Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GeneticDif
Heimdallr
Level 122
God Stats
8W - 10L
1,731 SR
Queue Stats
279W - 277L
1,611 Elo+
Party 2
Zeus
Zeus
JaydenMariah1924
Zeus
Level 97
God Stats
14W - 12L
1,541 SR
Queue Stats
97W - 94L
1,582 Elo+
Party 2
King Arthur
King Arthur
WiryMeat4553
King Arthur
Level 156
God Stats
16W - 11L
1,466 SR
Queue Stats
181W - 179L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
sniper6757
Sylvanus
Level 148
God Stats
14W - 3L
1,740 SR
Queue Stats
82W - 64L
1,566 Elo+
Party 1
Team Averages
Level 114
1,596 SR
1,572 Elo+

VS

Team Averages
Level 76
1,575 SR
1,683 Elo+
Izanami
Izanami
Jawcy
Izanami
Level 69
God Stats
35W - 23L
1,628 SR
Queue Stats
44W - 32L
1,521 Elo+
Party 3
Khepri
Khepri
Oodam
Khepri
Level 67
God Stats
3W - 3L
1,620 SR
Queue Stats
42W - 27L
1,582 Elo+
Party 3
Bastet
Bastet
Pato789
Bastet
Level 109
God Stats
1W - 5L
1,292 SR
Queue Stats
198W - 180L
1,536 Elo+
Solo
Tyr
Tyr
VoidGlide
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 32L
1,850 Elo+
Party 3
Janus
Janus
XtraMeaty
Janus
Level 49
God Stats
14W - 10L
1,833 SR
Queue Stats
55W - 29L
1,924 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 5 / 3
8,926
595
4,355
12,081
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GeneticDif
Heimdallr
16
5 / 1 / 3
10,041
669
5,767
5,497
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
8,973
598
8,948
8,598
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
WiryMeat4553
King Arthur
15
1 / 1 / 3
9,199
613
10,129
15,485
9,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
sniper6757
Sylvanus
13
3 / 5 / 8
8,246
550
8,575
15,842
12,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jawcy
Izanami
12
1 / 5 / 5
7,543
503
2,795
7,773
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Oodam
Khepri
10
0 / 5 / 9
6,763
451
3,447
12,204
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Pato789
Bastet
13
7 / 5 / 6
8,473
565
10,233
11,753
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 1
8,309
554
10,542
14,546
15,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
XtraMeaty
Janus
14
6 / 2 / 4
8,670
578
6,866
6,353
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
17
Kills
15
17
Deaths
18
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
5
3
1.5
W
Heimdallr
GeneticDif
Heimdallr
5
1
3
6.5
L
Izanami
Jawcy
Izanami
1
5
5
0.7
W
2
5
3
0.7
L
Khepri
Oodam
Khepri
0
5
9
0.9
L
Bastet
Pato789
Bastet
7
5
6
2
L
1
1
1
1.5
W
King Arthur
WiryMeat4553
King Arthur
1
1
3
2.5
L
Janus
XtraMeaty
Janus
6
2
4
4
W
Sylvanus
sniper6757
Sylvanus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
33,883
57,503
Taken
52,629
31,180
Mitigated
30,291
26,955
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,355
733
0
8,313
12,081
4,560
0
3,235
8,808
0
43,504
W
Heimdallr
GeneticDif
Heimdallr
5,767
3,136
0
2,721
5,497
2,063
0
1,602
3,895
0
81,038
L
Izanami
Jawcy
Izanami
2,795
2,078
0
2,109
7,773
1,213
0
1,757
6,015
0
46,479
W
8,948
436
0
596
8,598
2,897
0
1,913
6,644
66,369
0
L
Khepri
Oodam
Khepri
3,447
728
0
1,528
12,204
7,943
0
5,657
6,435
13,253
0
L
Bastet
Pato789
Bastet
10,233
3,204
0
3,344
11,753
3,200
0
4,893
6,654
0
44,966
L
10,542
2,138
0
7,244
14,546
15,984
0
645
13,881
12,276
49,137
W
King Arthur
WiryMeat4553
King Arthur
10,129
2,356
0
7,133
15,485
9,383
0
3,547
11,182
0
61,396
L
Janus
XtraMeaty
Janus
6,866
1,060
0
948
6,353
1,951
144
2,872
3,426
48,222
0
W
Sylvanus
sniper6757
Sylvanus
8,575
1,898
2,567
5,625
15,842
12,277
0
6,163
9,679
27,119
11,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
39,758
527
Minions Killed
423
0
Camps Cleared
0
1,461,726
Distance Traveled
1,591,827
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,926
595
83
6
0
315,761
1
W
Heimdallr
10,041
669
128
9
0
301,824
3
L
Izanami
7,543
503
101
7
0
325,638
8
W
Zeus
8,973
598
125
8
0
268,282
6
L
Khepri
6,763
451
22
1
0
313,748
6
L
Bastet
8,473
565
65
4
0
314,998
2
L
Tyr
8,309
554
135
9
0
319,037
3
W
King Arthur
9,199
613
128
9
0
285,108
0
L
Janus
8,670
578
100
7
0
318,406
6
W
Sylvanus
8,246
550
63
4
0
290,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role