Player Matchup

Mulan
Mulan
ABushyStraw
Mulan
Level 160
God Stats
9W - 11L
1,704 SR
Queue Stats
249W - 251L
1,460 Elo+
Party 1
Neith
Neith
SiLentMAniac15
Neith
Level 107
God Stats
3W - 0L
1,932 SR
Queue Stats
9W - 1L
1,681 Elo+
Party 1
Cthulhu
Cthulhu
UL_TIMA1
Cthulhu
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo
Scylla
Scylla
locoswagmil
Scylla
Level 87
God Stats
7W - 2L
1,616 SR
Queue Stats
63W - 64L
1,469 Elo+
Solo
Bellona
Bellona
xandercv
Bellona
Level 63
God Stats
109W - 78L
1,704 SR
Queue Stats
292W - 272L
1,504 Elo+
Solo
Team Averages
Level 97
1,691 SR
1,497 Elo+

VS

Team Averages
Level 107
1,545 SR
1,474 Elo+
Sol
Sol
FishMastahhh
Sol
Level 160
God Stats
1W - 2L
1,512 SR
Queue Stats
100W - 106L
1,488 Elo+
Party 3
Cernunnos
Cernunnos
KidPrestigious
Cernunnos
Level 68
God Stats
6W - 11L
1,714 SR
Queue Stats
551W - 585L
1,411 Elo+
Party 2
Geb
Geb
Mrspitzhowler
Geb
Level 72
God Stats
6W - 3L
1,500 SR
Queue Stats
453W - 437L
1,560 Elo+
Party 3
Odin
Odin
TheSquidwardo
Odin
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
381W - 440L
1,434 Elo+
Party 2
Loki
Loki
legendaryberryom
Loki
Level 150
God Stats
7W - 12L
1,500 SR
Queue Stats
510W - 537L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,516
652
2,751
6,242
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
5,809
581
5,183
4,594
1,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
UL_TIMA1
Cthulhu
9
0 / 1 / 4
5,720
572
1,646
4,875
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
11
3 / 2 / 1
6,482
648
3,591
6,029
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
xandercv
Bellona
12
7 / 1 / 0
7,802
780
6,821
3,188
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,486
549
3,846
5,518
1,503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
KidPrestigious
Cernunnos
8
0 / 1 / 0
4,891
489
3,197
3,997
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,335
434
706
7,103
2,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 6 / 0
4,836
484
993
8,079
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 1
5,402
540
1,890
4,240
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
1
4
0
0.25
L
Cernunnos
KidPrestigious
Cernunnos
0
1
0
0
L
0
3
1
0.17
W
2
0
3
3.5
L
1
6
0
0.17
W
Cthulhu
UL_TIMA1
Cthulhu
0
1
4
2
L
1
2
1
0.75
W
Scylla
3
2
1
1.75
W
Bellona
xandercv
Bellona
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
10,632
24,928
Taken
28,937
10,818
Mitigated
10,691
8,517
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,751
679
474
2,092
6,242
2,092
0
402
5,840
0
40,763
L
3,846
1,837
0
1,754
5,518
1,503
724
2,859
2,659
32,023
1,356
L
Cernunnos
KidPrestigious
Cernunnos
3,197
1,785
0
2,099
3,997
803
0
418
3,579
0
25,209
L
706
133
30
1,285
7,103
2,259
0
1,765
5,338
6,541
0
W
5,183
2,207
0
1,390
4,594
1,168
644
253
4,341
0
32,998
L
993
467
0
709
8,079
4,803
0
0
8,079
0
14,264
W
Cthulhu
UL_TIMA1
Cthulhu
1,646
182
181
1,047
4,875
3,240
224
276
4,599
16,297
0
L
1,890
392
0
1,013
4,240
1,323
0
195
4,045
0
21,651
W
Scylla
3,591
219
0
2,374
6,029
1,831
0
3,560
2,469
33,379
0
W
Bellona
xandercv
Bellona
6,821
1,661
0
959
3,188
2,487
1,089
0
3,188
0
37,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
24,950
315
Minions Killed
201
0
Camps Cleared
0
939,902
Distance Traveled
862,123
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,516
652
75
8
0
190,138
2
L
Sol
5,486
549
61
6
0
170,431
2
L
Cernunnos
4,891
489
55
6
0
163,215
2
L
Geb
4,335
434
9
1
0
159,975
5
W
Neith
5,809
581
52
5
0
178,715
1
L
Odin
4,836
484
33
3
0
176,805
0
W
Cthulhu
5,720
572
37
4
0
194,191
4
L
Loki
5,402
540
43
4
0
191,697
2
W
Scylla
6,482
648
65
7
0
173,520
3
W
Bellona
7,802
780
86
9
0
203,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role