,522
676
10,168
12,894
4,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
14
Kills
18
18
Deaths
15
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
3
9
2.5
W
Cliodhna
GavinF17
Cliodhna
8
7
6
1.57
W
7
5
7
2.1
W
3
3
11
2.83
L
2
9
9
0.72
L
Zhong Kui
TheColonelChap
Zhong Kui
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
48,743
60,796
Taken
57,468
47,717
Mitigated
32,813
16,065
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,210
2,641
398
7,399
24,666
28,860
103
4,449
20,217
0
46,101
W
Cliodhna
GavinF17
Cliodhna
16,887
897
0
3,606
18,157
4,483
523
7,033
11,124
0
52,321
W
21,688
3,249
450
11,356
26,417
23,790
401
10,519
15,898
0
66,597
W
10,168
1,953
0
5,067
12,894
4,540
1,537
4,712
8,182
47,493
0
L
11,753
2,161
0
814
15,727
4,827
0
2,101
13,626
0
34,557
L
Zhong Kui
TheColonelChap
Zhong Kui
21,108
2,272
0
7,454
20,403
14,030
1,579
4,032
16,371
58,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
42,851
188
Minions Killed
189
5
Camps Cleared
11
994,552
Distance Traveled
1,081,058
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,161
658
47
2
3
346,442
0
W
Cliodhna
13,995
700
53
3
5
365,095
1
W
Chaac
15,334
767
83
4
2
384,899
7
W
Sol
13,522
676
53
3
4
331,064
1
L
Ullr
12,545
627
46
2
1
326,476
0
L
Zhong Kui
14,485
724
95
5
1
321,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role